#pragma once

#include <MeshCore.h>
#include <helpers/ui/DisplayDriver.h>
#include <helpers/ui/UIScreen.h>
#include <helpers/SensorManager.h>
#include <helpers/BaseSerialInterface.h>
#include <helpers/ContactInfo.h>
#include <Arduino.h>
#include <helpers/sensors/LPPDataHelpers.h>

#ifndef LED_STATE_ON
  #define LED_STATE_ON 1
#endif

#ifdef PIN_BUZZER
  #include <helpers/ui/buzzer.h>
#endif
#ifdef PIN_VIBRATION
  #include <helpers/ui/GenericVibration.h>
#endif

#include "../AbstractUITask.h"
#include "../NodePrefs.h"
#include "../Trail.h"
#include "../Waypoint.h"
#include "../LiveTrack.h"
#include "KeyboardWidget.h"

class UITask : public AbstractUITask {
  DisplayDriver* _display;
  SensorManager* _sensors;
#ifdef PIN_BUZZER
  genericBuzzer buzzer;
#endif
#ifdef PIN_VIBRATION
  GenericVibration vibration;
#endif
  unsigned long _next_refresh, _auto_off;
  NodePrefs* _node_prefs;
  bool _locked;
  unsigned long _lock_wake_until;  // when to blank screen again after locked wake (5s)
  int  _lock_seq_count;            // Enter presses while Back held (lock/unlock sequence)
  unsigned long _lock_seq_ms;      // millis() of last lock-sequence press (for timeout)
  bool _lock_seq_used;             // true = suppress next back_btn CLICK (post-sequence release)
  char _alert[80];
  char _notif_mel_buf[220];  // persistent RTTTL buffer for custom notification melodies
  // Persistent RTTTL buffer for the bot !buzz command (see botBuzz()) -- sized
  // for the full 30s cap: "Buzz:b=120:" (11B) + up to 60 "8c,8p," pairs (6B
  // each) + NUL = 372B, rounded up with margin.
  char _bot_buzz_buf[400];
  KeyboardWidget _kb;        // shared across all screens — only one active at a time
  unsigned long _alert_expiry;
  int _msgcount;
  int _room_unread;
  int _last_notif_ch_idx;
  uint8_t _last_notif_dm_prefix[4];
  bool _last_notif_dm_valid;
  struct DMUnreadEntry { uint8_t prefix[4]; uint8_t count; };
  static const int DM_UNREAD_TABLE_SIZE = 16;
  DMUnreadEntry _dm_unread_table[DM_UNREAD_TABLE_SIZE];
  unsigned long ui_started_at, next_batt_chck;
  uint16_t _batt_mv;  // EMA-filtered battery voltage
  unsigned long next_backlight_btn_check = 0;
#ifdef PIN_STATUS_LED
  int led_state = 0;
  unsigned long next_led_change = 0;
  unsigned long last_led_increment = 0;
#endif

#ifdef PIN_USER_BTN_ANA
  unsigned long _analogue_pin_read_millis = millis();
#endif

  // Registering a new screen touches 4 sites: (1) the member below, (2) the
  // `new XScreen()` in begin(), (3) the gotoXScreen() declaration further down,
  // (4) its one-line definition in UITask.cpp. Sites 1/3/4 are compile-checked;
  // only a forgotten (2) can slip through — the nullptr initialisers here turn
  // that into an inert no-op (see UITask::setCurrScreen) rather than a crash.
  UIScreen* splash = nullptr;
  UIScreen* home = nullptr;
  UIScreen* settings = nullptr;
  UIScreen* messages_screen = nullptr;
  UIScreen* tools_screen = nullptr;
  UIScreen* ringtone_edit = nullptr;
  UIScreen* bot_screen = nullptr;
  UIScreen* admin_screen = nullptr;
  UIScreen* nearby_screen = nullptr;
  UIScreen* dashboard_config = nullptr;
  UIScreen* auto_advert_screen = nullptr;
  UIScreen* live_share_screen = nullptr;
  UIScreen* locator_screen = nullptr;
  UIScreen* trail_screen = nullptr;
  UIScreen* compass_screen = nullptr;
  UIScreen* diag_screen = nullptr;
  UIScreen* repeater_screen = nullptr;
  UIScreen* clock_tools = nullptr;
#if defined(PIN_GPIO1)
  UIScreen* gpio_screen = nullptr;
#endif
  UIScreen* curr = nullptr;
  CayenneLPP _dash_lpp;
  TrailStore _trail;
  WaypointStore _waypoints;
  LiveTrackStore _livetrack;
  uint32_t _next_trail_sample_ms = 0;
  uint32_t _next_livetrack_expire_ms = 0;

