mirror of
https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-07-26 14:58:12 +00:00
feat(ui): DM auto-resend + incoming dedup + channel relay ring
DM auto-resend (delivery status follow-up): - New pref dm_resend_count (0-5, default 2), Settings › Messages › Resend. Schema sentinel 0xC0DE0009 → 0xC0DE000A; old files clamp to the default. - When a pending on-device DM passes its ACK deadline, tickDmResends() (driven from UITask::loop, so it runs in the background regardless of the active screen) re-sends with the next attempt# reusing the original timestamp, refreshing ack_tag/deadline, until resends run out → then ✗. - dmEffectiveStatus keeps the entry pending while resends remain. Incoming DM dedup: - A retry reuses the sender timestamp + text but has a fresh packet hash, so the mesh dup-filter passes it. addDMMsg now takes sender_timestamp and drops copies matching prefix+timestamp+text. sender_timestamp plumbed from MyMesh::queueMessage through AbstractUITask/UITask. Channel relay ring: - Replace the single-slot relayed-into-mesh tracker with a 4-slot ring so a quick burst of channel sends are each matched to their repeater echo. Receive-path hashing still gated (now on _relay_active) so the hot flood path is untouched when idle. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -62,6 +62,6 @@ public:
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virtual void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount, uint8_t contact_type = 0, const uint8_t* pub_key = nullptr) = 0;
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virtual void notify(UIEventType t = UIEventType::none) = 0;
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virtual void addChannelMsg(uint8_t channel_idx, const char* text) {}
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virtual void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text) {}
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virtual void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp = 0) {}
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virtual void loop() = 0;
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};
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@@ -324,6 +324,7 @@ void DataStore::loadPrefsInt(const char *filename, NodePrefs& _prefs, double& no
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rd(&_prefs.advert_sound_scope, sizeof(_prefs.advert_sound_scope));
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rd(&_prefs.rx_powersave, sizeof(_prefs.rx_powersave));
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rd(&_prefs.tx_apc, sizeof(_prefs.tx_apc));
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rd(&_prefs.dm_resend_count, sizeof(_prefs.dm_resend_count));
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// These fields were appended over successive schema bumps; an older file
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// can leave stray bytes here, so clamp out-of-range values back to defaults.
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// Values for notif_melody_ad: 0=built-in, 1=melody1, 2=melody2, 3=none.
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@@ -333,6 +334,9 @@ void DataStore::loadPrefsInt(const char *filename, NodePrefs& _prefs, double& no
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if (_prefs.advert_sound_scope > 1) _prefs.advert_sound_scope = ADVERT_SOUND_SCOPE_ALL;
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if (_prefs.rx_powersave > 1) _prefs.rx_powersave = 0;
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if (_prefs.tx_apc > 1) _prefs.tx_apc = 0;
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// An old (0xC0DE0009) file leaves the low byte of its sentinel here (0x09),
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// which is out of range — fall back to the default of 2 resends.
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if (_prefs.dm_resend_count > 5) _prefs.dm_resend_count = 2;
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// Schema sentinel: bumped on layout changes. Mismatch means an older file
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// (or a different schema); rd() already zero-inits any fields not present,
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@@ -456,6 +460,7 @@ void DataStore::savePrefs(const NodePrefs& _prefs, double node_lat, double node_
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file.write((uint8_t *)&_prefs.advert_sound_scope, sizeof(_prefs.advert_sound_scope));
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file.write((uint8_t *)&_prefs.rx_powersave, sizeof(_prefs.rx_powersave));
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file.write((uint8_t *)&_prefs.tx_apc, sizeof(_prefs.tx_apc));
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file.write((uint8_t *)&_prefs.dm_resend_count, sizeof(_prefs.dm_resend_count));
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// Tail sentinel — must be last. See NodePrefs::SCHEMA_SENTINEL.
