feat(ui-lvgl): settings kit, choice picker, reorganised Settings

group() / settingRow / listRow / actionRow / choiceRow / groupNote: one card
per section, hairlines between rows, hints that wrap. Dropdowns replaced by
a centred picker list. Settings regrouped (Device, Connections, Map & data,
System); Display & power split into Display, Power and Time on L2 only
(the shared schema is unchanged), Keyboard and About get their own pages.
Radio and Repeater share one LoRa parameter block.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-09-27 01:17:48 +02:00
co-authored by Claude Opus 5.5
parent e502a491f4
commit a40a87d02c
16 changed files with 687 additions and 414 deletions
@@ -39,11 +39,7 @@ static void clearForm() {
static void onChanAction(lv_event_t* e) { s_ui->channelAction((uint8_t)(uintptr_t)lv_event_get_user_data(e)); }
static void onChanDropdown(lv_event_t* e) {
s_ui->channelSet((uint8_t)(uintptr_t)lv_event_get_user_data(e),
(int)lv_dropdown_get_selected((lv_obj_t*)lv_event_get_target(e)));
}
static void onChanSegment(lv_event_t* e) { // user data: C_NOTIF / C_MELODY
s_ui->channelSet((uint8_t)(uintptr_t)lv_event_get_user_data(e),
(int)lv_buttonmatrix_get_selected_button((lv_obj_t*)lv_event_get_target(e)));
choiceSelected((lv_obj_t*)lv_event_get_target(e)));
}
static void onChanRowHold(lv_event_t* e) {
lv_indev_wait_release(lv_indev_active()); // the hold isn't also a tap that opens the channel
@@ -79,22 +75,18 @@ void UITask::channelMenu(int idx) {
snprintf(title, sizeof(title), "%s", ch.name); // as named: "#" marks a hashtag channel
lv_obj_t* panel = navPopupPanel(title, false);
// Notifications: three segments in the row (a dropdown's list ran off the
// bottom of the screen from a popup this low).
static const char* NOTIF[] = { "Default", "Muted", "Always", "" };
static const char* MELODY[] = { "Default", "Melody 1", "Melody 2", "" };
lv_obj_t* row = settingRow(panel, "Alerts", NULL);
radioview::rowSegmented(row, NOTIF, chanctl::notif(_prefs, idx), 200, onChanSegment, C_NOTIF);
row = settingRow(panel, "Sound", NULL);
radioview::rowSegmented(row, MELODY, chanctl::melody(_prefs, idx), 200, onChanSegment, C_MELODY);
lv_obj_t* g = group(panel, nullptr);
choiceRow(g, "Alerts", nullptr, "Default\nMuted\nAlways", chanctl::notif(_prefs, idx), onChanDropdown,
(void*)(uintptr_t)C_NOTIF);
choiceRow(g, "Sound", nullptr, "Default\nMelody 1\nMelody 2", chanctl::melody(_prefs, idx), onChanDropdown,
(void*)(uintptr_t)C_MELODY);
const ScopeList& sl = the_mesh.scopeList();
if (sl.count > 0) { // only once regions are set up (Settings in the app)
row = settingRow(panel, "Scope", "Region it's sent in");
int o = 0;
for (uint8_t i = 0; i <= sl.count && o < (int)sizeof(s_scope_opts) - 24; i++)
o += snprintf(s_scope_opts + o, sizeof(s_scope_opts) - o, "%s%s", i ? "\n" : "", sl.name(i));
lv_obj_t* dd = radioview::rowDropdown(row, s_scope_opts, chanctl::scope(_prefs, idx), 112, onChanDropdown, C_SCOPE);
lv_obj_set_style_max_height(lv_dropdown_get_list(dd), 100, 0); // stays on screen; scrolls if long
choiceRow(g, "Scope", "Region it's sent in", s_scope_opts, chanctl::scope(_prefs, idx), onChanDropdown,
(void*)(uintptr_t)C_SCOPE);
}
lv_obj_t* acts = lv_obj_create(panel);