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https://github.com/MarekZegare4/MeshCore-Solo.git
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feat: runtime font switcher — Default vs Lemon in Settings > Display
- Add Lemon font (LemonFont.h, LemonIcons.h) to the standard build alongside the Adafruit built-in font; ~101 KB added to flash - SH1106Display: add _use_lemon flag + setLemonFont(bool) to switch at runtime; print() and getTextWidth() use Lemon path when active; translateUTF8ToBlocks() passes UTF-8 through unchanged (Lemon supports full Unicode U+0020-U+04FF) vs transliterating for the default font - DisplayDriver: add getCharWidth()/getLineHeight() virtuals (defaults 6/8); SH1106Display returns 5/9 for Lemon, 6/8 for default; add setLemonFont() no-op virtual; fix orphaned UTF-8 leading byte in drawTextEllipsized - FullscreenMsgView: replace fixed-char-count word-wrap with pixel-accurate wrap using display.getTextWidth(); use getLineHeight() for spacing so Lemon (9 px) and default (8 px) both render correctly - NodePrefs: add use_lemon_font field (0=default, 1=Lemon) - SettingsScreen: add "Font" item in Display section (Default / Lemon), calls UITask::applyFont() on change - UITask: add applyFont() that calls display->setLemonFont(use_lemon_font); called at startup (begin()) and when the setting changes Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Sonnet 4.6
parent
72c07df8b3
commit
a115916d8f
@@ -816,6 +816,7 @@ void UITask::begin(DisplayDriver* display, SensorManager* sensors, NodePrefs* no
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setCurrScreen(splash);
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applyBrightness();
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applyFont();
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}
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void UITask::gotoSettingsScreen() {
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@@ -1557,6 +1558,12 @@ void UITask::applyBrightness() {
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}
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}
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void UITask::applyFont() {
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if (_display != NULL && _node_prefs != NULL) {
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_display->setLemonFont(_node_prefs->use_lemon_font != 0);
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}
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}
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void UITask::setBrightnessLevel(uint8_t level) {
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if (_node_prefs == NULL) return;
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if (level > 4) level = 4;
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