  // Live location sharing engine state (auto [LOC] broadcast while moving).
  uint32_t _next_loc_share_check_ms = 0;
  uint32_t _loc_share_last_ms = 0;
  int32_t  _loc_share_last_lat = 0, _loc_share_last_lon = 0;
  bool     _loc_share_has_last = false;
  bool     _loc_share_was_enabled = false;

  // Trail auto-pause engine state. _trail_pause_ref is the last position the
  // device was considered "at"; if it doesn't move beyond the trail min-delta
  // gate for the configured delay, the trail is auto-paused.
  int32_t  _trail_pause_ref_lat = 0, _trail_pause_ref_lon = 0;
  bool     _trail_pause_has_ref = false;
  uint32_t _trail_last_move_ms = 0;

  // Locator engine state. _locator_known guards the first evaluation after
  // arming (initialise inside/outside silently, fire only on later crossings).
  uint32_t _next_locator_ms = 0;
  bool     _locator_inside = false;
  bool     _locator_known = false;
  // Proximity beeper: ticks while inside the radius, faster the nearer the
  // target. _locator_beep_check_ms throttles the distance poll; _locator_beep_next_ms
  // is when the next tick is due.
  uint32_t _locator_beep_check_ms = 0;
  uint32_t _locator_beep_next_ms = 0;
  bool locatorDistance(float& dist_m, float& radius_m) const;
  void evaluateLocator();
  void fireLocator(bool arrived);
  void locatorProximityBeeper();

  // Clock tools engine — owned here (not by ClockToolsScreen) so the one-shot
  // alarm and the countdown timer fire every loop regardless of the current
  // screen / display state. ClockToolsScreen is pure UI over this state. The
  // alarm is scheduled as an ABSOLUTE wall instant, recomputed from the stored
  // time-of-day, so it survives RTC re-syncs (mesh/app/GPS/CLI all jump the
  // clock) — small corrections still fire on time, a jump over the target still
  // fires (late). See evaluateAlarm(). Timer + ring are millis-based.
  uint32_t _alarm_next_fire = 0;   // unix; 0 = (re)compute lazily once time is valid
  uint32_t _alarm_check_ms  = 0;   // throttle the wall-clock read to ~2 Hz
  bool     _timer_running = false;
  uint32_t _timer_deadline_ms = 0;
  bool     _ringing = false;
  uint32_t _ring_until_ms = 0;
  char     _ring_label[20] = {0};
  uint32_t computeAlarmNextFire(uint32_t now_wall) const;
  void     evaluateAlarm();                    // alarm scheduling + fire detection
  void     fireClockAlert(const char* label);  // wake + alert + melody + start ring
  void     tickClockTools();                   // driven from loop(): ring + timer + alarm

  // Course-over-ground ring — a heading source independent of trail recording.
  // Filled from the same periodic GPS poll regardless of _trail.isActive().
  // Heading = bearing across the window (oldest→newest) once the cumulative
  // movement clears COG_MIN_MOVE_M; gross GPS jumps are rejected on insert.
  static const int COG_RING = 5;
  struct CogFix { int32_t lat, lon; uint32_t ms; };
  CogFix   _cog[COG_RING];
  uint8_t  _cog_head = 0, _cog_count = 0;
  int      _cog_deg = -1;            // last good heading, -1 = none yet
  uint32_t _next_cog_sample_ms = 0;
  void pushCogFix(int32_t lat, int32_t lon);

  // Ping state
  bool _ping_active = false;
  uint32_t _ping_tag = 0;
  unsigned long _ping_sent_ms = 0;
  int16_t _ping_snr_out_x4 = 0;
  int16_t _ping_snr_back_x4 = 0;
  uint32_t _ping_rtt_ms = 0;

  void userLedHandler();

  // Button action handlers
  char checkDisplayOn(char c);
  char handleLongPress(char c);
  char handleDoubleClick(char c);
  char handleTripleClick(char c);

