refactor(ui): shared drawList + header + key-decode helpers

- drawList(): scrollable list skeleton (visible window, keep-sel-in-view,
  scroll-column reserve, per-row callback, indicator). Migrate Tools, Bot,
  Nearby, Waypoints list and the three QuickMsg lists onto it; centralises the
  scroll-clamp/reserve/indicator that each had open-coded (and inconsistently).
- drawCenteredHeader(): centred title + separator, replacing the duplicated
  two-liner across ~10 screens (incl. QuickMsg, which used width()/2 spacing and
  was missed before); unifies the separator at headerH()-sepH().
- keyIsPrev()/keyIsNext() in UIScreen.h for the LEFT||PREV / RIGHT||NEXT idiom;
  applied to 6 screens, behaviour-preserving. Cancel/context-menu stay
  per-screen (they mean different things on different screens).
- rotLabel() dedups the 0/90/180/270 array in Settings.
- Unify selection-row height to lineStep()-1 (Tools/Bot matched the rest).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-06-15 21:23:00 +02:00
co-authored by Claude Opus 4.8
parent 98af868e68
commit 9da730e3b6
13 changed files with 89 additions and 123 deletions
@@ -76,8 +76,7 @@ public:
: "TRAIL";
char title[20];
snprintf(title, sizeof(title), "%s %d/%d", base, (int)_view + 1, (int)V_COUNT);
display.drawTextCentered(display.width() / 2, 0, title);
display.fillRect(0, display.headerH() - 1, display.width(), display.sepH());
display.drawCenteredHeader(title);
if (_view == V_MAP) renderMap(display);
else if (_view == V_LIST) renderList(display);