feat(sim): two-device messaging + repeater relay over a JS ether

Ports examples/simple_repeater to variants/sim/ (new sim_simple_repeater
native env + build_wasm_repeater.sh) and adds a JS "ether"
(variants/sim/web/mesh.html) that bridges two real companion_radio WASM
instances through a real simple_repeater instance in a strict A<->R<->B
topology (no direct A-B link), proving genuine relay routing rather than
a shortcut.

Also fixes multi-instance issues Phase 2's single-instance design never
surfaced: SimDisplayDriver's canvas context/id caching was keyed on a
single global instead of per-instance, and both wasm builds were missing
_malloc/_free/HEAPU8 runtime exports needed for the ether to poke bytes
into an instance's memory.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-09-03 09:14:15 +02:00
co-authored by Claude Sonnet 5
parent 8f4c92a217
commit 9cfb58a60b
18 changed files with 1199 additions and 54 deletions
+4
View File
@@ -1022,6 +1022,8 @@ bool MyMesh::formatFileSystem() {
return LittleFS.format();
#elif defined(ESP32)
return SPIFFS.format();
#elif defined(SIM_PLATFORM)
return _fs->format();
#else
#error "need to implement file system erase"
return false;
@@ -1181,6 +1183,8 @@ void MyMesh::saveIdentity(const mesh::LocalIdentity &new_id) {
IdentityStore store(*_fs, "/identity");
#elif defined(RP2040_PLATFORM)
IdentityStore store(*_fs, "/identity");
#elif defined(SIM_PLATFORM)
IdentityStore store(*_fs, "/identity");
#else
#error "need to define saveIdentity()"
#endif