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feat(ui): trail — fixed 1 s sampling; drop GPS upd + Trail int from settings
GPS NMEA polling is cheap, and a slower cadence just hides motion from
the trail; the min-delta gate already filters jitter without throttling
the GPS. Both knobs that exposed cadence-style controls to the user are
removed:
- Trail sampling is fixed at TrailStore::SAMPLING_SECS = 1 s, matching
the sensor manager's built-in GPS update default. The
intervalSecs / intervalLabel / INTERVAL_COUNT helpers go with it.
- GPS update rate ("GPS upd" entry) leaves the sensor manager on its
built-in 1 s default. applyGPSInterval and the GPS_INTERVAL_OPTS /
LABELS tables / gpsIntervalIndex helper are deleted.
Both NodePrefs fields (gps_interval, trail_interval_idx) are retained
as reserved so the schema sentinel doesn't have to bump — older saves
load cleanly, the bytes are just ignored.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -22,17 +22,11 @@ class TrailStore {
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public:
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static const int CAPACITY = 256;
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// Interval options (seconds) and their settings labels. Index 0 default = 30 s,
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// a reasonable middle for walking/cycling without burning GPS frames.
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static const uint8_t INTERVAL_COUNT = 6;
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static uint16_t intervalSecs(uint8_t idx) {
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static const uint16_t OPTS[INTERVAL_COUNT] = { 30, 10, 20, 60, 300, 900 };
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return OPTS[idx < INTERVAL_COUNT ? idx : 0];
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}
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static const char* intervalLabel(uint8_t idx) {
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static const char* L[INTERVAL_COUNT] = { "30 s", "10 s", "20 s", "1 min", "5 min", "15 min" };
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return L[idx < INTERVAL_COUNT ? idx : 0];
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}
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// Fixed sampling cadence — matches the sensor manager's default GPS update
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// rate (1 s). Density is controlled by the min-delta gate (settings) rather
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// than by throttling the GPS poll. The NodePrefs::trail_interval_idx field
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// is retained as reserved for backwards compatibility but no longer used.
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static const uint16_t SAMPLING_SECS = 1;
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// Min-delta (metres) gates samples too close to the previous one.
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// Default 5 m: keeps walking jitter out, dense enough for a visible trail.
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