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https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-08-02 10:16:11 +00:00
fix: polish lock screen sequence — hints update instantly, screen stays on, triple-Back blocked
- Turn display on at first Back+Enter press so hints are visible even when screen was dark - Extend _lock_wake_until on every sequence step to prevent screen blanking mid-press - Set _next_refresh=0 on every Enter press (not just on completion) for immediate hint redraw - Add _lock_seq_used flag to suppress the Back CLICK that fires on release after unlock - Block triple-Back (buzzer toggle) when screen is locked Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Sonnet 4.6
parent
43f3621fdc
commit
20e88443b4
@@ -1187,19 +1187,25 @@ void UITask::loop() {
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if (ev == BUTTON_EVENT_CLICK) {
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if (back_btn.isPressed()) {
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// Enter clicked while Back is held — lock/unlock sequence
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if (_display && !_display->isOn()) {
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_display->turnOn(); // turn on display so hints are visible
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}
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_lock_wake_until = millis() + 5000; // keep display on during sequence
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if (millis() - _lock_seq_ms > 3000) _lock_seq_count = 0; // timeout reset
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_lock_seq_count++;
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_lock_seq_ms = millis();
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_next_refresh = 0; // update hint immediately on each press
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if (_lock_seq_count >= 3) {
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_lock_seq_count = 0;
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_lock_seq_used = true; // suppress Back release click
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_locked = !_locked;
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if (_locked) {
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_lock_wake_until = millis() + 2000;
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} else {
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if (_display && !_display->isOn()) _display->turnOn();
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uint32_t aoff = autoOffMillis();
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if (aoff > 0) _auto_off = millis() + aoff;
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}
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_next_refresh = 0;
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}
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// eat the Enter — don't pass to curr
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} else {
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@@ -1232,14 +1238,15 @@ void UITask::loop() {
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}
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ev = back_btn.check();
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if (ev == BUTTON_EVENT_CLICK) {
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if (_lock_seq_count > 0) {
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// Back released mid-sequence — cancel sequence, eat the click
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if (_lock_seq_count > 0 || _lock_seq_used) {
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// Back released mid-sequence or after completing it — cancel/suppress
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_lock_seq_count = 0;
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_lock_seq_used = false;
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} else {
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c = checkDisplayOn(KEY_CANCEL);
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}
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} else if (ev == BUTTON_EVENT_TRIPLE_CLICK) {
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c = handleTripleClick(KEY_SELECT);
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if (!_locked) c = handleTripleClick(KEY_SELECT);
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}
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#elif defined(PIN_USER_BTN)
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int ev = user_btn.check();
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