Merge branch 'main' into fix/eink-button-irq-edge-capture

# Conflicts:
#	examples/companion_radio/ui-new/UITask.cpp
This commit is contained in:
MarekZegare4
2026-06-30 22:13:18 +02:00
35 changed files with 2290 additions and 720 deletions
+84 -18
View File
@@ -68,23 +68,29 @@ class UITask : public AbstractUITask {
unsigned long _analogue_pin_read_millis = millis();
#endif
UIScreen* splash;
UIScreen* home;
UIScreen* settings;
UIScreen* quick_msg;
UIScreen* tools_screen;
UIScreen* ringtone_edit;
UIScreen* bot_screen;
UIScreen* nearby_screen;
UIScreen* dashboard_config;
UIScreen* auto_advert_screen;
UIScreen* live_share_screen;
UIScreen* locator_screen;
UIScreen* trail_screen;
UIScreen* compass_screen;
UIScreen* diag_screen;
UIScreen* repeater_screen;
UIScreen* curr;
// Registering a new screen touches 4 sites: (1) the member below, (2) the
// `new XScreen()` in begin(), (3) the gotoXScreen() declaration further down,
// (4) its one-line definition in UITask.cpp. Sites 1/3/4 are compile-checked;
// only a forgotten (2) can slip through — the nullptr initialisers here turn
// that into an inert no-op (see UITask::setCurrScreen) rather than a crash.
UIScreen* splash = nullptr;
UIScreen* home = nullptr;
UIScreen* settings = nullptr;
UIScreen* quick_msg = nullptr;
UIScreen* tools_screen = nullptr;
UIScreen* ringtone_edit = nullptr;
UIScreen* bot_screen = nullptr;
UIScreen* nearby_screen = nullptr;
UIScreen* dashboard_config = nullptr;
UIScreen* auto_advert_screen = nullptr;
UIScreen* live_share_screen = nullptr;
UIScreen* locator_screen = nullptr;
UIScreen* trail_screen = nullptr;
UIScreen* compass_screen = nullptr;
UIScreen* diag_screen = nullptr;
UIScreen* repeater_screen = nullptr;
UIScreen* clock_tools = nullptr;
UIScreen* curr = nullptr;
CayenneLPP _dash_lpp;
TrailStore _trail;
WaypointStore _waypoints;
@@ -121,6 +127,25 @@ class UITask : public AbstractUITask {
void fireLocator(bool arrived);
void locatorProximityBeeper();
// Clock tools engine — owned here (not by ClockToolsScreen) so the one-shot
// alarm and the countdown timer fire every loop regardless of the current
// screen / display state. ClockToolsScreen is pure UI over this state. The
// alarm is scheduled as an ABSOLUTE wall instant, recomputed from the stored
// time-of-day, so it survives RTC re-syncs (mesh/app/GPS/CLI all jump the
// clock) — small corrections still fire on time, a jump over the target still
// fires (late). See evaluateAlarm(). Timer + ring are millis-based.
uint32_t _alarm_next_fire = 0; // unix; 0 = (re)compute lazily once time is valid
uint32_t _alarm_check_ms = 0; // throttle the wall-clock read to ~2 Hz
bool _timer_running = false;
uint32_t _timer_deadline_ms = 0;
bool _ringing = false;
uint32_t _ring_until_ms = 0;
char _ring_label[20] = {0};
uint32_t computeAlarmNextFire(uint32_t now_wall) const;
void evaluateAlarm(); // alarm scheduling + fire detection
void fireClockAlert(const char* label); // wake + alert + melody + start ring
void tickClockTools(); // driven from loop(): ring + timer + alarm
// Course-over-ground ring — a heading source independent of trail recording.
// Filled from the same periodic GPS poll regardless of _trail.isActive().
