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fix(l2): a dot per DM send, lists that notice every change, the LED lit only on TX
- A pending DM shows a dot per send, as on the L1. The thread is read from the SD archive, which a resend never updated: it does now, and the thread's signature and patch state count the attempt. - Nearby redraws when a node goes live, changes type or the units change; the scan popup when a name or the remote SNR arrives. - The user LED is active high: it was lit all the time and went dark while transmitting. - Sim hooks "dm" and "send" for testing a DM thread. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -129,6 +129,8 @@ public:
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void setVectorMap(bool on);
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void simMapAt(const char* spec); // Map tools > Live tiles
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void simCompose(const char* text); // the open thread's field: this text, keyboard up
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void simDm(); // the first chat contact's thread
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void simSend() { sendFromCompose(); } // the field, sent
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// Navigation map (NavMap.h)
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void navTargetsPopup();
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void navClosePopup();
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