mirror of
https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-11-01 10:21:59 +00:00
refactor(companion): shared shutdown steps, SD channel key by secret, fetch race, small UI fixes
- UITaskBase holds what both UIs' shutdown() and low-battery check share: the saves before the goodbye sound, the power-down (GPS through its provider) and the battery EMA and threshold. - L2 SD archive: a channel's file is keyed by its secret only, so renaming keeps the history; old files are renamed once at boot. - L2 fetch: abandoning a request and the task finishing it are one critical section (it could stay DONE for good); TileCache gets the read-side barrier. - Text from a repeater or sensor no longer rings on the device (nothing to open); a settings switch reads any non-zero value as on; the message toast never cuts a letter in half; ui-new's GPS helpers ask UiCore. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -47,6 +47,37 @@ protected:
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// of its loop() (MyMesh::loop() used to push it at the end of its own).
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// of its loop() (MyMesh::loop() used to push it at the end of its own).
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void pollConnection() { setHasConnection(_serial->isBLEConnected()); }
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void pollConnection() { setHasConnection(_serial->isBLEConnected()); }
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// ── The parts of shutdown() and the low-battery check every UI shares ──
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// Before the goodbye sound: whatever a screen not yet left still holds in
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// NodePrefs (they save on exit), the clock, the contacts' lazy write.
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static void saveBeforeShutdown() {
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the_mesh.savePrefs();
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the_mesh.saveRTCTime();
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the_mesh.flushDirtyContacts();
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}
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// After it: reboot, or the display, radio and GPS off and the board down.
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// The GPS goes through its provider: pins keep their state in nRF52
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// SYSTEMOFF, so the module would go on draining the battery.
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void powerDown(bool restart, DisplayDriver* display, SensorManager* sensors) {
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if (restart) { _board->reboot(); return; }
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if (display) display->turnOff();
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radio_driver.powerOff();
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if (sensors) {
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LocationProvider* loc = sensors->getLocationProvider();
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if (loc) loc->stop();
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}
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_board->powerOff();
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}
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// Settings > Power > Battery shutdown: `mv` smoothed with battEma() every
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// 8 s, under the threshold and not on USB power (charging would loop).
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static uint16_t battEma(uint16_t prev, uint16_t raw) {
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return prev == 0 ? raw : (uint16_t)((prev * 4u + raw) / 5u); // alpha 0.2: the ADC jitters under load
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}
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bool lowBatteryShutdownDue(uint16_t mv, const NodePrefs* prefs) const {
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uint16_t low = prefs ? prefs->low_batt_mv : 0;
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return low > 0 && mv > 0 && mv < low && !_board->isExternalPowered();
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}
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public:
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public:
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void setHasConnection(bool connected) {
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void setHasConnection(bool connected) {
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bool prev = _connected;
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bool prev = _connected;
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@@ -391,6 +391,7 @@ static void writeRaw(NodePrefs& p, const Setting& s, int32_t v) {
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// (e.g. an auto-off time set on another frontend).
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// (e.g. an auto-off time set on another frontend).
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static uint8_t get(const NodePrefs& p, const Setting& s) {
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static uint8_t get(const NodePrefs& p, const Setting& s) {
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int32_t raw = readRaw(p, s);
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int32_t raw = readRaw(p, s);
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if (!s.values && s.count == 2 && !s.option) return raw != 0; // a switch: any non-zero is on (advert_loc_policy 2 from the app)
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if (!s.values) return raw >= 0 && raw < s.count ? (uint8_t)raw : 0;
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if (!s.values) return raw >= 0 && raw < s.count ? (uint8_t)raw : 0;
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uint8_t best = 0;
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uint8_t best = 0;
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int32_t best_d = INT32_MAX;
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int32_t best_d = INT32_MAX;
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@@ -205,6 +205,9 @@ public:
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const uint8_t* extra, int extra_len, const char* text) override {
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const uint8_t* extra, int extra_len, const char* text) override {
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// we only want to show text messages on display, not cli data
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// we only want to show text messages on display, not cli data
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if (!(txt_type == TXT_TYPE_PLAIN || txt_type == TXT_TYPE_SIGNED_PLAIN)) return;
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if (!(txt_type == TXT_TYPE_PLAIN || txt_type == TXT_TYPE_SIGNED_PLAIN)) return;
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// Only chats and rooms have a conversation on the device: text from a
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// repeater or sensor would ring with nothing to open (the app still gets it).
