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feat(ui-lvgl): vector map route stripes and point labels
Hiking routes are stored per stretch with the waymark colours of every route along it and drawn as side-by-side stripes on a white band (half the route ways in the Tatra sample carry two or more routes), less simplified; demanding / alpine paths are dotted. Named points (places, peaks with height, huts, passes, springs, viewpoints, caves) come in small .vp files and are placed by priority as a layer over the tiles, clear of each other and of the map controls. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -259,9 +259,13 @@ Ideas to come back to (2026-09-26):
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scanline polygons + thick lines drawn into the 256 px tile; behind Map
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tools > Vector map (test), raster where no vector data. Measured on the
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L2: 8-60 ms drawing, SD read ~30 ms per new data file (cached after).
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- [ ] Vector maps next: delta / varint coordinates (smaller files, faster
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read), labels and POIs (peaks, shelters, springs), contours, a PBF
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pipeline for regions + download on the device, styling.
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- [x] Vector maps: VT3 (delta / varint points, ~half the size); hiking
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routes per stretch, the routes sharing it as side-by-side stripes on a
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white band, less simplified; demanding / alpine paths dotted; labels of
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named points (places, peaks with height, huts, passes, springs...) as
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a layer over the tiles, placed by priority. No street names (raster).
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- [ ] Vector maps next: contours, a PBF pipeline for regions + download on
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the device, styling.
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User list, second batch (2026-09-26):
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