mirror of
https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-11-01 10:21:59 +00:00
fix(l1): wrap-safe UI timers, a failed send keeps the text, bars stop at the ends
- The redraw, alert, splash and sensor timers compare millis() wrap-safe
(refreshDue(), alertShowing(); 0 = now / none), so the screen keeps
refreshing past the 49.7-day rollover.
- A failed send leaves the keyboard with its text ("Not sent" in the field
label, as alerts don't show over it) or the quick-message list with
"Send failed", instead of dropping to Home. No "Sent" echo.
- The dashboard's Sats field shows "--" with the GPS off, not a stale count.
- Brightness and volume in Settings stop at both ends instead of wrapping.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -570,25 +570,28 @@ class MessagesScreen : public UIScreen {
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drawButton(d, d.width() - buttonWidth(d, ctxt), cby, ctxt, sel);
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}
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void afterSend(bool ok, const char* msg) {
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// A failed send leaves the screen as it was -- the keyboard with the text
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// still in it, or the quick-message list -- so it can be sent again.
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// Alerts don't show over the keyboard, so there its field label says it.
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void afterSend(bool ok) {
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if (!ok) {
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if (_phase == KEYBOARD) _kb->prompt = "Not sent";
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else _task->showAlert("Send failed", 1500);
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return;
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}
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_reply_mode = false;
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_share_mode = false;
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if (ok && _sending_to_channel) {
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if (_sending_to_channel) {
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_hist_sel = 0;
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_hist_scroll = 0;
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// Filed at index 0 by sendText(): the unread index range is stale, and
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// the user is active in this channel -- fully read.
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_unread_at_entry = 0;
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_viewing_max_seen = 0;
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_task->showAlert("Sent", 600);
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} else if (ok) {
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} else {
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_dm_hist_sel = 0;
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_dm_hist_scroll = 0;
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_phase = DM_HIST;
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_task->showAlert("Sent", 600);
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} else {
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_task->showAlert("Send failed", 1500);
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_task->gotoHomeScreen();
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}
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}
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@@ -2485,7 +2488,7 @@ public:
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expandMsg(_kb->buf, expanded, sizeof(expanded));
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}
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bool ok = sendText(expanded);
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afterSend(ok, expanded);
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afterSend(ok);
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}
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}
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return true;
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@@ -2520,7 +2523,7 @@ public:
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expandMsg(tmpl, msg, sizeof(msg));
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}
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bool ok = sendText(msg);
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afterSend(ok, msg);
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afterSend(ok);
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return true;
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}
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}
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@@ -216,18 +216,24 @@ class SettingsScreen : public UIScreen {
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return true;
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}
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// A schema setting: its short label, the value in the value column (a
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// switch as ON / OFF, brightness and volume as bars). A value too long for
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// the column starts further left, clear of the label, else scrolls.
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// The number pad for the lock PIN, with what it's asking for.
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void beginPinEntry(const char* prompt) {
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_kb->beginPin("", KeyboardWidget::PIN_MAX_LEN, false, prompt);
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_kb->clearPlaceholders(); // a PIN is literal, not a template message
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}
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// Brightness and volume: a row of level boxes, stopping at both ends.
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static bool isBar(const settings::Setting& st) {
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return st.offset == offsetof(NodePrefs, display_brightness) || st.offset == offsetof(NodePrefs, buzzer_volume);
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}
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// A schema setting: its short label, the value flush right (a switch for
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// on / off, brightness and volume as bars); a value too long for the room
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// beside the label is cut, and scrolls while selected.
