fix(l1): wrap-safe UI timers, a failed send keeps the text, bars stop at the ends

- The redraw, alert, splash and sensor timers compare millis() wrap-safe
  (refreshDue(), alertShowing(); 0 = now / none), so the screen keeps
  refreshing past the 49.7-day rollover.
- A failed send leaves the keyboard with its text ("Not sent" in the field
  label, as alerts don't show over it) or the quick-message list with
  "Send failed", instead of dropping to Home. No "Sent" echo.
- The dashboard's Sats field shows "--" with the GPS off, not a stale count.
- Brightness and volume in Settings stop at both ends instead of wrapping.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-10-02 13:49:16 +02:00
co-authored by Claude Opus 5.5
parent 6ae0e73663
commit 6cd081add1
4 changed files with 55 additions and 33 deletions
@@ -570,25 +570,28 @@ class MessagesScreen : public UIScreen {
drawButton(d, d.width() - buttonWidth(d, ctxt), cby, ctxt, sel); drawButton(d, d.width() - buttonWidth(d, ctxt), cby, ctxt, sel);
} }
void afterSend(bool ok, const char* msg) { // A failed send leaves the screen as it was -- the keyboard with the text
// still in it, or the quick-message list -- so it can be sent again.
// Alerts don't show over the keyboard, so there its field label says it.
void afterSend(bool ok) {
if (!ok) {
if (_phase == KEYBOARD) _kb->prompt = "Not sent";
else _task->showAlert("Send failed", 1500);
return;
}
_reply_mode = false; _reply_mode = false;
_share_mode = false; _share_mode = false;
if (ok && _sending_to_channel) { if (_sending_to_channel) {
_hist_sel = 0; _hist_sel = 0;
_hist_scroll = 0; _hist_scroll = 0;
// Filed at index 0 by sendText(): the unread index range is stale, and // Filed at index 0 by sendText(): the unread index range is stale, and
// the user is active in this channel -- fully read. // the user is active in this channel -- fully read.
_unread_at_entry = 0; _unread_at_entry = 0;
_viewing_max_seen = 0; _viewing_max_seen = 0;
_task->showAlert("Sent", 600); } else {
} else if (ok) {
_dm_hist_sel = 0; _dm_hist_sel = 0;
_dm_hist_scroll = 0; _dm_hist_scroll = 0;
_phase = DM_HIST; _phase = DM_HIST;
_task->showAlert("Sent", 600);
} else {
_task->showAlert("Send failed", 1500);
_task->gotoHomeScreen();
} }
} }
@@ -2485,7 +2488,7 @@ public:
expandMsg(_kb->buf, expanded, sizeof(expanded)); expandMsg(_kb->buf, expanded, sizeof(expanded));
} }
bool ok = sendText(expanded); bool ok = sendText(expanded);
afterSend(ok, expanded); afterSend(ok);
} }
} }
return true; return true;
@@ -2520,7 +2523,7 @@ public:
expandMsg(tmpl, msg, sizeof(msg)); expandMsg(tmpl, msg, sizeof(msg));
} }
bool ok = sendText(msg); bool ok = sendText(msg);
afterSend(ok, msg); afterSend(ok);
return true; return true;
} }
} }
@@ -216,18 +216,24 @@ class SettingsScreen : public UIScreen {
return true; return true;
} }
// A schema setting: its short label, the value in the value column (a // The number pad for the lock PIN, with what it's asking for.
// switch as ON / OFF, brightness and volume as bars). A value too long for
// the column starts further left, clear of the label, else scrolls.
void beginPinEntry(const char* prompt) { void beginPinEntry(const char* prompt) {
_kb->beginPin("", KeyboardWidget::PIN_MAX_LEN, false, prompt); _kb->beginPin("", KeyboardWidget::PIN_MAX_LEN, false, prompt);
_kb->clearPlaceholders(); // a PIN is literal, not a template message _kb->clearPlaceholders(); // a PIN is literal, not a template message
} }
// Brightness and volume: a row of level boxes, stopping at both ends.
static bool isBar(const settings::Setting& st) {
return st.offset == offsetof(NodePrefs, display_brightness) || st.offset == offsetof(NodePrefs, buzzer_volume);
}
// A schema setting: its short label, the value flush right (a switch for
// on / off, brightness and volume as bars); a value too long for the room
// beside the label is cut, and scrolls while selected.
