Merge pull request #3034 from meshcore-dev/ui-color-refactor

UI color refactor
This commit is contained in:
ripplebiz
2026-07-27 17:45:12 +10:00
committed by GitHub
47 changed files with 354 additions and 339 deletions
+3 -5
View File
@@ -49,20 +49,19 @@ void UITask::renderCurrScreen() {
char tmp[80];
if (millis() < BOOT_SCREEN_MILLIS) { // boot screen
// meshcore logo
_display->setColor(DisplayDriver::BLUE);
_display->setColor(UIColor::corp_blue);
int logoWidth = 128;
_display->drawXbm((_display->width() - logoWidth) / 2, 3, meshcore_logo, logoWidth, 13);
// meshcore website
const char* website = "https://meshcore.io";
_display->setColor(DisplayDriver::LIGHT);
_display->setColor(UIColor::primary_txt);
_display->setTextSize(1);
uint16_t websiteWidth = _display->getTextWidth(website);
_display->setCursor((_display->width() - websiteWidth) / 2, 22);
_display->print(website);
// version info
_display->setColor(DisplayDriver::LIGHT);
_display->setTextSize(1);
uint16_t versionWidth = _display->getTextWidth(_version_info);
_display->setCursor((_display->width() - versionWidth) / 2, 35);
@@ -77,12 +76,11 @@ void UITask::renderCurrScreen() {
// node name
_display->setCursor(0, 0);
_display->setTextSize(1);
_display->setColor(DisplayDriver::GREEN);
_display->setColor(UIColor::primary_txt);
_display->print(_node_prefs->node_name);
// freq / sf
_display->setCursor(0, 20);
_display->setColor(DisplayDriver::YELLOW);
sprintf(tmp, "FREQ: %06.3f SF%d", _node_prefs->freq, _node_prefs->sf);
_display->print(tmp);