feat(map): base layers - Topo, Light, Dark, Satellite, Esri Topo

Map tools > Layers > Map picks what the map is drawn from:
- Topo: OpenTopoMap, as before.
- Light and Dark: Esri's grey canvases, no labels, up to z16.
- Satellite: Esri World Imagery.
- Esri Topo.

Each layer has its own folder for downloaded areas (/sdcard/maps-light,
-dark, -sat, -esritopo; Topo stays in /sdcard/maps) and its own live-tile
cache. Live-cache records carry the layer.

Esri serves JPEG: decoded with LVGL's tjpgd (LV_USE_TJPGD), whatever the
file name says. The layer is kept in NVS (mc_ui/layer); switching waits
while a download or a deletion runs in the current folder.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-10-14 17:25:16 +02:00
co-authored by Claude Opus 5.5
parent 85ef06b6be
commit b4ec5dcb54
12 changed files with 177 additions and 26 deletions
+3 -1
View File
@@ -95,6 +95,7 @@ static bool s_chats_stale = false; // Messages: a refresh waits for a held row
#include "LvglPort.h"
#include "lv_mem_psram.h"
#include "HistoryStore.h"
#include "map/MapLayers.h"
#include "map/LiveCache.h"
static histstore::SdArchive s_archive; // message history on the SD card
namespace storeview { static void stopWalk(); } // StorageScreen.h
@@ -1429,7 +1430,7 @@ extern "C" EMSCRIPTEN_KEEPALIVE int sim_scroll(int dy) {
#if defined(SIM_PLATFORM) && defined(__EMSCRIPTEN__)
// The simulator page opens a screen by name (screenshots of the layout):
// home, chats, contacts, settings, settings:<page>, nearby, map, navmap, places, clock, radio,
// gps, diag, compass, storage, repeater, wifi, bot, quick, node, channel.
// gps, diag, compass, storage, repeater, wifi, bot, quick, node, channel, layer:<n>.
extern "C" EMSCRIPTEN_KEEPALIVE int sim_ui_show(const char* name) {
if (!s_ui || !name) return 0;
UITask& u = *s_ui;
@@ -1442,6 +1443,7 @@ extern "C" EMSCRIPTEN_KEEPALIVE int sim_ui_show(const char* name) {
else if (!strcmp(name, "map")) u.openMap(false);
else if (!strcmp(name, "navmap")) u.openMap(true);
else if (!strcmp(name, "places")) { u.openMap(true); u.navTargetsPopup(); }
else if (!strncmp(name, "layer:", 6)) u.setMapLayer(atoi(name + 6)); // the map's base layer (MapLayers.h)
else if (!strcmp(name, "clock")) u.showClock();
else if (!strcmp(name, "radio")) u.showRadio();
else if (!strcmp(name, "gps")) u.showGps(false);