companion: ui: Respect LED_STATE_ON for status LED
The current logic only works for active high LEDs. Some boards need an active low level control and therefore they set LED_STATE_ON to 0. Take this into account and use the correct LED pattern for both cases. Signed-off-by: Frieder Schrempf <frieder@fris.de>
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@@ -618,7 +618,7 @@ void UITask::userLedHandler() {
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led_state = 0;
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led_state = 0;
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next_led_change = cur_time + LED_CYCLE_MILLIS - last_led_increment;
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next_led_change = cur_time + LED_CYCLE_MILLIS - last_led_increment;
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}
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}
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digitalWrite(PIN_STATUS_LED, led_state);
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digitalWrite(PIN_STATUS_LED, led_state == LED_STATE_ON);
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}
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}
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#endif
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#endif
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}
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}
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@@ -269,7 +269,7 @@ void UITask::userLedHandler() {
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state = 0;
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state = 0;
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next_change = cur_time + LED_CYCLE_MILLIS - last_increment;
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next_change = cur_time + LED_CYCLE_MILLIS - last_increment;
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}
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}
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digitalWrite(PIN_STATUS_LED, state);
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digitalWrite(PIN_STATUS_LED, state == LED_STATE_ON);
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}
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}
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#endif
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#endif
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}
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}
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