perf(l2): no redraws while nothing changes

Found by counting flushes on idle screens in the sim:
- The compose field's cursor blinked (a redraw every 400 ms) as soon as
  a conversation opened, the keyboard hidden: lv_keyboard_set_textarea()
  focuses the field, and LVGL only stops a blink when the cursor moves.
  fieldFocus() sets the state and nudges the blink; also used for the
  WiFi and channel fields, which left theirs running.
- lv_obj_align_to() restyles on every call, so the status bar's icons
  redrew every second; placeLeftOf() moves them only when they move.
- Text colours set every second (nav bar, GPS status, Diag errors) go
  through setTextColor(), which skips an unchanged colour.
- A LV_LABEL_LONG_DOT label writes its "..." into its own text, so
  setText() never matched and rewrote it every refresh (the nav bar's
  hint); labelShows() reads past the dots.
- The map area, the area-outline, trail and vector-label layers were
  invalidated on every map refresh (every 3 s, a full-map redraw); now
  only when the view or what they draw changed.

Idle map: 17 -> 1 flush in 5 s; list and settings screens: 0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-09-30 23:22:31 +02:00
co-authored by Claude Opus 5.5
parent 74efb6addd
commit 1ff58d4a81
10 changed files with 102 additions and 43 deletions
+10 -6
View File
@@ -72,6 +72,14 @@ struct Grid {
bool tiled = false; // every visible cell holds a tile: grid and fill are under them
};
static Grid s_grid; // the main map's
// The view moved (or the step changed): the grid with it, and the area
// redrawn -- not when a refresh finds it where it was.
static void setGrid(lv_obj_t* area, Grid& g, double left, double top, double step_px) {
if (g.left == left && g.top == top && g.step_px == step_px) return;
g.left = left; g.top = top; g.step_px = step_px;
lv_obj_invalidate(area);
}
static lv_obj_t* s_scale_bar = nullptr;
static lv_obj_t* s_scale_lbl = nullptr;
@@ -280,10 +288,7 @@ static void onMapMarker(lv_event_t* e) {
// The centre-on-me button in the accent colour while the map follows you.
static void followShown(lv_obj_t* btn, bool on) {
if (!btn) return;
lv_obj_t* l = lv_obj_get_child(btn, 0);
lv_color_t c = lv_color_hex(on ? theme::ACCENT : theme::TEXT);
if (!lv_color_eq(lv_obj_get_style_text_color(l, LV_PART_MAIN), c)) lv_obj_set_style_text_color(l, c, 0);
if (btn) setTextColor(lv_obj_get_child(btn, 0), on ? theme::ACCENT : theme::TEXT);
}
static lv_obj_t* mapButton(lv_obj_t* parent, const char* text, lv_event_cb_t cb) {
@@ -505,12 +510,11 @@ void UITask::layoutMap() {
{ // the grid under the tiles, the scale bar
char sl[16];
double lat = atan(sinh(M_PI * (1 - 2 * _map_cy / (double)(1 << _map_z)))) * 180.0 / M_PI;
mapview::s_grid = { left, top, mapview::gridStep(_map_z, lat, _prefs && _prefs->units_imperial, 56, sl, sizeof(sl)) };
mapview::setGrid(_map_area, mapview::s_grid, left, top, mapview::gridStep(_map_z, lat, _prefs && _prefs->units_imperial, 56, sl, sizeof(sl)));
if (mapview::s_scale_lbl) {
setText(mapview::s_scale_lbl, sl);
lv_obj_set_width(mapview::s_scale_bar, (int)lround(mapview::s_grid.step_px));
}
lv_obj_invalidate(_map_area);
}
int tx0 = (int)floor(left / mapview::TILE_PX), ty0 = (int)floor(top / mapview::TILE_PX);
int n = 1 << _map_z;