refactor(ui): upstream's UIColor palette in place of the DARK/LIGHT enum

- DisplayDriver takes ColorVal; each driver's .cpp defines the UIColor roles
  (window_bkg, primary_txt, ...) in its own values. ui-new draws in two:
  window_bkg and primary_txt. OLED and e-ink look as before (sim screens
  pixel-identical).
- E213, E290, LGFX, Null, ST7735, ST7789LCD, U8g2 taken whole from upstream
  (with them the rewritten ST7735 driver and the Heltec V4 R8 TFT display).
- SH1106, SSD1306, ST7789, EinkGfxDisplay and the sim drivers converted.
- ui-orig, ui-tiny, simple_* get upstream's colour roles; the repeater's UI
  taken from upstream (its power-off screen).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-10-15 14:42:04 +02:00
co-authored by Claude Opus 5.5
parent 83ba0161da
commit 8c20914689
69 changed files with 1062 additions and 530 deletions
+1 -1
View File
@@ -230,7 +230,7 @@ void setup() {
#endif
// Three dots mid-screen: no words, so no orientation (the settings aren't read yet).
const int dot = disp->width() >= 240 ? 6 : 3;
disp->setColor(DisplayDriver::LIGHT);
disp->setColor(UIColor::primary_txt);
for (int i = -1; i <= 1; i++)
disp->fillRect(disp->width() / 2 + i * 3 * dot - dot / 2, disp->height() / 2 - dot / 2, dot, dot);
disp->endFrame();