  // Key FIFO: a burst of taps captured during a blocking refresh (e-ink) is
  // drained from the buttons into this queue, then all keys are applied before
  // a single redraw — so rapid navigation steps neither get lost nor cost one
  // slow refresh each. Also fixes losing a key when two buttons fire in the
  // same loop iteration.
  static const uint8_t KEY_QUEUE_SIZE = 16;
  char _key_queue[KEY_QUEUE_SIZE];
  uint8_t _kq_head = 0, _kq_tail = 0;
  void enqueueKey(char c);
  bool dequeueKey(char& c);

  // Optional M5Stack CardKB (I2C keyboard, addr 0x5F) on the Grove/Wire1 bus
  // -- reuses ENV_PIN_SDA/ENV_PIN_SCL (already brought up for
  // EnvironmentSensorManager) as the "this board has a second I2C bus" gate,
  // rather than a new board-specific pin define. No-op entirely on boards
  // without that bus, or when nothing ACKs 0x5F at boot.
#if defined(ENV_PIN_SDA) && defined(ENV_PIN_SCL)
  bool     _has_cardkb = false;
  // CardKB is level-triggered, not edge-triggered -- it keeps returning the
  // same byte for as long as the physical key is held, not just once. Track
  // the last raw byte seen so a held key enqueues exactly one press instead
  // of one per poll tick.
  uint8_t  _cardkb_last_raw = 0;
#endif
  void pollCardKB();

  void setCurrScreen(UIScreen* c);

  // Centred alert overlay (the showAlert() box). Wraps long text to up to
  // three lines inside the box instead of letting it overflow the border.
  // Shared by the normal render path and the lock screen (so a ringing
  // alarm's label is visible while locked).
  void renderAlertOverlay();

public:

  UITask(mesh::MainBoard* board, BaseSerialInterface* serial) : AbstractUITask(board, serial), _display(NULL), _sensors(NULL), _node_prefs(NULL), _dash_lpp(200) {
    next_batt_chck = _next_refresh = 0;
    ui_started_at = 0;
    _batt_mv = 0;
    _msgcount = _room_unread = 0;
    _locked = false;
    _lock_wake_until = 0;
    _lock_seq_count = 0; _lock_seq_ms = 0; _lock_seq_used = false;
    _last_notif_ch_idx = -1;
    _last_notif_dm_valid = false;
    memset(_last_notif_dm_prefix, 0, sizeof(_last_notif_dm_prefix));
    memset(_dm_unread_table, 0, sizeof(_dm_unread_table));
    curr = NULL;
  }
  void begin(DisplayDriver* display, SensorManager* sensors, NodePrefs* node_prefs);
  void onBLEDisconnected() override { _next_refresh = 0; }