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uint32_t sentinel = NodePrefs::SCHEMA_SENTINEL;
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@@ -481,7 +481,7 @@ void MyMesh::queueMessage(const ContactInfo &from, uint8_t txt_type, mesh::Packe
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_ui->newMsg(path_len, from.name, text, offline_queue_len, from.type, from.id.pub_key);
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_ui->notify(UIEventType::contactMessage);
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if (from.type == ADV_TYPE_CHAT)
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_ui->addDMMsg(from.id.pub_key, false, text);
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_ui->addDMMsg(from.id.pub_key, false, text, sender_timestamp);
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}
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#endif
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}
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@@ -500,13 +500,20 @@ bool MyMesh::filterRecvFloodPacket(mesh::Packet* packet) {
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}
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}
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// UI relayed-into-mesh marker: same heard-echo idea, runs regardless of APC.
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// Gated on _relay_pending so the hash is only computed inside the send window.
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if (_relay_pending && packet->payload_len == _relay_len) {
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// Gated on _relay_active so the hash is only computed while a send is pending.
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if (_relay_active > 0) {
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uint8_t h[MAX_HASH_SIZE];
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packet->calculatePacketHash(h);
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if (memcmp(h, _relay_hash, MAX_HASH_SIZE) == 0) {
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_relay_pending = false;
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if (_ui) _ui->onChannelRelayed(_relay_seq);
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bool hashed = false;
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for (int i = 0; i < RELAY_RING; i++) {
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RelaySlot& s = _relay[i];
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if (!s.pending || s.len != packet->payload_len) continue;
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if (!hashed) { packet->calculatePacketHash(h); hashed = true; }
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if (memcmp(h, s.hash, MAX_HASH_SIZE) == 0) {
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s.pending = false;
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_relay_active--;
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if (_ui) _ui->onChannelRelayed(s.seq);
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break;
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}
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}
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}
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// REVISIT: try to determine which Region (from transport_codes[1]) that Sender is indicating for replies/responses
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@@ -1167,12 +1174,16 @@ void MyMesh::apcTrackFloodSend(const mesh::Packet* pkt) {
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// A repeater rebroadcast heard within the window = relayed; no echo = simply not
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// shown as relayed (NOT a failure — direct/0-hop neighbours never echo).
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void MyMesh::trackRelaySend(const mesh::Packet* pkt) {
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pkt->calculatePacketHash(_relay_hash);
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_relay_len = pkt->payload_len;
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_relay_deadline = futureMillis(APC_FLOOD_ECHO_WINDOW_MS);
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RelaySlot& s = _relay[_relay_head];
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if (!s.pending) _relay_active++; // overwriting an empty slot adds one pending
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pkt->calculatePacketHash(s.hash);
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s.len = pkt->payload_len;
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s.deadline = futureMillis(APC_FLOOD_ECHO_WINDOW_MS);
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_relay_seq = (_relay_seq == 0xFFFFFFFFu) ? 1 : _relay_seq + 1; // never 0 (0 = "no relay")
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s.seq = _relay_seq;
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s.pending = true;
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_last_relay_seq = _relay_seq;
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_relay_pending = true;
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_relay_head = (_relay_head + 1) % RELAY_RING;
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}
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void MyMesh::onSendTimeout() {
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@@ -1199,7 +1210,9 @@ MyMesh::MyMesh(mesh::Radio &radio, mesh::RNG &rng, mesh::RTCClock &rtc, SimpleMe
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_serial(NULL), telemetry(MAX_PACKET_PAYLOAD - 4), _store(&store), _ui(ui) {
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_iter_started = false;
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_cli_rescue = false;
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_relay_pending = false;
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for (int i = 0; i < RELAY_RING; i++) _relay[i].pending = false;
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_relay_head = 0;
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_relay_active = 0;
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_relay_seq = 0;
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_last_relay_seq = 0;
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offline_queue_len = 0;
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@@ -1250,6 +1263,7 @@ MyMesh::MyMesh(mesh::Radio &radio, mesh::RNG &rng, mesh::RTCClock &rtc, SimpleMe
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_prefs.bot_reply_dm[0] = '\0';
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_prefs.bot_reply_ch[0] = '\0';
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_prefs.dm_show_all = 1; // show all contacts by default
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_prefs.dm_resend_count = 2; // auto-resend on-device DMs twice by default
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memset(_prefs.dm_notif, 0, sizeof(_prefs.dm_notif));
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_prefs.auto_off_secs = 15; // 15 seconds auto-off by default
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_prefs.clock_hide_seconds = Features::CLOCK_HIDE_SECONDS_DEFAULT ? 1 : 0;
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@@ -2682,10 +2696,15 @@ void MyMesh::loop() {
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_apc_flood_pending = false;
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if (_prefs.tx_apc) apcOnFailure();
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}
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// UI relay window expired with no echo — just drop it (no echo is not a
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// UI relay windows expired with no echo — just drop them (no echo is not a
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// failure for channels; the marker simply stays "sent").
