Add ringtone editor, buzzer volume, unread fixes and buzzer notification fixes

- RingtoneEditorScreen: 32-note step sequencer accessible via new Tools page on home screen. U/D=pitch, ENTER=octave cycle, L/R=cursor, MENU=options (play, duration, BPM, insert/delete, save). Notes stored packed in NodePrefs and persisted via DataStore.
- ToolsScreen: new "Tools" home page entry launching the editor
- Buzzer volume: 0-4 bar control in Settings > Sound, persisted to prefs
- Buzzer notifications: fixed notify() firing inside wrong serial-guard branch and before addChannelMsg set the channel index
- Unread counter: fixed newest-first index direction; watermark formula now correct
- OLED brightness: wider range via pre-charge register 0xD9 combined with contrast

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-05-12 09:40:37 +02:00
parent ffa568938f
commit 4891a36c72
7 changed files with 405 additions and 1 deletions

View File

@@ -44,6 +44,10 @@ void genericBuzzer::setVolume(uint8_t level) {
if (isPlaying()) applyVolume();
}
void genericBuzzer::stop() {
rtttl::stop();
}
void genericBuzzer::loop() {
if (!rtttl::done()) {
rtttl::play();

View File

@@ -30,6 +30,7 @@ class genericBuzzer
bool isQuiet(); // get buzzer state on/off
void setVolume(uint8_t level); // 0=min..4=max
uint8_t getVolume() const { return _volume_level; }
void stop(); // stop any playing melody
private:
uint8_t _volume_level = 4;