// Heading = bearing across the window (oldest→newest) once the cumulative
@@ -218,6 +243,22 @@ public:
// Unset the active target (locator_has_target = 0). Distinct from setTarget()
// because there's no "kind" for nothing — clearing is its own operation.
void clearTarget();
// One-shot: if the active target is exactly this waypoint, clear it and
// persist immediately (setTargetNow()'s save-on-the-spot policy) — called
// from waypoint deletion so the Locator can't keep pointing at a spot
// that no longer exists.
void clearTargetIfWaypoint(int32_t lat_1e6, int32_t lon_1e6);
// A contact was removed (companion app / CLI): drop any UI reference to its
// pubkey that would otherwise dangle — a pinned favourite slot, the Locator
// target if it was this contact, the Live Share target if it was this
// contact (auto-share turns off rather than guessing a new recipient), and
// any per-contact mute/melody override (those tables have only 16 shared
// slots, so an orphan isn't just stale — it can starve other contacts).
void onContactRemoved(const uint8_t* pub_key) override;
// A channel slot was cleared: turn off anything armed against it by index
// (the bot's channel, Live Share's channel target) and drop its per-channel
// melody bit, so a future channel re-added at the same slot starts clean.
void onChannelRemoved(uint8_t channel_idx) override;
// Resolve a person target (6-byte pubkey prefix) to a current position:
// prefers an active [LOC] live share, falls back to their last-advertised
// GPS fix. Returns false when neither is known. Optional live/ts report
@@ -235,6 +276,24 @@ public:
void gotoCompassScreen();
void gotoDiagnosticsScreen();
void gotoRepeaterScreen();
void gotoClockTools(); // Alarm / Timer / Stopwatch (from the home Clock page)
// Wake the display for an alarm/timer ring (force an immediate refresh).
void wakeForAlarm();
// Clear any active alert overlay early (alarm dismiss).
void clearAlert() { _alert_expiry = 0; }
// Clock tools engine API — ClockToolsScreen drives these; the engine itself
// runs in tickClockTools() from loop() so it fires regardless of the screen.
void onAlarmChanged() { _alarm_next_fire = 0; } // re-schedule after an alarm edit
void startTimer(uint32_t duration_ms) { _timer_running = true; _timer_deadline_ms = millis() + duration_ms; }
void stopTimer() { _timer_running = false; }
bool isTimerRunning() const { return _timer_running; }
uint32_t timerRemainingMs() const {
if (!_timer_running) return 0;
uint32_t now = millis();
return (now >= _timer_deadline_ms) ? 0 : (_timer_deadline_ms - now);
}
bool isRinging() const { return _ringing; }
void dismissRing() { stopMelody(); _ringing = false; clearAlert(); }
TrailStore& trail() { return _trail; }
WaypointStore& waypoints() { return _waypoints; }
LiveTrackStore& liveTrack() { return _livetrack; }
@@ -256,10 +315,11 @@ public:
void stopMelody();
bool isMelodyPlaying();
void showAlert(const char* text, int duration_millis);
void addChannelMsg(uint8_t channel_idx, const char* text) override;
void addChannelMsg(uint8_t channel_idx, const char* text, uint32_t timestamp = 0) override;
void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp = 0) override;
void onMsgAck(uint32_t ack_crc) override;
void onChannelRelayed(uint32_t seq) override;
void onRoomLoginResult(const uint8_t* pub_key, bool success, uint8_t permissions) override;
int getDMUnreadTotal() const;
int getMsgCount() const { return _msgcount; }
int getChannelUnreadCount() const;
@@ -333,6 +393,7 @@ public:
void cycleBuzzerMode(); // ON → OFF → Auto → ON
int getBuzzerMode(); // 0=ON, 1=OFF, 2=Auto
bool getGPSState();
bool hasGPS(); // true if this board exposes a toggleable GPS (distinct from GPS being off)
void toggleGPS();
void applyBrightness();
void setBrightnessLevel(uint8_t level);
@@ -343,6 +404,11 @@ public:
void applyPowerSave(); // hardware duty-cycle RX on/off from prefs
void applyApc(); // Adaptive Power Control on/off from prefs
void applyRadioParams(); // freq/bw/sf/cr from prefs (radio preset change)
// Save-on-exit helper for the screen `_dirty` pattern: persists NodePrefs once
// only if `dirty`, then clears the flag. Standardises the screens' exit paths
// (some used to leave the flag set, relying on onShow() to reset it) and keeps
// the "did we touch flash?" answer in one place. Returns whether it saved.
bool savePrefsIfDirty(bool& dirty);
void applyFont();
void applyRotation();
void applyFullRefreshInterval();