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feat(ui-lvgl): vector map spike (own VT2 format from OSM)
tools/maps/osm_vector.py turns Overpass JSON into VT2 tiles (data zooms 10/12/14, per-feature bbox, simplified); VectorTileProvider draws them into 256 px tiles (scanline polygons, thick lines with round joins) with a small PSRAM cache of data files. Behind Map tools > Vector map (test), raster where there is no vector data. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -254,8 +254,14 @@ Ideas to come back to (2026-09-26):
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- [x] A grid under the map (and the minimap), its step a round distance in
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the metric / imperial unit, with a scale bar: position and scale where
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no tile is loaded.
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- [ ] Vector maps: spike first (own compact format from OSM, roads / trails
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/ water / forest, no labels; measure render time).
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- [x] Vector maps spike: own VT2 format from OSM (tools/maps/osm_vector.py,
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Overpass JSON -> /sdcard/vmap, data zooms 10/12/14, bbox per feature),
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scanline polygons + thick lines drawn into the 256 px tile; behind Map
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tools > Vector map (test), raster where no vector data. Measured on the
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L2: 8-60 ms drawing, SD read ~30 ms per new data file (cached after).
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- [ ] Vector maps next: delta / varint coordinates (smaller files, faster
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read), labels and POIs (peaks, shelters, springs), contours, a PBF
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pipeline for regions + download on the device, styling.
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User list, second batch (2026-09-26):
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