Add bulk region hierarchy command to CLI

Add a new command `region bulk` for defining region hierarchies in a single line. This command allows users to create multiple regions in a single message. Updated the documentation to include usage examples and detailed parameter descriptions.
This commit is contained in:
agessaman
2026-05-12 12:08:03 -07:00
parent 56d4671c2c
commit 19f950018c
2 changed files with 104 additions and 0 deletions

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@@ -898,6 +898,70 @@ void CommonCLI::handleGetCmd(uint32_t sender_timestamp, char* command, char* rep
void CommonCLI::handleRegionCmd(char* command, char* reply) {
reply[0] = 0;
// `region bulk ...` — cursor-walk over space-separated tokens (must run before
// parseTextParts, which only keeps 4 segments and mutates the buffer).
char* cmd = command;
while (*cmd == ' ') cmd++;
if (strncmp(cmd, "region bulk", 11) == 0 && (cmd[11] == ' ' || cmd[11] == '\0')) {
char* payload = cmd + 11;
while (*payload == ' ') payload++;
if (*payload == '\0') {
snprintf(reply, 160, "Err - empty bulk");
return;
}
RegionEntry* cursor = &_region_map->getWildcard();
char* p = payload;
while (*p) {
while (*p == ' ') p++;
if (*p == '\0') break;
char* tok = p;
while (*p && *p != ' ') p++;
if (*p) *p++ = '\0';
char* jump = nullptr;
for (char* q = tok; *q; q++) {
if (*q == '|' || *q == ',') {
*q = '\0';
jump = q + 1;
break;
}
}
char* name = tok;
while (*name == ' ') name++;
if (jump) {
while (*jump == ' ') jump++;
char* je = jump + strlen(jump);
while (je > jump && je[-1] == ' ') *--je = '\0';
}
if (*name == '\0') {
snprintf(reply, 160, "Err - empty name");
return;
}
if (jump && *jump == '\0') {
snprintf(reply, 160, "Err - empty jump");
return;
}
auto r = _region_map->putRegion(name, cursor->id);
if (r == NULL) {
snprintf(reply, 160, "Err - put failed: %s", name);
return;
}
r->flags = 0;
if (jump) {
auto j = _region_map->findByNamePrefix(jump);
if (j == NULL) {
snprintf(reply, 160, "Err - unknown jump: %s", jump);
return;
}
cursor = j;
} else {
cursor = r;
}
}
_region_map->exportTo(reply, 160);
return;
}
const char* parts[4];
int n = mesh::Utils::parseTextParts(command, parts, 4, ' ');
if (n == 1) {