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https://github.com/MarekZegare4/MeshCore-Solo.git
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refactor(prefs): centralise home-page bit numbering in NodePrefs::HomePageBit
pageBit/bitToPage in HomeScreen and homePageBitIndex in SettingsScreen each spelled out the bit assignment with magic numbers 0..10. Lift the numbering into a NodePrefs::HomePageBit enum (HPB_CLOCK … HPB_QUICK_MSG, HPB_COUNT) and route every reference through it: mapping functions, the HP_* bitmasks, the homePageLabel table sizing, loop bounds over page_order, the bounds check on page_order[0], the "always-visible" discriminator for SETTINGS/QUICK_MSG. Per-class enums (HomeScreen::HomePage, SettingsScreen::SettingItem) stay — they index different concerns (navigation page vs. settings row). The mapping functions still exist, but now reference a single source of truth for the bit values. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Sonnet 4.6
parent
900f2d59e9
commit
a4b4362b1b
@@ -148,47 +148,41 @@ class HomeScreen : public UIScreen {
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AdvertPath recent[UI_RECENT_LIST_SIZE];
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int pageBit(int page) const {
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if (page == CLOCK) return 0;
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if (page == RECENT) return 1;
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if (page == RADIO) return 2;
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if (page == BLUETOOTH) return 3;
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if (page == ADVERT) return 4;
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if (page == CLOCK) return NodePrefs::HPB_CLOCK;
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if (page == RECENT) return NodePrefs::HPB_RECENT;
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if (page == RADIO) return NodePrefs::HPB_RADIO;
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if (page == BLUETOOTH) return NodePrefs::HPB_BLUETOOTH;
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if (page == ADVERT) return NodePrefs::HPB_ADVERT;
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#if ENV_INCLUDE_GPS == 1
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if (page == GPS) return 5;
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if (page == GPS) return NodePrefs::HPB_GPS;
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#endif
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#if UI_SENSORS_PAGE == 1
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if (page == SENSORS) return 6;
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if (page == SENSORS) return NodePrefs::HPB_SENSORS;
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#endif
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if (page == TOOLS) return 7;
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if (page == SHUTDOWN) return 8;
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return -1; // SETTINGS, QUICK_MSG always visible
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if (page == TOOLS) return NodePrefs::HPB_TOOLS;
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if (page == SHUTDOWN) return NodePrefs::HPB_SHUTDOWN;
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return -1; // SETTINGS, QUICK_MSG always visible (no mask bit)
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}
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// Maps page_order bit-index (0-10) back to the HomePage enum value for this build.
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// Maps page_order bit-index back to the HomePage enum value for this build.
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// Returns -1 if the page is not compiled in.
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int bitToPage(int bit) const {
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switch (bit) {
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case 0: return CLOCK;
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case 1: return RECENT;
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case 2: return RADIO;
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case 3: return BLUETOOTH;
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case 4: return ADVERT;
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case 5:
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case NodePrefs::HPB_CLOCK: return CLOCK;
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case NodePrefs::HPB_RECENT: return RECENT;
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case NodePrefs::HPB_RADIO: return RADIO;
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case NodePrefs::HPB_BLUETOOTH: return BLUETOOTH;
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case NodePrefs::HPB_ADVERT: return ADVERT;
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#if ENV_INCLUDE_GPS == 1
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return GPS;
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#else
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return -1;
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case NodePrefs::HPB_GPS: return GPS;
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#endif
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case 6:
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#if UI_SENSORS_PAGE == 1
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return SENSORS;
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#else
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return -1;
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case NodePrefs::HPB_SENSORS: return SENSORS;
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#endif
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case 7: return TOOLS;
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case 8: return SHUTDOWN;
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case 9: return SETTINGS;
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case 10: return QUICK_MSG;
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case NodePrefs::HPB_TOOLS: return TOOLS;
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case NodePrefs::HPB_SHUTDOWN: return SHUTDOWN;
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case NodePrefs::HPB_SETTINGS: return SETTINGS;
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case NodePrefs::HPB_QUICK_MSG: return QUICK_MSG;
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default: return -1;
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}
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}
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@@ -206,9 +200,9 @@ class HomeScreen : public UIScreen {
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int n = 0;
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bool custom = _node_prefs && _node_prefs->page_order_set == NodePrefs::PAGE_ORDER_MAGIC;
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if (custom) {
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for (int i = 0; i < 11; i++) {
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for (int i = 0; i < NodePrefs::HPB_COUNT; i++) {
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uint8_t v = _node_prefs->page_order[i];
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if (v < 1 || v > 11) break;
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if (v < 1 || v > NodePrefs::HPB_COUNT) break;
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int pg = bitToPage(v - 1);
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if (pg >= 0 && pg < (int)Count && isPageVisible(pg)) out[n++] = pg;
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}
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