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int renderSchema(DisplayDriver& display, const settings::Setting& st, NodePrefs* p, int y, bool sel) {
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const char* label = settings::shortLabel(st);
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if (!p) { display.setCursor(2, y); display.print(label); return 0; }
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if (st.offset == offsetof(NodePrefs, display_brightness) || st.offset == offsetof(NodePrefs, buzzer_volume)) {
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if (isBar(st)) {
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display.setCursor(2, y);
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display.print(label);
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renderBar(display, valCol(display), y, settings::get(*p, st) + 1, st.count);
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@@ -899,7 +905,15 @@ public:
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if (_selected >= SCHEMA_ITEM) {
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if (!p || !(left || right || enter)) return false;
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settings::step(*p, settings::ALL[_selected - SCHEMA_ITEM], left ? -1 : 1, _task->core());
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const settings::Setting& st = settings::ALL[_selected - SCHEMA_ITEM];
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if (isBar(st)) {
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const int v = settings::get(*p, st) + (left ? -1 : 1);
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if (v < 0 || v >= st.count) return true;
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settings::set(*p, st, (uint8_t)v);
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if (st.changed) st.changed(_task->core());
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} else {
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settings::step(*p, st, left ? -1 : 1, _task->core());
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}
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_dirty = true;
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return true;
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}
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@@ -131,7 +131,7 @@ public:
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}
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void poll() override {
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if (millis() >= dismiss_after) {
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if ((int32_t)(millis() - dismiss_after) >= 0) {
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_task->gotoHomeScreen();
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}
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}
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@@ -805,10 +805,10 @@ class HomeScreen : public UIScreen {
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CayenneLPP sensors_lpp;
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int sensors_nb = 0;
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int next_sensors_refresh = 0;
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unsigned long next_sensors_refresh = 0; // 0: read on the next call
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void refresh_sensors() {
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if (millis() > next_sensors_refresh) {
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if (!next_sensors_refresh || (int32_t)(millis() - next_sensors_refresh) >= 0) {
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sensors_lpp.reset();
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sensors_nb = 0;
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sensors_lpp.addVoltage(TELEM_CHANNEL_SELF, (float)board.getBattMilliVolts() / 1000.0f);
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@@ -820,9 +820,9 @@ class HomeScreen : public UIScreen {
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sensors_nb ++;
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}
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#if AUTO_OFF_MILLIS > 0
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next_sensors_refresh = millis() + 5000; // refresh sensor values every 5 sec
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next_sensors_refresh = (millis() + 5000) | 1; // refresh sensor values every 5 sec
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#else
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next_sensors_refresh = millis() + 60000; // refresh sensor values every 1 min
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next_sensors_refresh = (millis() + 60000) | 1; // refresh sensor values every 1 min
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#endif
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}
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}
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@@ -2045,7 +2045,7 @@ void UITask::clearAllDMUnread() { _core->clearAllDMUnread(); }
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void UITask::showAlert(const char* text, int duration_millis) {
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snprintf(_alert, sizeof(_alert), "%s", text);
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_alert_expiry = millis() + duration_millis;
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_alert_expiry = (millis() + duration_millis) | 1; // 0 means none
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}
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void UITask::notify(UIEventType t) {
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@@ -2117,7 +2117,7 @@ void UITask::onMessageArrived(const UiEvent& ev) {
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if (_display->isOn()) {
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uint32_t aoff = autoOffMillis();
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if (aoff > 0) _auto_off = millis() + aoff;
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_next_refresh = 100;
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_next_refresh = 0;
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}
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}
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notify(ev.kind);
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@@ -2173,7 +2173,7 @@ void UITask::setCurrScreen(UIScreen* c) {
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if (!c) return;
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curr = c;
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c->onShow(); // central per-visit reset hook (see UIScreen::onShow)
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_next_refresh = 100;
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_next_refresh = 0;
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}
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void UITask::syncLockToHome() {
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@@ -2203,7 +2203,7 @@ void UITask::cancelUnlockPrompt() {
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_kb.buf[0] = '\0'; // clear input
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_kb.len = 0;
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_kb.cursor_pos = 0;
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_next_refresh = 100;
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_next_refresh = 0;
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}
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void UITask::handleUnlockKey(char c) {
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@@ -2359,6 +2359,7 @@ static void formatDashVal(uint8_t field, char* val, int val_len, uint16_t batt_m
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in.imperial = imperial;
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#if ENV_INCLUDE_GPS == 1
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in.loc = sensors.getLocationProvider();
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{ NodePrefs* np = the_mesh.getNodePrefs(); in.gps_on = np && np->gps_enabled; } // off: no stale satellite count
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#endif
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if (telemetry::isSensor(field)) {
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if (!lpp) { static CayenneLPP s_lpp(200); s_lpp.reset(); sensors.querySensors(0xFF, s_lpp); lpp = &s_lpp; }
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@@ -3031,7 +3032,7 @@ void UITask::loop() {
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// Lock-screen password keyboard: Consume every key press
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char k;
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while (dequeueKey(k)) handleUnlockKey(k);
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_next_refresh = 100; // redraw immediately after key press
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_next_refresh = 0; // redraw immediately after key press
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} else if (!_locked && curr) {
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// Apply the whole queued burst, then redraw once — N taps captured during
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// a blocking refresh become N navigation steps at the cost of one refresh.