  NodePrefs* getNodePrefs() const { return _node_prefs; }
  // Global metric/imperial preference for distance/speed display.
  bool useImperial() const { return _node_prefs && _node_prefs->units_imperial; }
  uint16_t getBattMilliVolts() const { return _batt_mv > 0 ? _batt_mv : AbstractUITask::getBattMilliVolts(); }
  void gotoHomeScreen() { setCurrScreen(home); }
  void gotoSettingsScreen();
  void gotoMessagesScreen();
  void openContactDM(const ContactInfo& ci);
  void shareToMessage(const char* text);   // open Messages pre-loaded to share `text`
  void quickShareMyLocation();             // Home Map Hold-Enter: one-shot position share
  void pickLocShareTarget();               // open Messages to choose the live-share target
  void pickBotChannelTarget();             // open Messages to choose the auto-reply bot's channel
  void pickBotRoomTarget();                // open Messages to choose the auto-reply bot's room
  int  getRecentDMContacts(uint8_t out[][NodePrefs::FAVOURITE_PREFIX_LEN], int max) const;
  void gotoToolsScreen();
  void gotoRingtoneEditor(int slot = 0);
  void gotoBotScreen();
  void pickAdminTarget();                  // Admin is remote-only: open Nodes to pick a repeater/room
  void openAdminFor(const ContactInfo& ci, bool from_picker); // canonical Admin entry for a specific target (Nodes' Hold-Enter menu or the picker above)
  void gotoNearbyScreen();
  void gotoDashboardConfig();
  void gotoAutoAdvertScreen();
  void gotoLiveShareScreen();
  void gotoLocatorScreen();
  // Re-arm the locator state machine so the next evaluation initialises
  // silently (called by the Locator tool after the target/radius changes,
  // so re-entering the zone doesn't fire on a stale inside/outside state).
  void resetLocator() { _locator_known = false; }
  // The one "active target" the device tracks — shared by the Locator geofence,
  // the Nav bearing/ETA view and (future) the map focus, so every entry point
  // sets the same thing. kind 0 = waypoint (key ignored), 1 = person (key
  // required, 6-byte prefix). setTarget() only *defines* the target (fields +
  // re-arm); the caller decides when to persist. Two commit policies, by
  // context: a screen with an exit hook (LocatorScreen) batches the save so
  // LEFT/RIGHT cycling doesn't thrash flash, while a per-item popup with no
  // such hook uses setTargetNow() to save + confirm on the spot.
  void setTarget(uint8_t kind, const uint8_t* key, int32_t lat, int32_t lon, const char* name);
  void setTargetNow(uint8_t kind, const uint8_t* key, int32_t lat, int32_t lon, const char* name);
  // Unset the active target (locator_has_target = 0). Distinct from setTarget()
  // because there's no "kind" for nothing — clearing is its own operation.
  void clearTarget();
  // One-shot: if the active target is exactly this waypoint, clear it and
  // persist immediately (setTargetNow()'s save-on-the-spot policy) — called
  // from waypoint deletion so the Locator can't keep pointing at a spot
  // that no longer exists.
  void clearTargetIfWaypoint(int32_t lat_1e6, int32_t lon_1e6);
  // A contact was removed (companion app / CLI): drop any UI reference to its
  // pubkey that would otherwise dangle — a pinned favourite slot, the Locator
  // target if it was this contact, the Live Share target if it was this
  // contact (auto-share turns off rather than guessing a new recipient), and
  // any per-contact mute/melody override (those tables have only 16 shared
  // slots, so an orphan isn't just stale — it can starve other contacts).
  void onContactRemoved(const uint8_t* pub_key) override;
  // A channel slot was cleared: turn off anything armed against it by index
  // (the bot's channel, Live Share's channel target) and drop its per-channel
  // melody bit, so a future channel re-added at the same slot starts clean.
  void onChannelRemoved(uint8_t channel_idx) override;
  // Resolve a person target (6-byte pubkey prefix) to a current position:
  // prefers an active [LOC] live share, falls back to their last-advertised
  // GPS fix. Returns false when neither is known. Optional live/ts report
  // freshness for the picker's age tag. One precedence, used by both the
  // Locator engine (locatorDistance) and the target picker.
  bool resolvePersonPos(const uint8_t* key, int32_t& lat, int32_t& lon,
                        bool* live = nullptr, uint32_t* ts = nullptr) const;
  // Resolved position of the active target — a waypoint's coords, or a person
  // via resolvePersonPos(). Gated only on a target being set, independent of