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if (from.type != ADV_TYPE_CHAT && from.type != ADV_TYPE_ROOM) return;
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if (from.type == ADV_TYPE_ROOM && _room_unread < _queue_len) _room_unread++;
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if (from.type == ADV_TYPE_ROOM && _room_unread < _queue_len) _room_unread++;
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if (from.type == ADV_TYPE_CHAT) dm_unread.onIncoming(from.id.pub_key); // before the ring insert below
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if (from.type == ADV_TYPE_CHAT) dm_unread.onIncoming(from.id.pub_key); // before the ring insert below
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UiEvent& ev = pushMessageArrived(from.type == ADV_TYPE_ROOM ? UIEventType::roomMessage : UIEventType::contactMessage,
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UiEvent& ev = pushMessageArrived(from.type == ADV_TYPE_ROOM ? UIEventType::roomMessage : UIEventType::contactMessage,
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@@ -46,8 +46,14 @@ struct Hdr {
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uint32_t cap, head, count, next_id;
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uint32_t cap, head, count, next_id;
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};
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};
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// FNV-1a over the channel's name and secret.
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// FNV-1a over the channel's secret: renaming a channel keeps its archive.
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static uint32_t chKey(const ChannelDetails& ch) {
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static uint32_t chKey(const ChannelDetails& ch) {
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uint32_t h = 2166136261u;
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for (size_t i = 0; i < sizeof(ch.channel.secret); i++) { h ^= ch.channel.secret[i]; h *= 16777619u; }
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return h;
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}
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// Earlier builds hashed the name in too (see migrateKeys()).
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static uint32_t chKeyNamed(const ChannelDetails& ch) {
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uint32_t h = 2166136261u;
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uint32_t h = 2166136261u;
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for (const char* p = ch.name; *p; p++) { h ^= (uint8_t)*p; h *= 16777619u; }
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for (const char* p = ch.name; *p; p++) { h ^= (uint8_t)*p; h *= 16777619u; }
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for (size_t i = 0; i < sizeof(ch.channel.secret); i++) { h ^= ch.channel.secret[i]; h *= 16777619u; }
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for (size_t i = 0; i < sizeof(ch.channel.secret); i++) { h ^= ch.channel.secret[i]; h *= 16777619u; }
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@@ -148,6 +154,7 @@ public:
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// skipped; a channel's entries get its current slot.
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// skipped; a channel's entries get its current slot.
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void restore(MessageHistory& hist) {
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void restore(MessageHistory& hist) {
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if (!ready()) return;
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if (!ready()) return;
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migrateKeys();
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uint32_t keys[MAX_GROUP_CHANNELS];
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uint32_t keys[MAX_GROUP_CHANNELS];
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bool have[MAX_GROUP_CHANNELS];
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bool have[MAX_GROUP_CHANNELS];
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for (int i = 0; i < MAX_GROUP_CHANNELS; i++) {
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for (int i = 0; i < MAX_GROUP_CHANNELS; i++) {
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@@ -174,6 +181,20 @@ public:
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}
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}
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private:
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private:
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// Files named by the old name+secret key move to the secret-only name, once
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// (a file already there under the new name wins).
