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#pragma once
#include <MeshCore.h>
#include <cstdio>
#include <cstdlib>
// mesh::MainBoard implementation for the native sim build -- no real
// hardware, so battery/manufacturer/reboot are all just plausible fakes.
class SimMainBoard : public mesh::MainBoard {
// Real telemetry code (examples/companion_radio/MyMesh.cpp,
// examples/simple_room_server/MyMesh.cpp) reads getBattMilliVolts()
// directly rather than going through SensorManager -- so a JS-settable
// battery level lives here, not on SimSensorManager. Static (not a plain
// member) so the EMSCRIPTEN_KEEPALIVE free function below can reach it
// without needing a reference to the one `board` global (target.cpp)
// plumbed through, same reasoning as SimLocationProvider.h's singleton.
static uint16_t& battMilliVoltsRef() { static uint16_t mv = 4000; return mv; }
public:
void begin() { }
uint16_t getBattMilliVolts() override { return battMilliVoltsRef(); }
static void setBattMilliVolts(uint16_t mv) { battMilliVoltsRef() = mv; }
const char* getManufacturerName() const override { return "MeshCore Sim (native)"; }
void reboot() override {
printf("\n[sim] reboot() requested -- exiting process (rerun the binary to simulate a reboot)\n");
fflush(stdout);
exit(0);
}
uint8_t getStartupReason() const override { return BD_STARTUP_NORMAL; }
void onBootComplete() override { }
void sleep(uint32_t secs) override { } // no-op: native process never actually sleeps the CPU
};
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
// C linkage so JS's ccall('sim_battery_set_mv', ...) can find it by its
// exact, unmangled name -- same pattern as SimLocationProvider.h's
// sim_location_set().
extern "C" inline EMSCRIPTEN_KEEPALIVE void sim_battery_set_mv(int mv) {
SimMainBoard::setBattMilliVolts((uint16_t)mv);
}
#endif