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@@ -3041,7 +3042,7 @@ void UITask::loop() {
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// Note timing no longer depends on render cadence (TIMER1 IRQ advances
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// notes directly — see buzzer.cpp), so a redraw right after a keypress
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// can't clip a note; no need to hold it back while buzzer.isPlaying().
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_next_refresh = 100; // trigger refresh immediately
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_next_refresh = 0; // trigger refresh immediately
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} else {
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_kq_head = _kq_tail = 0; // locked or no screen: eat all queued keys
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// Locked: wake window is set only when display first turns on
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@@ -3068,18 +3069,18 @@ void UITask::loop() {
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}
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if (_locked && !_unlock_kb && (int32_t)(millis() - _lock_wake_until) >= 0) {
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_display->turnOff();
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} else if (_locked && _unlock_kb && millis() >= _next_refresh) {
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} else if (_locked && _unlock_kb && refreshDue()) {
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// While the prompt is up the password keyboard replaces the lockscreen view
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PERF_T0();
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_display->startFrame();
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_kb.beginFrame();
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int delay_millis = _kb.render(*_display);
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if (millis() < _alert_expiry) renderAlertOverlay(); // "Wrong PIN", and a ringing alarm
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if (alertShowing()) renderAlertOverlay(); // "Wrong PIN", and a ringing alarm
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PERF_T1();
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_display->endFrame();
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PERF_T2();
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_next_refresh = millis() + delay_millis;
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} else if (_locked && millis() >= _next_refresh && home) {
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} else if (_locked && refreshDue() && home) {
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PERF_T0();
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_display->startFrame();
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if (curr && curr != home && (millis() - ui_started_at < BOOT_SCREEN_MILLIS)) {
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@@ -3091,11 +3092,11 @@ void UITask::loop() {
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}
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// Alert overlay on top — without this a ringing alarm on a locked device
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// played its melody against a screen that never said what was ringing.
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if (millis() < _alert_expiry) renderAlertOverlay();
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if (alertShowing()) renderAlertOverlay();
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PERF_T1();
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_display->endFrame();
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PERF_T2();
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} else if (!_locked && millis() >= _next_refresh && curr) {
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} else if (!_locked && refreshDue() && curr) {
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PERF_T0();
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_display->startFrame();
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_kb.beginFrame();
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@@ -3106,14 +3107,14 @@ void UITask::loop() {
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// full-screen text entry, not just message compose. Otherwise a message
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// arriving mid-typing blanks out the letter grid for 3s with no way to
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// see what's being typed.
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if (millis() < _alert_expiry && !_kb.isVisible()) { // alert overlay on top of any (non-keyboard) screen
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if (alertShowing() && !_kb.isVisible()) { // alert overlay on top of any (non-keyboard) screen
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renderAlertOverlay();
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// Keep refreshing the underlying screen at its own cadence (capped at the
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// alert's expiry) so layouts that settle over a frame — e.g. the message-
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// history scrollbar reserve — don't stay stuck behind the alert. Unchanged
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// frames are skipped by the display CRC, so e-ink isn't thrashed.
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_next_refresh = millis() + delay_millis;
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if (_next_refresh > _alert_expiry) _next_refresh = _alert_expiry;
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if ((int32_t)(_next_refresh - _alert_expiry) > 0) _next_refresh = _alert_expiry;
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} else {
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_next_refresh = millis() + delay_millis;
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}
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@@ -344,6 +344,10 @@ public:
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void wakeForAlarm();
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// Clear any active alert overlay early (alarm dismiss).
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void clearAlert() { _alert_expiry = 0; }
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// Wrap-safe (millis() rolls over after ~49.7 days). _next_refresh 0 = draw
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// on the next pass; _alert_expiry 0 = no alert.
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bool refreshDue() const { return !_next_refresh || (int32_t)(millis() - _next_refresh) >= 0; }
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bool alertShowing() const { return _alert_expiry && (int32_t)(_alert_expiry - millis()) > 0; }
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// Clock tools engine API (ui-core/ClockEngine.h) — ClockToolsScreen drives
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// these; the engine runs from tickCore() so it fires regardless of the screen.
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void onAlarmChanged();
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