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void migrateKeys() {
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for (int i = 0; i < MAX_GROUP_CHANNELS; i++) {
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ChannelDetails ch;
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if (!the_mesh.getChannel(i, ch) || !ch.name[0]) continue;
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char from[64], to[64];
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snprintf(from, sizeof(from), "%s/c_%08lx.bin", DIR_PATH, (unsigned long)chKeyNamed(ch));
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snprintf(to, sizeof(to), "%s/c_%08lx.bin", DIR_PATH, (unsigned long)chKey(ch));
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struct stat st;
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if (stat(from, &st) == 0 && stat(to, &st) != 0) rename(from, to);
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}
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}
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bool _ok = false, _tried = false;
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bool _ok = false, _tried = false;
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uint32_t _last_try = 0;
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uint32_t _last_try = 0;
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uint32_t _keep = KEEP[KEEP_DEFAULT];
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uint32_t _keep = KEEP[KEEP_DEFAULT];
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@@ -647,6 +647,7 @@ static uint8_t* s_fbuf = nullptr;
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static size_t s_fcap = 0;
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static size_t s_fcap = 0;
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static volatile size_t s_flen = 0;
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static volatile size_t s_flen = 0;
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static volatile bool s_fabandoned = false;
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static volatile bool s_fabandoned = false;
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static portMUX_TYPE s_fmux = portMUX_INITIALIZER_UNLOCKED;
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static TaskHandle_t s_ftask = nullptr;
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static TaskHandle_t s_ftask = nullptr;
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static uint32_t s_fstart_ms = 0;
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static uint32_t s_fstart_ms = 0;
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static const uint32_t FETCH_MAX_MS = 30000; // a body still trickling in after this is cut off
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static const uint32_t FETCH_MAX_MS = 30000; // a body still trickling in after this is cut off
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@@ -727,8 +728,10 @@ static void fetchTask(void*) {
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snprintf(s_ferr, sizeof(s_ferr), "bad URL");
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snprintf(s_ferr, sizeof(s_ferr), "bad URL");
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}
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}
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s_fcode = code;
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s_fcode = code;
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portENTER_CRITICAL(&s_fmux); // against fetchAbandon() on the UI core: test and set as one
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if (s_fabandoned) { s_fabandoned = false; s_fstate = F_IDLE; } // nobody wants it any more
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if (s_fabandoned) { s_fabandoned = false; s_fstate = F_IDLE; } // nobody wants it any more
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else s_fstate = code == 200 ? F_DONE : F_FAILED;
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else s_fstate = code == 200 ? F_DONE : F_FAILED;
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portEXIT_CRITICAL(&s_fmux);
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}
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}
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}
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}
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@@ -756,8 +759,13 @@ static const uint8_t* fetchData(size_t& len) { len = s_flen; return s_fbuf; }
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static void fetchRelease() { if (s_fstate == F_DONE || s_fstate == F_FAILED) s_fstate = F_IDLE; }
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static void fetchRelease() { if (s_fstate == F_DONE || s_fstate == F_FAILED) s_fstate = F_IDLE; }
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// Stop caring about the request in flight; it completes (or fails) on its own.
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// Stop caring about the request in flight; it completes (or fails) on its own.
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static void fetchAbandon() {
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static void fetchAbandon() {
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// Locked with the task's finish: a request ending between the test and the
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// set would otherwise stay DONE with nobody to release it (fetchStart() busy
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// for good) and leave the flag to drop the next request's answer.
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portENTER_CRITICAL(&s_fmux);
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if (s_fstate == F_REQUESTED || s_fstate == F_BUSY) s_fabandoned = true;
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if (s_fstate == F_REQUESTED || s_fstate == F_BUSY) s_fabandoned = true;
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else fetchRelease();
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else if (s_fstate == F_DONE || s_fstate == F_FAILED) s_fstate = F_IDLE;
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portEXIT_CRITICAL(&s_fmux);
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}
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}
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static const char* fetchError() { return s_ferr; }
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static const char* fetchError() { return s_ferr; }
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// WiFi off: the response buffer (grown to the biggest tile or update chunk,
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// WiFi off: the response buffer (grown to the biggest tile or update chunk,
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@@ -382,9 +382,7 @@ uint32_t UITask::idleMillis(uint32_t lv_next) {
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void UITask::shutdown(bool restart) {
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void UITask::shutdown(bool restart) {
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s_prefs_dirty_ms = s_prefs_save_at = 0;
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s_prefs_dirty_ms = s_prefs_save_at = 0;
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the_mesh.savePrefs();
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saveBeforeShutdown();
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the_mesh.saveRTCTime();
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the_mesh.flushDirtyContacts();
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if (!trailJournalTick(true)) _core->trail.onShutdown(); // no card: the internal slot, if enabled
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if (!trailJournalTick(true)) _core->trail.onShutdown(); // no card: the internal slot, if enabled
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#ifdef PIN_BUZZER
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#ifdef PIN_BUZZER