int renderSchema(DisplayDriver& display, const settings::Setting& st, NodePrefs* p, int y, bool sel) { int renderSchema(DisplayDriver& display, const settings::Setting& st, NodePrefs* p, int y, bool sel) {
const char* label = settings::shortLabel(st); const char* label = settings::shortLabel(st);
if (!p) { display.setCursor(2, y); display.print(label); return 0; } if (!p) { display.setCursor(2, y); display.print(label); return 0; }
if (st.offset == offsetof(NodePrefs, display_brightness) || st.offset == offsetof(NodePrefs, buzzer_volume)) { if (isBar(st)) {
display.setCursor(2, y); display.setCursor(2, y);
display.print(label); display.print(label);
renderBar(display, valCol(display), y, settings::get(*p, st) + 1, st.count); renderBar(display, valCol(display), y, settings::get(*p, st) + 1, st.count);
@@ -899,7 +905,15 @@ public:
if (_selected >= SCHEMA_ITEM) { if (_selected >= SCHEMA_ITEM) {
if (!p || !(left || right || enter)) return false; if (!p || !(left || right || enter)) return false;
settings::step(*p, settings::ALL[_selected - SCHEMA_ITEM], left ? -1 : 1, _task->core()); const settings::Setting& st = settings::ALL[_selected - SCHEMA_ITEM];
if (isBar(st)) {
const int v = settings::get(*p, st) + (left ? -1 : 1);
if (v < 0 || v >= st.count) return true;
settings::set(*p, st, (uint8_t)v);
if (st.changed) st.changed(_task->core());
} else {
settings::step(*p, st, left ? -1 : 1, _task->core());
}
_dirty = true; _dirty = true;
return true; return true;
} }
+19 -18
View File
@@ -131,7 +131,7 @@ public:
} }
void poll() override { void poll() override {
if (millis() >= dismiss_after) { if ((int32_t)(millis() - dismiss_after) >= 0) {
_task->gotoHomeScreen(); _task->gotoHomeScreen();
} }
} }
@@ -805,10 +805,10 @@ class HomeScreen : public UIScreen {
CayenneLPP sensors_lpp; CayenneLPP sensors_lpp;
int sensors_nb = 0; int sensors_nb = 0;
int next_sensors_refresh = 0; unsigned long next_sensors_refresh = 0; // 0: read on the next call
void refresh_sensors() { void refresh_sensors() {
if (millis() > next_sensors_refresh) { if (!next_sensors_refresh || (int32_t)(millis() - next_sensors_refresh) >= 0) {
sensors_lpp.reset(); sensors_lpp.reset();
sensors_nb = 0; sensors_nb = 0;
sensors_lpp.addVoltage(TELEM_CHANNEL_SELF, (float)board.getBattMilliVolts() / 1000.0f); sensors_lpp.addVoltage(TELEM_CHANNEL_SELF, (float)board.getBattMilliVolts() / 1000.0f);
@@ -820,9 +820,9 @@ class HomeScreen : public UIScreen {
sensors_nb ++; sensors_nb ++;
} }
#if AUTO_OFF_MILLIS > 0 #if AUTO_OFF_MILLIS > 0
next_sensors_refresh = millis() + 5000; // refresh sensor values every 5 sec next_sensors_refresh = (millis() + 5000) | 1; // refresh sensor values every 5 sec
#else #else
next_sensors_refresh = millis() + 60000; // refresh sensor values every 1 min next_sensors_refresh = (millis() + 60000) | 1; // refresh sensor values every 1 min
#endif #endif
} }
} }
@@ -2045,7 +2045,7 @@ void UITask::clearAllDMUnread() { _core->clearAllDMUnread(); }
void UITask::showAlert(const char* text, int duration_millis) { void UITask::showAlert(const char* text, int duration_millis) {
snprintf(_alert, sizeof(_alert), "%s", text); snprintf(_alert, sizeof(_alert), "%s", text);
