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https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-07-30 00:38:13 +00:00
Add bulk region hierarchy command to CLI
Add a new command `region bulk` for defining region hierarchies in a single line. This command allows users to create multiple regions in a single message. Updated the documentation to include usage examples and detailed parameter descriptions.
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@@ -898,6 +898,70 @@ void CommonCLI::handleGetCmd(uint32_t sender_timestamp, char* command, char* rep
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void CommonCLI::handleRegionCmd(char* command, char* reply) {
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reply[0] = 0;
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// `region bulk ...` — cursor-walk over space-separated tokens (must run before
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// parseTextParts, which only keeps 4 segments and mutates the buffer).
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char* cmd = command;
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while (*cmd == ' ') cmd++;
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if (strncmp(cmd, "region bulk", 11) == 0 && (cmd[11] == ' ' || cmd[11] == '\0')) {
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char* payload = cmd + 11;
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while (*payload == ' ') payload++;
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if (*payload == '\0') {
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snprintf(reply, 160, "Err - empty bulk");
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return;
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}
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RegionEntry* cursor = &_region_map->getWildcard();
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char* p = payload;
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while (*p) {
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while (*p == ' ') p++;
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if (*p == '\0') break;
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char* tok = p;
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while (*p && *p != ' ') p++;
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if (*p) *p++ = '\0';
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char* jump = nullptr;
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for (char* q = tok; *q; q++) {
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if (*q == '|' || *q == ',') {
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*q = '\0';
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jump = q + 1;
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break;
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}
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}
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char* name = tok;
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while (*name == ' ') name++;
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if (jump) {
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while (*jump == ' ') jump++;
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char* je = jump + strlen(jump);
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while (je > jump && je[-1] == ' ') *--je = '\0';
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}
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if (*name == '\0') {
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snprintf(reply, 160, "Err - empty name");
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return;
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}
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if (jump && *jump == '\0') {
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snprintf(reply, 160, "Err - empty jump");
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return;
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}
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auto r = _region_map->putRegion(name, cursor->id);
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if (r == NULL) {
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snprintf(reply, 160, "Err - put failed: %s", name);
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return;
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}
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r->flags = 0;
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if (jump) {
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auto j = _region_map->findByNamePrefix(jump);
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if (j == NULL) {
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snprintf(reply, 160, "Err - unknown jump: %s", jump);
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return;
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}
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cursor = j;
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} else {
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cursor = r;
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}
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}
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_region_map->exportTo(reply, 160);
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return;
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}
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const char* parts[4];
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int n = mesh::Utils::parseTextParts(command, parts, 4, ' ');
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if (n == 1) {
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