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_buzzer.shutdown(); // the goodbye sound, unless muted
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_buzzer.shutdown(); // the goodbye sound, unless muted
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@@ -392,17 +390,7 @@ void UITask::shutdown(bool restart) {
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for (uint32_t t0 = millis(); _buzzer.isPlaying() && millis() - t0 < 2500; ) { _buzzer.loop(); delay(10); }
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for (uint32_t t0 = millis(); _buzzer.isPlaying() && millis() - t0 < 2500; ) { _buzzer.loop(); delay(10); }
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#endif
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#endif
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#endif
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#endif
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if (restart) {
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powerDown(restart, _display, _sensors);
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_board->reboot();
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} else {
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if (_display) _display->turnOff();
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radio_driver.powerOff();
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if (_sensors) {
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LocationProvider* loc = _sensors->getLocationProvider();
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if (loc) loc->stop();
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}
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_board->powerOff();
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}
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}
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}
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// Settings > Power > Battery shutdown (NodePrefs::low_batt_mv), as
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// Settings > Power > Battery shutdown (NodePrefs::low_batt_mv), as
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@@ -411,9 +399,8 @@ void UITask::checkLowBattery() {
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if ((int32_t)(millis() - _next_batt_ms) < 0) return;
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if ((int32_t)(millis() - _next_batt_ms) < 0) return;
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_next_batt_ms = millis() + 8000;
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_next_batt_ms = millis() + 8000;
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uint16_t raw = getBattMilliVolts();
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uint16_t raw = getBattMilliVolts();
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if (raw > 0) _batt_mv = _batt_mv == 0 ? raw : (uint16_t)((_batt_mv * 4u + raw) / 5u); // EMA, alpha 0.2
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if (raw > 0) _batt_mv = battEma(_batt_mv, raw);
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uint16_t low = _prefs ? _prefs->low_batt_mv : 0;
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if (!lowBatteryShutdownDue(_batt_mv, _prefs)) return;
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if (low == 0 || _batt_mv == 0 || _batt_mv >= low || _board->isExternalPowered()) return;
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wake();
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wake();
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showToast("Low battery - shutting down", 3000);
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showToast("Low battery - shutting down", 3000);
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lv_timer_handler();
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lv_timer_handler();
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@@ -73,6 +73,9 @@ public:
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struct Done { int z; int32_t x, y; TileProvider* src; bool overlay_missed; };
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struct Done { int z; int32_t x, y; TileProvider* src; bool overlay_missed; };
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bool poll(Done& done) {
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bool poll(Done& done) {
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if (_job_state != JOB_DONE) return false;
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if (_job_state != JOB_DONE) return false;
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#if defined(ESP32)
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__sync_synchronize(); // pairs with runJob()'s: the state before the results it covers
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#endif
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done = { _job.z, _job.x, _job.y, _job.src, _job.overlay_missed };
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done = { _job.z, _job.x, _job.y, _job.src, _job.overlay_missed };
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bool keep = !_job_stale;
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bool keep = !_job_stale;
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if (keep && !_job.present) { // remember the miss without holding a buffer slot
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if (keep && !_job.present) { // remember the miss without holding a buffer slot
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@@ -1,3 +1,4 @@
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#include <helpers/UTF8Helpers.h>
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#include "UITask.h"
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#include "UITask.h"
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#include "../ui-core/SoundNotifier.h"
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#include "../ui-core/SoundNotifier.h"
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#include "../ui-core/SoundControl.h"
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#include "../ui-core/SoundControl.h"
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@@ -623,7 +624,8 @@ void UITask::onMessageArrived(const UiEvent& ev) {
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_alert_expiry = (millis() + BADGE_MS) | 1;
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_alert_expiry = (millis() + BADGE_MS) | 1;
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} else if (!in_view && style == NodePrefs::MSG_ALERT_NORMAL) {
|
} else if (!in_view && style == NodePrefs::MSG_ALERT_NORMAL) {
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char alert_buf[80];
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char alert_buf[80];
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snprintf(alert_buf, sizeof(alert_buf), "Msg: %.20s", ev.text);
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int cut = (int)mesh::validUtf8PrefixLength(ev.text, 20); // never half a letter
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snprintf(alert_buf, sizeof(alert_buf), "Msg: %.*s", cut, ev.text);
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showAlert(alert_buf, 2000);
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showAlert(alert_buf, 2000);
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}
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}
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@@ -835,9 +837,7 @@ void UITask::shutdown(bool restart){
|
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// reboot." Unconditional and cheap: an unchanged NodePrefs still writes
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// reboot." Unconditional and cheap: an unchanged NodePrefs still writes
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// identical bytes, same as this codebase's many other direct
|
// identical bytes, same as this codebase's many other direct
|
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// the_mesh.savePrefs() call sites already do without a dirty check.
|
// the_mesh.savePrefs() call sites already do without a dirty check.