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if (_relay_pending && millisHasNowPassed(_relay_deadline)) {
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_relay_pending = false;
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if (_relay_active > 0) {
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for (int i = 0; i < RELAY_RING; i++) {
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if (_relay[i].pending && millisHasNowPassed(_relay[i].deadline)) {
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_relay[i].pending = false;
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_relay_active--;
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}
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}
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}
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if (_cli_rescue) {
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@@ -297,15 +297,23 @@ private:
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uint16_t _apc_flood_len; // its payload length — cheap pre-filter before hashing
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uint32_t _apc_flood_deadline; // echo-wait deadline for that send
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bool _apc_flood_pending; // a tracked flood send is awaiting its echo
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// UI "relayed into mesh" tracker for channel sends — independent of APC, single
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// slot (only the latest channel send is tracked). Hashing on receive only runs
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// while a send is pending, so the hot flood-recv path is untouched otherwise.
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uint8_t _relay_hash[MAX_HASH_SIZE];
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uint16_t _relay_len;
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uint32_t _relay_deadline;
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uint32_t _relay_seq; // monotonic id of the pending tracked send
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uint32_t _last_relay_seq; // seq of the most recent tracked send (for the UI to record)
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bool _relay_pending;
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// UI "relayed into mesh" tracker for channel sends — independent of APC. A small
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// ring so a quick burst of channel sends are each tracked (not just the latest).
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// Hashing on receive only runs while at least one slot is pending, so the hot
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// flood-recv path is untouched otherwise.
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static const int RELAY_RING = 4;
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struct RelaySlot {
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uint8_t hash[MAX_HASH_SIZE];
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uint16_t len;
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uint32_t deadline;
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uint32_t seq;
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bool pending;
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};
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RelaySlot _relay[RELAY_RING];
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int _relay_head; // next ring slot to overwrite
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int _relay_active; // number of slots currently pending (cheap gate)
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uint32_t _relay_seq; // monotonic id counter for tracked sends
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uint32_t _last_relay_seq; // seq of the most recent tracked send (for the UI to record)
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bool send_unscoped; // force un-scoped flood (instead of using send_scope)
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char cli_command[80];
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uint8_t app_target_ver;
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@@ -131,11 +131,16 @@ struct NodePrefs { // persisted to file
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// below the ceiling, so disabling restores the user's configured power.
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uint8_t tx_apc;
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// Auto-resend for on-device DMs: number of extra send attempts (0..5) made when
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// no end-to-end ACK arrives before the deadline, before the delivery marker
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// shows ✗. 0 = no auto-resend (single attempt). Default 2.
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uint8_t dm_resend_count;
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// Tail sentinel written at the end of /new_prefs. Bump the low byte when
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// adding/removing/reordering fields in DataStore::savePrefs/loadPrefsInt so
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// older saves are detected on load and skipped (zero-init defaults kept).
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// High 24 bits identify the file format; low byte is the schema revision.
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static const uint32_t SCHEMA_SENTINEL = 0xC0DE0009;
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static const uint32_t SCHEMA_SENTINEL = 0xC0DE000A;
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// Bit-index for each home page. Used by page_order (entries store bit+1) and
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// by home_pages_mask. Single source of truth — both HomeScreen::pageBit/bitToPage
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@@ -28,9 +28,11 @@ class QuickMsgScreen : public UIScreen {
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int _sel_channel_idx;
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bool _sending_to_channel;
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// Carries the just-sent DM's ACK tag + deadline from sendText() to afterSend().
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// Carries the just-sent DM's ACK tag + deadline + send timestamp from
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// sendText() to afterSend().
