fix(l2): a dot per DM send, lists that notice every change, the LED lit only on TX

- A pending DM shows a dot per send, as on the L1. The thread is read from
  the SD archive, which a resend never updated: it does now, and the
  thread's signature and patch state count the attempt.
- Nearby redraws when a node goes live, changes type or the units change;
  the scan popup when a name or the remote SNR arrives.
- The user LED is active high: it was lit all the time and went dark
  while transmitting.
- Sim hooks "dm" and "send" for testing a DM thread.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-10-08 14:32:54 +02:00
co-authored by Claude Opus 5.5
parent 8324d0c6d1
commit 38925dde65
5 changed files with 34 additions and 11 deletions
@@ -129,6 +129,8 @@ public:
void setVectorMap(bool on);
void simMapAt(const char* spec); // Map tools > Live tiles
void simCompose(const char* text); // the open thread's field: this text, keyboard up
void simDm(); // the first chat contact's thread
void simSend() { sendFromCompose(); } // the field, sent
// Navigation map (NavMap.h)
void navTargetsPopup();
void navClosePopup();