feat(sim): long-press context menu + pixel-perfect real font rendering

Two prototype polish fixes ahead of the website embed work:

1. Holding Enter (the sim's main way into "the rest of the options") did
   nothing -- the JS bridge's sim_enqueue_key() went straight to
   enqueueKey(), bypassing UITask::handleLongPress() entirely, so
   KEY_CONTEXT_MENU could never be reached. Add injectSimKeyLongPress()/
   sim_enqueue_key_longpress(), which does route through the real
   handleLongPress() (same code a real MomentaryButton(pin, 1000, ...)
   reaches), and wire up press-and-hold (buttons + Enter/Space key) in both
   web harnesses with the same 1000ms threshold real hardware uses.

2. SimDisplayDriverCanvas::print() drew text with the browser's own system
   font (ctx.fillText, '8px monospace') instead of the real bitmap font a
   MeshCore-Solo board renders with OLED_MISC_FIXED_FONT=1 (see
   solo/heltec_v3/platformio.ini). Vendor the real Adafruit_GFX (unmodified,
   from the same PlatformIO registry package a real board build pulls) into
   variants/sim/thirdparty/gfx/, and render print() through the real,
   shared src/helpers/ui/MiscFixedRenderer.h + MiscFixedFont.h -- byte-
   identical glyphs to real hardware, not a look-alike.

Verified in a real Chromium (Playwright): short Enter -> "CLOCK TOOLS",
held Enter -> "CLOCK FIELDS" (gotoDashboardConfig(), proving
KEY_CONTEXT_MENU is really reached); font renders as hard square pixels,
inverse/selected-row text still punches correctly through a filled bar.
Full regression re-run clean: all 3 native envs, wasm companion_radio, and
the two-instance + repeater mesh demo (relay routing, DM delivery).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-09-03 10:06:44 +02:00
co-authored by Claude Sonnet 5
parent 288a7d856b
commit 725e3b715e
14 changed files with 3765 additions and 35 deletions
+37
View File
@@ -75,6 +75,20 @@ inline long random(long howsmall, long howbig) {
#ifndef PROGMEM
#define PROGMEM
#endif
// Real pgm_read_*() on a native host is just a plain dereference -- there's
// no separate flash address space to special-case. Needed once Adafruit_GFX
// + MiscFixedFont.h (variants/sim/thirdparty/gfx/, src/helpers/ui/) entered
// the sim build; nothing before that read PROGMEM data at all (see this
// file's own header comment).
#ifndef pgm_read_byte
#define pgm_read_byte(addr) (*(const uint8_t*)(addr))
#endif
#ifndef pgm_read_word
#define pgm_read_word(addr) (*(const uint16_t*)(addr))
#endif
#ifndef pgm_read_dword
#define pgm_read_dword(addr) (*(const uint32_t*)(addr))
#endif
#ifndef F
#define F(x) (x)
#endif
@@ -142,6 +156,29 @@ inline void yield() { }
// declares cleanly, exactly like on a real board.
class __FlashStringHelper;
// Adafruit_GFX.h declares a getTextBounds(const String&, ...) overload
// (variants/sim/thirdparty/gfx/) -- MeshCore's own app code never
// constructs or passes a real Arduino String anywhere (this file's own
// header comment), so this exists purely to satisfy that one declaration's
// compile, not to be a real String replacement.
#include <string>
class String {
std::string _s;
public:
String(const char* s = "") : _s(s ? s : "") {}
const char* c_str() const { return _s.c_str(); }
size_t length() const { return _s.length(); }
};
// Real Arduino cores define these; Adafruit_GFX.cpp's drawArc() uses
// radians(). Same DEG_TO_RAD/RAD_TO_DEG constants as the real macros.
#ifndef radians
#define radians(deg) ((deg) * 0.017453292519943295)
#endif
#ifndef degrees
#define degrees(rad) ((rad) * 57.29577951308232)
#endif
// --- Serial -------------------------------------------------------------
// Only ever used for Serial.begin() (main.cpp, ignored) and MyMesh.cpp's
// CLI-rescue debug command handler (Serial.print/println/printf as output,