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https://github.com/MarekZegare4/MeshCore-Solo.git
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feat: add runtime display rotation setting for e-ink builds
Adds Settings > Display > Rotation (0°/90°/180°/270°) that persists to NodePrefs and is applied on startup. Falls back to compile-time DISPLAY_ROTATION when the field is missing from an older prefs file. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Sonnet 4.6
parent
cffe960f3f
commit
6a3b8e3135
@@ -15,6 +15,9 @@ class SettingsScreen : public UIScreen {
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CLOCK_SECONDS,
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CLOCK_FORMAT,
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FONT,
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#if defined(EINK_DISPLAY_MODEL)
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ROTATION,
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#endif
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// Sound section
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SECTION_SOUND,
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BUZZER,
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@@ -321,6 +324,14 @@ class SettingsScreen : public UIScreen {
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display.print("Font");
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display.setCursor(VAL_X, y);
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display.print((p && p->use_lemon_font) ? "Lemon" : "Default");
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#if defined(EINK_DISPLAY_MODEL)
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} else if (item == ROTATION) {
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display.print("Rotation");
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display.setCursor(VAL_X, y);
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{ static const char* ROT_LABELS[] = { "0deg", "90deg", "180deg", "270deg" };
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uint8_t r = p ? (p->display_rotation & 3) : 0;
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display.print(ROT_LABELS[r]); }
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#endif
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} else if (item == DM_FILTER) {
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display.print("DM");
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display.setCursor(VAL_X, y);
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@@ -517,6 +528,14 @@ public:
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_dirty = true;
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return true;
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}
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#if defined(EINK_DISPLAY_MODEL)
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if (_selected == ROTATION && p && (left || right || enter)) {
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p->display_rotation = (p->display_rotation + (left ? 3 : 1)) & 3;
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_task->applyRotation();
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_dirty = true;
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return true;
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}
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#endif
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if (_selected == DM_FILTER && p && (left || right || enter)) {
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p->dm_show_all = p->dm_show_all ? 0 : 1;
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_dirty = true;
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