  // whether the Locator alert is enabled, so a destination you set still shows
  // on the map. Used by locatorDistance() and the map renderers.
  bool activeTargetPos(int32_t& lat, int32_t& lon) const;
  void gotoTrailScreen();
  void gotoMapScreen();   // opens the Trail screen directly in its Map view
  void gotoCompassScreen();
  void gotoDiagnosticsScreen();
  void gotoRepeaterScreen();
  void gotoGpioScreen();   // no-op on boards without user GPIO pins (see PIN_GPIO1)
  void gotoClockTools();   // Alarm / Timer / Stopwatch (from the home Clock page)
  // Wake the display for an alarm/timer ring (force an immediate refresh).
  void wakeForAlarm();
  // Clear any active alert overlay early (alarm dismiss).
  void clearAlert() { _alert_expiry = 0; }
  // Clock tools engine API — ClockToolsScreen drives these; the engine itself
  // runs in tickClockTools() from loop() so it fires regardless of the screen.
  void onAlarmChanged() { _alarm_next_fire = 0; }   // re-schedule after an alarm edit
  void startTimer(uint32_t duration_ms) { _timer_running = true; _timer_deadline_ms = millis() + duration_ms; }
  void stopTimer() { _timer_running = false; }
  bool isTimerRunning() const { return _timer_running; }
  uint32_t timerRemainingMs() const {
    if (!_timer_running) return 0;
    uint32_t now = millis();
    // Signed-difference compare so a deadline that lands past the millis()
    // rollover (~49.7 days) doesn't read as already elapsed.
    if ((int32_t)(now - _timer_deadline_ms) >= 0) return 0;
    return _timer_deadline_ms - now;
  }
  bool isRinging() const { return _ringing; }
  void dismissRing() { stopMelody(); _ringing = false; clearAlert(); }
  TrailStore& trail() { return _trail; }
  WaypointStore& waypoints() { return _waypoints; }
  LiveTrackStore& liveTrack() { return _livetrack; }
  // Shared on-screen keyboard — only one screen drives it at a time.
  KeyboardWidget& keyboard() { return _kb; }
  void saveWaypoints();
  // Add a waypoint, persist, and show the standard "Waypoint saved" / "Waypoints
  // full" alert. Returns true on success. The ts-less overload uses current RTC time.
  bool addWaypoint(int32_t lat, int32_t lon, uint32_t ts, const char* label);
  bool addWaypoint(int32_t lat, int32_t lon, const char* label);
  // Current course over ground in degrees (0..359), or false if not enough
  // recent movement to derive a stable heading. Independent of trail logging.
  bool currentCourse(int& deg_out) const;
  // Current GPS position (1e6-scaled degrees), false when there's no usable
  // fix. Single source of truth for "where am I", shared by the nav / compass
  // / map screens so the LocationProvider lookup isn't duplicated per screen.
  bool currentLocation(int32_t& lat, int32_t& lon) const;
  void playMelody(const char* melody);
  void stopMelody();
  bool isMelodyPlaying();
  void showAlert(const char* text, int duration_millis);
  void addChannelMsg(uint8_t channel_idx, const char* text, uint32_t timestamp = 0) override;
  void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp = 0) override;
  void onMsgAck(uint32_t ack_crc) override;
  void onChannelRelayed(uint32_t seq) override;
  void onRoomLoginResult(const uint8_t* pub_key, bool success, uint8_t permissions) override;
  void onAdminReply(const uint8_t* pub_key, const char* text) override;
  int  getDMUnreadTotal() const;
  int  getMsgCount() const { return _msgcount; }
  int  getChannelUnreadCount() const;
  int  getRoomUnreadCount() const { return _room_unread; }
  void clearRoomUnread() { _room_unread = 0; }
  // Clamped to the DM ring's actual occupancy for this contact -- defined in
  // UITask.cpp (needs MessagesScreen to be a complete type). Same self-healing
  // shape as MessageHistory::chUnread() for channels.
  uint8_t getDMUnread(const uint8_t* pub_key) const;
  void clearDMUnread(const uint8_t* pub_key) {
    for (int i = 0; i < DM_UNREAD_TABLE_SIZE; i++)
      if (_dm_unread_table[i].count > 0 && memcmp(_dm_unread_table[i].prefix, pub_key, 4) == 0)
        { _dm_unread_table[i].count = 0; return; }
  }
  void clearAllDMUnread() { memset(_dm_unread_table, 0, sizeof(_dm_unread_table)); }
  // Frees any table slot whose ring occupancy has dropped to zero (evicted or
  // deduped-away messages) so a genuinely new sender isn't starved once the
  // fixed 16-slot table fills with stale entries. Called once per loop().
  void reconcileDMUnread();
  bool hasDisplay() const { return _display != NULL; }
  DisplayDriver* getDisplay() const { return _display; }