_alert_expiry = millis() + duration_millis; _alert_expiry = (millis() + duration_millis) | 1; // 0 means none
} }
void UITask::notify(UIEventType t) { void UITask::notify(UIEventType t) {
@@ -2117,7 +2117,7 @@ void UITask::onMessageArrived(const UiEvent& ev) {
if (_display->isOn()) { if (_display->isOn()) {
uint32_t aoff = autoOffMillis(); uint32_t aoff = autoOffMillis();
if (aoff > 0) _auto_off = millis() + aoff; if (aoff > 0) _auto_off = millis() + aoff;
_next_refresh = 100; _next_refresh = 0;
} }
} }
notify(ev.kind); notify(ev.kind);
@@ -2173,7 +2173,7 @@ void UITask::setCurrScreen(UIScreen* c) {
if (!c) return; if (!c) return;
curr = c; curr = c;
c->onShow(); // central per-visit reset hook (see UIScreen::onShow) c->onShow(); // central per-visit reset hook (see UIScreen::onShow)
_next_refresh = 100; _next_refresh = 0;
} }
void UITask::syncLockToHome() { void UITask::syncLockToHome() {
@@ -2203,7 +2203,7 @@ void UITask::cancelUnlockPrompt() {
_kb.buf[0] = '\0'; // clear input _kb.buf[0] = '\0'; // clear input
_kb.len = 0; _kb.len = 0;
_kb.cursor_pos = 0; _kb.cursor_pos = 0;
_next_refresh = 100; _next_refresh = 0;
} }
void UITask::handleUnlockKey(char c) { void UITask::handleUnlockKey(char c) {
@@ -2359,6 +2359,7 @@ static void formatDashVal(uint8_t field, char* val, int val_len, uint16_t batt_m
in.imperial = imperial; in.imperial = imperial;
#if ENV_INCLUDE_GPS == 1 #if ENV_INCLUDE_GPS == 1
in.loc = sensors.getLocationProvider(); in.loc = sensors.getLocationProvider();
{ NodePrefs* np = the_mesh.getNodePrefs(); in.gps_on = np && np->gps_enabled; } // off: no stale satellite count
#endif #endif
if (telemetry::isSensor(field)) { if (telemetry::isSensor(field)) {
if (!lpp) { static CayenneLPP s_lpp(200); s_lpp.reset(); sensors.querySensors(0xFF, s_lpp); lpp = &s_lpp; } if (!lpp) { static CayenneLPP s_lpp(200); s_lpp.reset(); sensors.querySensors(0xFF, s_lpp); lpp = &s_lpp; }
@@ -3031,7 +3032,7 @@ void UITask::loop() {
// Lock-screen password keyboard: Consume every key press // Lock-screen password keyboard: Consume every key press
char k; char k;
while (dequeueKey(k)) handleUnlockKey(k); while (dequeueKey(k)) handleUnlockKey(k);
_next_refresh = 100; // redraw immediately after key press _next_refresh = 0; // redraw immediately after key press
} else if (!_locked && curr) { } else if (!_locked && curr) {
// Apply the whole queued burst, then redraw once — N taps captured during // Apply the whole queued burst, then redraw once — N taps captured during
// a blocking refresh become N navigation steps at the cost of one refresh. // a blocking refresh become N navigation steps at the cost of one refresh.
@@ -3041,7 +3042,7 @@ void UITask::loop() {
// Note timing no longer depends on render cadence (TIMER1 IRQ advances // Note timing no longer depends on render cadence (TIMER1 IRQ advances
// notes directly — see buzzer.cpp), so a redraw right after a keypress // notes directly — see buzzer.cpp), so a redraw right after a keypress
// can't clip a note; no need to hold it back while buzzer.isPlaying(). // can't clip a note; no need to hold it back while buzzer.isPlaying().
