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refactor(ui-lvgl): the perf tools move out of UITask.cpp into PerfTest.h
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VeBrxKyHHxWsmttVkUdBrj
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@@ -341,6 +341,7 @@ private:
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bool homeMapFit();
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#ifdef UI_PERF_TEST
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void perfMap(bool reset = false);
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void perfWalk(); // PerfTest.h: loop()'s self-driving walk through the screens
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void perfNearbyAgain() { _nearby_sig = 0; refreshNearbyList(); }
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#endif
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void homeMapLayout();
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