fix(screenshot): use GxEPD2 visible dimensions; fix phys_x formula

Firmware: add screenshotWidth()/screenshotHeight() virtual pair to
DisplayDriver (default: width()/height()).  GxEPDDisplay overrides to
return display.width()/display.height() — the GxEPD2-reported values
that use WIDTH_VISIBLE (e.g. 122 for GxEPD2_213_B74), not the full
physical WIDTH stored in DisplayDriver (128).  MyMesh uses these
instead of display->width()/height() for the screenshot header bytes.

Result for GxEPD2_213_B74 + DISPLAY_ROTATION=1:
  header was 250×128 → now 250×122  (correct visible canvas)

Python decoder (tools/screenshot.py):
- Remove hardcoded EINK_PHYS_WIDTH=128 / EINK_VISIBLE_W=122 constants.
- Derive phys_stride from buffer_size / log_width (works for any panel).
- Fix phys_x formula: was (EINK_PHYS_WIDTH-1-ly = 127-ly),
  now (vis_w-1-ly = log_height-1-ly = 121-ly for 213_B74).
  Old formula addressed invisible columns 122-127; new formula correctly
  maps logical rows 0..121 to visible physical columns 121..0.
- vis_w = log_height (no hardcoded trim; header now carries correct value).

This also works for square panels (e.g. 128×128 where WIDTH=WIDTH_VISIBLE):
  header will carry 128×128, decoder produces a correct 128×128 image.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-05-28 01:19:22 +02:00
parent 7d9d5f847d
commit 1332358ee7
4 changed files with 39 additions and 22 deletions

View File

@@ -2107,8 +2107,8 @@ void MyMesh::sendScreenshotResponse(DisplayDriver* display, const uint8_t* buffe
for (int chunkIdx = 0; chunkIdx < totalChunks; chunkIdx++) {
int i = 0;
out_frame[i++] = RESP_CODE_SCREENSHOT;
out_frame[i++] = (uint8_t)display->width();
out_frame[i++] = (uint8_t)display->height();
out_frame[i++] = (uint8_t)display->screenshotWidth();
out_frame[i++] = (uint8_t)display->screenshotHeight();
out_frame[i++] = (uint8_t)chunkIdx;
out_frame[i++] = (uint8_t)totalChunks;
out_frame[i++] = display->getDisplayType();