  // Ping helpers
  bool startPing(const uint8_t* pub_key);
  bool isPingActive() const { return _ping_active; }
  void getPingResult(int16_t& snr_out_x4, int16_t& snr_back_x4, uint32_t& rtt_ms) const {
    snr_out_x4 = _ping_snr_out_x4;
    snr_back_x4 = _ping_snr_back_x4;
    rtt_ms = _ping_rtt_ms;
  }
  void clearPing();
  void handlePingResult(uint32_t tag, int16_t snr_out_x4, int16_t snr_back_x4, uint32_t rtt_ms);

  // Favourites dial helpers. Slot index 0..FAVOURITES_COUNT-1.
  int findFavouriteSlot(const uint8_t* pub_key) const {
    if (!_node_prefs || !pub_key) return -1;
    for (int i = 0; i < NodePrefs::FAVOURITES_COUNT; i++) {
      if (memcmp(_node_prefs->favourite_contacts[i], pub_key, NodePrefs::FAVOURITE_PREFIX_LEN) == 0) {
        // All-zero prefix is "empty" — never matches a real key.
        bool any = false;
        for (uint8_t b = 0; b < NodePrefs::FAVOURITE_PREFIX_LEN; b++)
          if (_node_prefs->favourite_contacts[i][b]) { any = true; break; }
        if (any) return i;
      }
    }
    return -1;
  }
  bool isFavouriteSlotEmpty(int slot) const {
    if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT) return true;
    for (uint8_t b = 0; b < NodePrefs::FAVOURITE_PREFIX_LEN; b++)
      if (_node_prefs->favourite_contacts[slot][b]) return false;
    return true;
  }
  void setFavouriteSlot(int slot, const uint8_t* pub_key) {
    if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT || !pub_key) return;
    memcpy(_node_prefs->favourite_contacts[slot], pub_key, NodePrefs::FAVOURITE_PREFIX_LEN);
  }
  void clearFavouriteSlot(int slot) {
    if (!_node_prefs || slot < 0 || slot >= NodePrefs::FAVOURITES_COUNT) return;
    memset(_node_prefs->favourite_contacts[slot], 0, NodePrefs::FAVOURITE_PREFIX_LEN);
  }
  bool isButtonPressed() const;

  bool isBuzzerQuiet() { 
#ifdef PIN_BUZZER
    return buzzer.isQuiet();
#else
    return true;
#endif
  }

  void toggleBuzzer();
  void cycleBuzzerMode();   // ON → OFF → Auto → ON
  int  getBuzzerMode(); // 0=ON, 1=OFF, 2=Auto
  bool getGPSState();
  bool hasGPS();   // true if this board exposes a toggleable GPS (distinct from GPS being off)
  void toggleGPS();
  void applyGpsState(bool on);   // shared by toggleGPS() and botSetGPS()
  void botSetGPS(bool on) override;
  void botBuzz(int seconds) override;
  // User GPIO (!gpio1..!gpio4 + Tools > GPIO screen). idx is 1-4. Bodies are
  // no-ops / return false on boards without PIN_GPIO1 defined.
  bool botSetGPIO(int idx, bool on) override;
  bool botGetGPIO(int idx, bool& is_output, bool& value) override;
  bool botGetGPIOAnalog(int idx, int& millivolts) override;
  bool gpioSupportsAnalog(int idx) const;    // true only for GPIO1/GPIO2 (AIN0/AIN5)
  void setGpioMode(int idx, uint8_t mode);   // 0=Off 1=In 2=Out-low 3=Out-high 4=Analog; applies + persists
  void applyAllGpioModes();                  // boot-time restore from NodePrefs, called from begin()
  void applyBrightness();
  void setBrightnessLevel(uint8_t level);
  uint8_t getBrightnessLevel() const { return _node_prefs ? _node_prefs->display_brightness : 2; }
  void setBuzzerVolumeLevel(uint8_t level);
  uint8_t getBuzzerVolume() const { return _node_prefs ? _node_prefs->buzzer_volume : 4; }
  void applyTxPower();
  void applyPowerSave();   // hardware duty-cycle RX on/off from prefs
  void applyApc();         // Adaptive Power Control on/off from prefs
  void applyRadioParams(); // freq/bw/sf/cr from prefs (radio preset change)
  // Save-on-exit helper for the screen `_dirty` pattern: persists NodePrefs once
  // only if `dirty`, then clears the flag. Standardises the screens' exit paths
  // (some used to leave the flag set, relying on onShow() to reset it) and keeps
  // the "did we touch flash?" answer in one place. Returns whether it saved.
  bool savePrefsIfDirty(bool& dirty);
  void applyRotation();
  void applyFullRefreshInterval();
  uint32_t autoOffMillis() const {
    if (!_node_prefs || _node_prefs->auto_off_secs == 0) return 0;
    return (uint32_t)_node_prefs->auto_off_secs * 1000UL;
  }


  // from AbstractUITask
  void msgRead(int msgcount) override;
  void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount, uint8_t contact_type = 0, const uint8_t* pub_key = nullptr) override;
  void notify(UIEventType t = UIEventType::none) override;
  void onSharedLocation(const uint8_t* pub_key, const char* name,
                        int32_t lat_1e6, int32_t lon_1e6,
                        uint32_t ts, bool verified) override;
  void loop() override;
  // Send one [LOC] message to the configured live-share target. Returns false
  // if the target can't be resolved (no such channel / contact).
  bool sendLocationShare(int32_t lat, int32_t lon);

  void shutdown(bool restart = false);
};