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uint32_t _last_ack_tag = 0;
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uint32_t _last_ack_deadline_ms = 0;
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uint32_t _last_send_ts = 0;
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// MSG_PICK (shared)
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int _msg_sel, _msg_scroll;
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@@ -113,6 +115,12 @@ class QuickMsgScreen : public UIScreen {
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uint8_t ack_status; // AckState; meaningful only when outgoing
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uint32_t ack_tag; // expected_ack CRC to match against onMsgAck()
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uint32_t ack_deadline_ms; // millis() by which a pending ACK must arrive
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// Sender-perspective message timestamp: the send timestamp for outgoing
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// (reused verbatim on resend so the recipient treats it as a retry), or the
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// sender_timestamp for incoming (used to dedup retried copies). 0 = unknown.
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uint32_t msg_ts;
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uint8_t attempt; // last attempt number sent (outgoing); next resend = attempt+1
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uint8_t resends_left; // remaining auto-resends before the marker shows ✗
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};
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static const int DM_HIST_MAX = 64;
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DmHistEntry _dm_hist[DM_HIST_MAX];
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@@ -304,8 +312,11 @@ class QuickMsgScreen : public UIScreen {
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// ack_tag != 0 marks an outgoing DM as awaiting an end-to-end ACK by
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// ack_deadline_ms; 0 means "sent, no confirmation possible" (no path / incoming).
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// msg_ts = sender-perspective timestamp (send ts for outgoing / sender_timestamp
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// for incoming); resends = remaining auto-resends for an outgoing pending DM.
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void storeDMMsg(const uint8_t* pub_key, bool outgoing, const char* text,
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uint32_t ack_tag = 0, uint32_t ack_deadline_ms = 0) {
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uint32_t ack_tag = 0, uint32_t ack_deadline_ms = 0,
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uint32_t msg_ts = 0, uint8_t resends = 0) {
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int pos;
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if (_dm_hist_count < DM_HIST_MAX) {
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pos = (_dm_hist_head + _dm_hist_count) % DM_HIST_MAX;
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@@ -322,12 +333,18 @@ class QuickMsgScreen : public UIScreen {
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_dm_hist[pos].ack_status = (outgoing && ack_tag) ? ACK_PENDING : ACK_NONE;
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_dm_hist[pos].ack_tag = ack_tag;
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_dm_hist[pos].ack_deadline_ms = ack_deadline_ms;
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_dm_hist[pos].msg_ts = msg_ts;
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_dm_hist[pos].attempt = 0;
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_dm_hist[pos].resends_left = (outgoing && ack_tag) ? resends : 0;
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}
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// Effective status for display: a pending ACK past its deadline reads as
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// failed (no separate timer needed — evaluated lazily at render time).
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// Effective status for display. A pending ACK only reads as failed once its
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// deadline has passed AND no auto-resends remain — while resends_left > 0 the
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// entry stays pending (tickDmResends() retries / finalises it). Safety net for
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// when the tick hasn't run yet; the tick is the authority that writes ACK_FAIL.
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AckState dmEffectiveStatus(const DmHistEntry& e) const {
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if (e.ack_status == ACK_PENDING && (int32_t)(millis() - e.ack_deadline_ms) >= 0)
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if (e.ack_status == ACK_PENDING && e.resends_left == 0 &&
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(int32_t)(millis() - e.ack_deadline_ms) >= 0)
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return ACK_FAIL;
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return (AckState)e.ack_status;
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}
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@@ -374,7 +391,10 @@ class QuickMsgScreen : public UIScreen {
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_viewing_max_seen = 0;
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_task->showAlert("Sent!", 600);
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} else if (ok) {
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storeDMMsg(_sel_contact.id.pub_key, true, msg, _last_ack_tag, _last_ack_deadline_ms);
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NodePrefs* np = _task->getNodePrefs();
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uint8_t resends = np ? np->dm_resend_count : 0;
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storeDMMsg(_sel_contact.id.pub_key, true, msg, _last_ack_tag,
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_last_ack_deadline_ms, _last_send_ts, resends);
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_dm_hist_sel = 0;
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_dm_hist_scroll = 0;
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_phase = DM_HIST;
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@@ -388,16 +408,19 @@ class QuickMsgScreen : public UIScreen {
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bool sendText(const char* msg) {
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_last_ack_tag = 0;
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_last_ack_deadline_ms = 0;
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_last_send_ts = 0;
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if (_sending_to_channel) {
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ChannelDetails ch;
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if (!the_mesh.getChannel(_sel_channel_idx, ch)) return false;
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return the_mesh.sendGroupMessage(rtc_clock.getCurrentTime(), ch.channel,
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the_mesh.getNodeName(), msg, strlen(msg));
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} else {
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uint32_t send_ts = rtc_clock.getCurrentTime();
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uint32_t expected_ack = 0, est_timeout = 0;
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bool ok = the_mesh.sendMessage(_sel_contact, rtc_clock.getCurrentTime(), 0,
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bool ok = the_mesh.sendMessage(_sel_contact, send_ts, 0,
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msg, expected_ack, est_timeout) > 0;
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if (ok && expected_ack) {
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_last_send_ts = send_ts;
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_last_ack_tag = expected_ack;
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// Generous margin over the base estimate so a slow multi-hop ACK isn't
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// prematurely shown as failed.
