* companion: fix for importContact(). Now removes the packet-hash from table, before 'replaying'
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@@ -16,6 +16,7 @@ public:
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class MeshTables {
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public:
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virtual bool hasSeen(const Packet* packet) = 0;
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virtual void clear(const Packet* packet) = 0; // remove this packet hash from table
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};
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/**
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