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https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-10-17 19:12:05 +00:00
refactor(ui-core): move position + course over ground into CourseEngine
COG ring sampling (every ~1 s from UiCore::loop), outlier rejection and currentCourse/currentLocation move from UITask to ui-core/CourseEngine.h. UITask keeps one-line wrappers; screens unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1647,7 +1647,7 @@ void UITask::begin(DisplayDriver* display, SensorManager* sensors, NodePrefs* no
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}
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_core = new UiCore(); // before any screen -- MessagesScreen binds to its history
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_core->begin(node_prefs);
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_core->begin(node_prefs, sensors);
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splash = new SplashScreen(this);
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home = new HomeScreen(this, &rtc_clock, sensors, node_prefs);
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syncLockToHome(); // booted locked (e.g. cover closed) → home starts on the LOCK page
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@@ -2974,16 +2974,6 @@ void UITask::loop() {
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_loc_share_was_enabled = false;
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}
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// Course-over-ground sampling — every ~1 s regardless of trail state, so the
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// heading is available to navigation even when not recording a trail.
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if ((int32_t)(millis() - _next_cog_sample_ms) >= 0) {
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_next_cog_sample_ms = millis() + 1000UL;
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LocationProvider* loc = _sensors ? _sensors->getLocationProvider() : nullptr;
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if (loc && loc->isValid()) {
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pushCogFix((int32_t)loc->getLatitude(), (int32_t)loc->getLongitude());
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}
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}
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// Locator — beep + alert when the device crosses into / out of the armed
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// geofence. Cheap; a few seconds of latency at the boundary is fine.
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if ((int32_t)(millis() - _next_locator_ms) >= 0) {
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@@ -3246,60 +3236,8 @@ void UITask::locatorProximityBeeper() {
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_locator_beep_next_ms = millis() + interval;
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}
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// Insert a GPS fix into the course-over-ground ring, rejecting gross outliers
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// (a jump implying an impossible speed) so one bad fix can't swing the heading.
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void UITask::pushCogFix(int32_t lat, int32_t lon) {
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static const uint32_t COG_MAX_GAP_MS = 15000; // GPS gap longer than this → window is stale
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uint32_t now = millis();
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if (_cog_count > 0) {
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const CogFix& prev = _cog[(_cog_head + _cog_count - 1) % COG_RING];
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uint32_t dt = now - prev.ms;
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if (dt > COG_MAX_GAP_MS) {
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// GPS was lost for a while: the old fixes are far in the past, so a
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// window spanning them would imply a bogus "teleport" heading. Restart
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// the ring from this fix (the last-good _cog_deg is kept for display).
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_cog_head = 0; _cog_count = 0;
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} else if (dt > 0) {
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float dist_m = geo::haversineKm(prev.lat, prev.lon, lat, lon) * 1000.0f;
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float speed = dist_m / (dt / 1000.0f); // m/s
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if (speed > 50.0f) return; // > 180 km/h between fixes → reject
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}
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}
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int pos;
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if (_cog_count < COG_RING) { pos = (_cog_head + _cog_count) % COG_RING; _cog_count++; }
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else { pos = _cog_head; _cog_head = (_cog_head + 1) % COG_RING; }
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_cog[pos].lat = lat; _cog[pos].lon = lon; _cog[pos].ms = now;
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}
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bool UITask::currentCourse(int& deg_out) const {
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static const float COG_MIN_MOVE_M = 6.0f; // window must span ≥ this to be a real heading
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if (_cog_count < 2) {
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if (_cog_deg >= 0) { deg_out = _cog_deg; return true; } // hold last good
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return false;
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}
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const CogFix& oldest = _cog[_cog_head];
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const CogFix& newest = _cog[(_cog_head + _cog_count - 1) % COG_RING];
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float span_m = geo::haversineKm(oldest.lat, oldest.lon, newest.lat, newest.lon) * 1000.0f;
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if (span_m < COG_MIN_MOVE_M) {
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if (_cog_deg >= 0) { deg_out = _cog_deg; return true; } // standing still → hold last
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return false;
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}
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// Cache as last-good (mutable-free: recompute is cheap, but keep _cog_deg fresh).
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const_cast<UITask*>(this)->_cog_deg =
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geo::bearingDeg(oldest.lat, oldest.lon, newest.lat, newest.lon);
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deg_out = _cog_deg;
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return true;
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}
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bool UITask::currentLocation(int32_t& lat, int32_t& lon) const {
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LocationProvider* loc = _sensors ? _sensors->getLocationProvider() : nullptr;
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if (loc && loc->isValid()) {
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lat = (int32_t)loc->getLatitude();
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lon = (int32_t)loc->getLongitude();
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return true;
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}
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return false;
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}
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bool UITask::currentCourse(int& deg_out) const { return _core->course.currentCourse(deg_out); }
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bool UITask::currentLocation(int32_t& lat, int32_t& lon) const { return _core->course.currentLocation(lat, lon); }
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// A peer broadcast its position via a [LOC] message (parsed in MyMesh). Record
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// it in the live-track table for the Nearby "Live" view / map. Gated on the
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