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@@ -627,8 +650,20 @@ public:
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}
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}
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void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text) {
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storeDMMsg(pub_key, outgoing, text);
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void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text,
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uint32_t sender_timestamp = 0) {
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// Drop retried copies of an incoming DM: a resend reuses the sender's
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// timestamp and text but carries a fresh packet hash, so the mesh dup-filter
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// lets it through. Match on prefix + sender_timestamp + text to suppress it.
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if (!outgoing && sender_timestamp != 0) {
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for (int i = 0; i < _dm_hist_count; i++) {
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const DmHistEntry& e = _dm_hist[(_dm_hist_head + i) % DM_HIST_MAX];
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if (!e.outgoing && e.msg_ts == sender_timestamp &&
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memcmp(e.prefix, pub_key, 4) == 0 && strcmp(e.text, text) == 0)
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return; // duplicate retry — already in history
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}
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}
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storeDMMsg(pub_key, outgoing, text, 0, 0, outgoing ? 0 : sender_timestamp, 0);
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}
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// Called when an end-to-end ACK arrives (routed from MyMesh::onAckRecv).
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@@ -644,6 +679,46 @@ public:
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}
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}
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// Look up a contact by 4-byte pub_key prefix (as stored in DmHistEntry).
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bool contactByPrefix(const uint8_t* prefix, ContactInfo& out) const {
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int total = the_mesh.getNumContacts();
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for (int i = 0; i < total; i++) {
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ContactInfo c;
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if (the_mesh.getContactByIdx(i, c) && memcmp(c.id.pub_key, prefix, 4) == 0) {
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out = c;
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return true;
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}
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}
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return false;
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}
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// Background tick (called every UI loop, regardless of the active screen) that
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// drives auto-resend of on-device DMs. When a pending DM passes its deadline
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// with no ACK: resend with the next attempt# (reusing the original timestamp so
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// the recipient dedups) while resends remain, else mark it failed (✗).
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void tickDmResends() {
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uint32_t now = millis();
|
||||
for (int i = 0; i < _dm_hist_count; i++) {
|
||||
DmHistEntry& e = _dm_hist[(_dm_hist_head + i) % DM_HIST_MAX];
|
||||
if (!e.outgoing || e.ack_status != ACK_PENDING) continue;