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the_mesh.savePrefs();
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saveBeforeShutdown();
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the_mesh.saveRTCTime();
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|
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the_mesh.flushDirtyContacts();
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// Auto-save the live GPS trail if enabled (covers low-battery auto-shutdown).
|
// Auto-save the live GPS trail if enabled (covers low-battery auto-shutdown).
|
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_core->trail.onShutdown();
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_core->trail.onShutdown();
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@@ -863,22 +863,7 @@ void UITask::shutdown(bool restart){
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|
|
||||||
#endif // PIN_BUZZER
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#endif // PIN_BUZZER
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|
|
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if (restart) {
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powerDown(restart, _display, _sensors);
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_board->reboot();
|
|
||||||
} else {
|
|
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_display->turnOff();
|
|
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radio_driver.powerOff();
|
|
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// Power GPS down through its provider before SYSTEMOFF — GPIO pins retain
|
|
||||||
// state in NRF52 SYSTEMOFF, so otherwise the module keeps draining the
|
|
||||||
// battery. The provider handles the enable + reset pins and the correct
|
|
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// active level. gps_enabled is persisted; applyGpsPrefs() restores it on
|
|
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// the next boot.
|
|
||||||
if (_sensors) {
|
|
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LocationProvider* loc = _sensors->getLocationProvider();
|
|
||||||
if (loc) loc->stop();
|
|
||||||
}
|
|
||||||
_board->powerOff();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool UITask::isButtonPressed() const {
|
bool UITask::isButtonPressed() const {
|
||||||
@@ -1476,13 +1461,10 @@ void UITask::loop() {
|
|||||||
// laggy for no benefit the sim actually needs.
|
// laggy for no benefit the sim actually needs.
|
||||||
_batt_mv = raw;
|
_batt_mv = raw;
|
||||||
#else
|
#else
|
||||||
// EMA filter: alpha=0.2 (80% old, 20% new) — smooths ADC noise from uneven load
|
_batt_mv = battEma(_batt_mv, raw);
|
||||||
_batt_mv = (_batt_mv == 0) ? raw : (uint16_t)((_batt_mv * 4u + raw) / 5u);
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
uint16_t low_mv = _node_prefs ? _node_prefs->low_batt_mv : 0;
|
if (lowBatteryShutdownDue(_batt_mv, _node_prefs)) {
|
||||||
// Don't shut down while on external power (charging) — avoids a shutdown loop.
|
|
||||||
if (low_mv > 0 && _batt_mv > 0 && _batt_mv < low_mv && !board.isExternalPowered()) {
|
|
||||||
if (_display != NULL) {
|
if (_display != NULL) {
|
||||||
_display->startFrame();
|
_display->startFrame();
|
||||||
_display->setTextSize(1);
|
_display->setTextSize(1);
|
||||||
@@ -1668,27 +1650,8 @@ char UITask::handleTripleClick(char c) {
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool UITask::getGPSState() {
|
bool UITask::getGPSState() { return _core && _core->gpsEnabled(); }
|
||||||
if (_sensors != NULL) {
|
bool UITask::hasGPS() { return _core && _core->gpsAvailable(); }
|
||||||
int num = _sensors->getNumSettings();
|
|
||||||
for (int i = 0; i < num; i++) {
|
|
||||||
if (strcmp(_sensors->getSettingName(i), "gps") == 0) {
|
|
||||||
return !strcmp(_sensors->getSettingValue(i), "1");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool UITask::hasGPS() {
|
|
||||||
if (_sensors != NULL) {
|
|
||||||
int num = _sensors->getNumSettings();
|
|
||||||
for (int i = 0; i < num; i++) {
|
|
||||||
if (strcmp(_sensors->getSettingName(i), "gps") == 0) return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void UITask::toggleGPS(bool announce) {
|
void UITask::toggleGPS(bool announce) {
|
||||||
if (_node_prefs) applyGpsState(_node_prefs->gps_enabled == 0, announce);
|
if (_node_prefs) applyGpsState(_node_prefs->gps_enabled == 0, announce);
|
||||||
|
|||||||
Reference in New Issue
Block a user