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https://github.com/MarekZegare4/MeshCore-Solo.git
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refactor(ui): upstream's UIColor palette in place of the DARK/LIGHT enum
- DisplayDriver takes ColorVal; each driver's .cpp defines the UIColor roles (window_bkg, primary_txt, ...) in its own values. ui-new draws in two: window_bkg and primary_txt. OLED and e-ink look as before (sim screens pixel-identical). - E213, E290, LGFX, Null, ST7735, ST7789LCD, U8g2 taken whole from upstream (with them the rewritten ST7735 driver and the Heltec V4 R8 TFT display). - SH1106, SSD1306, ST7789, EinkGfxDisplay and the sim drivers converted. - ui-orig, ui-tiny, simple_* get upstream's colour roles; the repeater's UI taken from upstream (its power-off screen). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -4,15 +4,18 @@
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#include <helpers/CommonCLI.h>
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class UITask {
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mesh::MainBoard* _board;
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DisplayDriver* _display;
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unsigned long _next_read, _next_refresh, _auto_off;
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int _prevBtnState;
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NodePrefs* _node_prefs;
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char _version_info[32];
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unsigned long _powering_off_at = 0;
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unsigned long _started_at = 0;
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void renderCurrScreen();
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public:
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UITask(DisplayDriver& display) : _display(&display) { _next_read = _next_refresh = 0; }
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UITask(mesh::MainBoard& board, DisplayDriver& display) : _board(&board), _display(&display) { _next_read = _next_refresh = 0; }
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void begin(NodePrefs* node_prefs, const char* build_date, const char* firmware_version);
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void loop();
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