|
||||
if ((int32_t)(now - e.ack_deadline_ms) < 0) continue; // still waiting
|
||||
if (e.resends_left == 0) { e.ack_status = ACK_FAIL; continue; }
|
||||
ContactInfo c;
|
||||
if (!contactByPrefix(e.prefix, c)) { e.ack_status = ACK_FAIL; continue; }
|
||||
uint32_t expected_ack = 0, est_timeout = 0;
|
||||
uint8_t next_attempt = e.attempt + 1;
|
||||
if (the_mesh.sendMessage(c, e.msg_ts, next_attempt, e.text,
|
||||
expected_ack, est_timeout) > 0 && expected_ack) {
|
||||
e.attempt = next_attempt;
|
||||
e.ack_tag = expected_ack; // each attempt has a distinct ACK CRC
|
||||
e.ack_deadline_ms = now + est_timeout + 4000;
|
||||
e.resends_left--;
|
||||
} else {
|
||||
e.ack_status = ACK_FAIL; // couldn't compose/send — give up
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int getDMUnreadTotal() const {
|
||||
return _task->getDMUnreadTotal();
|
||||
}
|
||||
|
||||
@@ -65,6 +65,7 @@ class SettingsScreen : public UIScreen {
|
||||
SECTION_CONTACTS, DM_FILTER, CH_FILTER, ROOM_FILTER,
|
||||
// Messages section
|
||||
SECTION_MESSAGES,
|
||||
DM_RESEND,
|
||||
MSG_SLOT_0, MSG_SLOT_1, MSG_SLOT_2, MSG_SLOT_3, MSG_SLOT_4,
|
||||
MSG_SLOT_5, MSG_SLOT_6, MSG_SLOT_7, MSG_SLOT_8, MSG_SLOT_9,
|
||||
Count
|
||||
@@ -570,6 +571,12 @@ class SettingsScreen : public UIScreen {
|
||||
display.print("Rooms");
|
||||
display.setCursor(display.valCol(), y);
|
||||
display.print((p && p->room_fav_only) ? "fav" : "all");
|
||||
} else if (item == DM_RESEND) {
|
||||
display.print("Resend");
|
||||
display.setCursor(display.valCol(), y);
|
||||
uint8_t n = p ? p->dm_resend_count : 0;
|
||||
if (n == 0) display.print("OFF");
|
||||
else { char buf[6]; snprintf(buf, sizeof(buf), "%ux", (unsigned)n); display.print(buf); }
|
||||
} else if (isMsgSlot(item)) {
|
||||
int slot = msgSlotIndex(item);
|
||||
char label[5];
|
||||
@@ -777,6 +784,12 @@ public:
|
||||
_dirty = true;
|
||||
return true;
|
||||
}
|
||||
if (_selected == DM_RESEND && p) {
|
||||
int n = p->dm_resend_count;
|
||||
if (right || enter) n = (n + 1) % 6; // 0..5, wraps
|
||||
else if (left) n = (n + 5) % 6;
|
||||
if (left || right || enter) { p->dm_resend_count = (uint8_t)n; _dirty = true; return true; }
|
||||
}
|
||||
if (_selected == BATT_DISPLAY && p) {
|
||||
int idx = p->batt_display_mode < BATT_DISPLAY_COUNT ? p->batt_display_mode : 0;
|
||||
if (right) idx = (idx + 1) % BATT_DISPLAY_COUNT;
|
||||
|
||||
@@ -1380,8 +1380,8 @@ void UITask::onChannelRelayed(uint32_t seq) {
|
||||
((QuickMsgScreen*)quick_msg)->markChannelRelayed(seq);
|
||||
}
|
||||
|
||||
void UITask::addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text) {
|
||||
((QuickMsgScreen*)quick_msg)->addDMMsg(pub_key, outgoing, text);
|
||||
void UITask::addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp) {
|
||||
((QuickMsgScreen*)quick_msg)->addDMMsg(pub_key, outgoing, text, sender_timestamp);
|
||||
}
|
||||
|
||||
int UITask::getDMUnreadTotal() const {
|
||||
@@ -1610,6 +1610,9 @@ static void formatDashVal(uint8_t field, char* val, int val_len, uint16_t batt_m
|
||||
|
||||
void UITask::loop() {
|
||||
char c = 0;
|
||||
// Background delivery: resend pending on-device DMs whose ACK timed out, and
|
||||
// finalise the ✗ marker — runs regardless of which screen is active.
|
||||
((QuickMsgScreen*)quick_msg)->tickDmResends();
|
||||
#if UI_HAS_JOYSTICK
|
||||
uint8_t joy_rot = _node_prefs ? _node_prefs->joystick_rotation : JOYSTICK_ROTATION;
|
||||
int ev = user_btn.check();
|
||||
|
||||
@@ -171,7 +171,7 @@ public:
|
||||
bool isMelodyPlaying();
|
||||
void showAlert(const char* text, int duration_millis);
|
||||
void addChannelMsg(uint8_t channel_idx, const char* text) override;
|
||||
void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text) override;
|
||||
void addDMMsg(const uint8_t* pub_key, bool outgoing, const char* text, uint32_t sender_timestamp = 0) override;
|
||||
void onMsgAck(uint32_t ack_crc) override;
|
||||
void onChannelRelayed(uint32_t seq) override;
|
||||
int getDMUnreadTotal() const;
|
||||
|
||||
Reference in New Issue
Block a user