feat(ui): pill unread badges, unified DM/CH headers, trimmed home carousel

UI-polish trio from CODE_REVIEW (biggest "feels finished" gain per line):

- Pill unread badges: new DisplayDriver::drawUnreadBadge()/unreadBadgeWidth()
  draw a filled capsule with the count knocked out (corners knocked back for a
  rounded look; inverts on a selected row). Replaces the bare right-aligned
  digits in MODE_SELECT, the contact/channel pickers and favourites tiles.
  No <stdio.h> in the header — fmtBadgeCount formats manually, clamps to 99+.
- Unified DM/CH history headers: DM_HIST and CHANNEL_HIST drew their titles by
  hand (drawTextCentered + fillRect at lh+1), a different height/separator than
  every other screen. Both now route through drawCenteredHeader().
- Trimmed default home carousel: new NodePrefs::HP_DEFAULT (Clock, Tools,
  Shutdown, Favourites, Map; Messages + Settings always visible = 7 pages).
  applyDefaults() seeds it instead of HP_ALL. Recent/Radio/BT/Advert/GPS/Sensors
  are opt-in via Settings > Home Pages. Existing users keep their saved mask —
  factory default only; no migration, no schema bump.

Both solo envs build green (OLED RAM 69.9%/Flash 62.8%; e-ink SUCCESS).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-07-07 01:12:51 +02:00
parent 58e07900db
commit 8e5b02f0a6
5 changed files with 61 additions and 44 deletions

View File

@@ -165,6 +165,45 @@ public:
}
}
// Format a small unread count into buf: "1".."99", then "99+". count >= 1.
// No stdio — DisplayDriver.h only pulls stdint/string.
static void fmtBadgeCount(char* buf, int count) {
if (count > 99) { buf[0]='9'; buf[1]='9'; buf[2]='+'; buf[3]=0; }
else if (count >= 10) { buf[0]=(char)('0'+count/10); buf[1]=(char)('0'+count%10); buf[2]=0; }
else { buf[0]=(char)('0'+count); buf[1]=0; }
}
// Pixel width the pill from drawUnreadBadge(count) occupies — for reserving
// the name column before it. Mirrors the pill's horizontal padding.
int unreadBadgeWidth(int count) {
char buf[5]; fmtBadgeCount(buf, count);
return getTextWidth(buf) + (sepH() + 1) * 2;
}
// Right-aligned unread-count "pill": a filled capsule ending at right_x,
// aligned to a text row of height getLineHeight() at y, with the count
// knocked out. On a selected/inverted row pass sel=true so the pill inverts
// too (paper capsule + ink digits) and stays visible. The four corners are
// knocked back to the surrounding colour for a rounded-capsule look.
// Restores ink to LIGHT. Returns the pill width.
int drawUnreadBadge(int right_x, int y, int count, bool sel) {
char buf[5]; fmtBadgeCount(buf, count);
int pw = getTextWidth(buf) + (sepH() + 1) * 2;
int ph = getLineHeight();
int px = right_x - pw;
Color body = sel ? DARK : LIGHT;
Color ink = sel ? LIGHT : DARK;
setColor(body);
fillRect(px, y, pw, ph);
setColor(ink);
fillRect(px, y, 1, 1);
fillRect(px + pw - 1, y, 1, 1);
fillRect(px, y + ph - 1, 1, 1);
fillRect(px + pw - 1, y + ph - 1, 1, 1);
setCursor(px + sepH() + 1, y);
print(buf);
setColor(LIGHT);
return pw;
}
// Inverted title bar: light background, dark ellipsized label, then the
// standard separator line. The label is UTF-8 translated by
// drawTextEllipsized. Leaves ink colour LIGHT for following content.