_next_refresh = 100; // trigger refresh immediately _next_refresh = 0; // trigger refresh immediately
} else { } else {
_kq_head = _kq_tail = 0; // locked or no screen: eat all queued keys _kq_head = _kq_tail = 0; // locked or no screen: eat all queued keys
// Locked: wake window is set only when display first turns on // Locked: wake window is set only when display first turns on
@@ -3068,18 +3069,18 @@ void UITask::loop() {
} }
if (_locked && !_unlock_kb && (int32_t)(millis() - _lock_wake_until) >= 0) { if (_locked && !_unlock_kb && (int32_t)(millis() - _lock_wake_until) >= 0) {
_display->turnOff(); _display->turnOff();
} else if (_locked && _unlock_kb && millis() >= _next_refresh) { } else if (_locked && _unlock_kb && refreshDue()) {
// While the prompt is up the password keyboard replaces the lockscreen view // While the prompt is up the password keyboard replaces the lockscreen view
PERF_T0(); PERF_T0();
_display->startFrame(); _display->startFrame();
_kb.beginFrame(); _kb.beginFrame();
int delay_millis = _kb.render(*_display); int delay_millis = _kb.render(*_display);
if (millis() < _alert_expiry) renderAlertOverlay(); // "Wrong PIN", and a ringing alarm if (alertShowing()) renderAlertOverlay(); // "Wrong PIN", and a ringing alarm
PERF_T1(); PERF_T1();
_display->endFrame(); _display->endFrame();
PERF_T2(); PERF_T2();
_next_refresh = millis() + delay_millis; _next_refresh = millis() + delay_millis;
} else if (_locked && millis() >= _next_refresh && home) { } else if (_locked && refreshDue() && home) {
PERF_T0(); PERF_T0();
_display->startFrame(); _display->startFrame();
if (curr && curr != home && (millis() - ui_started_at < BOOT_SCREEN_MILLIS)) { if (curr && curr != home && (millis() - ui_started_at < BOOT_SCREEN_MILLIS)) {
@@ -3091,11 +3092,11 @@ void UITask::loop() {
} }
// Alert overlay on top — without this a ringing alarm on a locked device // Alert overlay on top — without this a ringing alarm on a locked device
// played its melody against a screen that never said what was ringing. // played its melody against a screen that never said what was ringing.
if (millis() < _alert_expiry) renderAlertOverlay(); if (alertShowing()) renderAlertOverlay();
PERF_T1(); PERF_T1();
_display->endFrame(); _display->endFrame();
PERF_T2(); PERF_T2();
} else if (!_locked && millis() >= _next_refresh && curr) { } else if (!_locked && refreshDue() && curr) {
PERF_T0(); PERF_T0();
_display->startFrame(); _display->startFrame();
_kb.beginFrame(); _kb.beginFrame();
@@ -3106,14 +3107,14 @@ void UITask::loop() {
// full-screen text entry, not just message compose. Otherwise a message // full-screen text entry, not just message compose. Otherwise a message
// arriving mid-typing blanks out the letter grid for 3s with no way to // arriving mid-typing blanks out the letter grid for 3s with no way to
// see what's being typed. // see what's being typed.
if (millis() < _alert_expiry && !_kb.isVisible()) { // alert overlay on top of any (non-keyboard) screen if (alertShowing() && !_kb.isVisible()) { // alert overlay on top of any (non-keyboard) screen
renderAlertOverlay(); renderAlertOverlay();
// Keep refreshing the underlying screen at its own cadence (capped at the // Keep refreshing the underlying screen at its own cadence (capped at the
// alert's expiry) so layouts that settle over a frame — e.g. the message- // alert's expiry) so layouts that settle over a frame — e.g. the message-
// history scrollbar reserve — don't stay stuck behind the alert. Unchanged // history scrollbar reserve — don't stay stuck behind the alert. Unchanged
// frames are skipped by the display CRC, so e-ink isn't thrashed. // frames are skipped by the display CRC, so e-ink isn't thrashed.
_next_refresh = millis() + delay_millis; _next_refresh = millis() + delay_millis;
if (_next_refresh > _alert_expiry) _next_refresh = _alert_expiry; if ((int32_t)(_next_refresh - _alert_expiry) > 0) _next_refresh = _alert_expiry;
} else { } else {
_next_refresh = millis() + delay_millis; _next_refresh = millis() + delay_millis;
} }
+4
View File
@@ -344,6 +344,10 @@ public:
void wakeForAlarm(); void wakeForAlarm();
// Clear any active alert overlay early (alarm dismiss). // Clear any active alert overlay early (alarm dismiss).
void clearAlert() { _alert_expiry = 0; } void clearAlert() { _alert_expiry = 0; }
// Wrap-safe (millis() rolls over after ~49.7 days). _next_refresh 0 = draw
// on the next pass; _alert_expiry 0 = no alert.
bool refreshDue() const { return !_next_refresh || (int32_t)(millis() - _next_refresh) >= 0; }
bool alertShowing() const { return _alert_expiry && (int32_t)(_alert_expiry - millis()) > 0; }
// Clock tools engine API (ui-core/ClockEngine.h) — ClockToolsScreen drives // Clock tools engine API (ui-core/ClockEngine.h) — ClockToolsScreen drives
// these; the engine runs from tickCore() so it fires regardless of the screen. // these; the engine runs from tickCore() so it fires regardless of the screen.
void onAlarmChanged(); void onAlarmChanged();