fix: correct dual serial interface — routing, UI state, debug logging

- isConnected() returns true always (USB always available, mesh can send)
- isBLEConnected() added to BaseSerialInterface for BLE-specific UI/buzzer state
- MyMesh uses isBLEConnected() to update UITask connection indicator
- Disable BLE_DEBUG_LOGGING in dual build (would corrupt USB stream)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-05-20 18:24:55 +02:00
parent 1787752e82
commit 9427fa1999
4 changed files with 10 additions and 3 deletions

View File

@@ -14,6 +14,10 @@ public:
virtual bool isEnabled() const = 0;
virtual bool isConnected() const = 0;
// Returns true when a BLE companion app is connected. Default delegates to
// isConnected(); override in dual-interface wrappers that always report
// isConnected()=true but still need to distinguish BLE from USB state.
virtual bool isBLEConnected() const { return isConnected(); }
virtual bool isWriteBusy() const = 0;
virtual size_t writeFrame(const uint8_t src[], size_t len) = 0;