fix(mesh): don't mark our own channel post as unread

An app-originated channel send (mirrored into the on-device history)
bumped that channel's unread badge whenever the device's own UI
wasn't already showing that exact channel -- unlike an on-device
compose, which sidesteps this by forcing itself into that channel's
view right before sending. Adds an explicit own_message flag through
addChannelMsg (MessageHistory -> AbstractUITask -> UITask ->
MessagesScreen) so an own post is never counted unread regardless of
what's on screen when it's sent.

Found the same bug in MyMeshBot.h's three auto-reply-into-channel call
sites (Remote Bot's own reply showing as unread on itself) and fixed
those with the same mechanism.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-08-30 20:26:57 +02:00
co-authored by Claude Sonnet 5
parent bdd2ed379d
commit ba3c3cc91f
7 changed files with 29 additions and 13 deletions
+3 -3
View File
@@ -202,7 +202,7 @@ void MyMesh::tryBotReplyChannel(uint8_t channel_idx, const char* text, uint8_t h
if (_ui) {
char with_sender[240]; // node_name(32) + ": "(2) + expanded(200) + margin
snprintf(with_sender, sizeof(with_sender), "%s: %s", _prefs.node_name, expanded);
_ui->addChannelMsg(channel_idx, with_sender);
_ui->addChannelMsg(channel_idx, with_sender, 0, nullptr, 0, true); // own_message: our own bot reply, never unread
}
#endif
}
@@ -499,7 +499,7 @@ bool MyMesh::tryBotChannelCommand(uint8_t channel_idx, const char* text, uint8_t
if (_ui) {
char with_sender[240];
snprintf(with_sender, sizeof(with_sender), "%s: %s", _prefs.node_name, out);
_ui->addChannelMsg(channel_idx, with_sender);
_ui->addChannelMsg(channel_idx, with_sender, 0, nullptr, 0, true); // own_message: our own bot reply, never unread
}
#endif
if (_locfix_requested) startLocFix(LOCFIX_DEST_CHANNEL, nullptr, channel_idx);
@@ -658,7 +658,7 @@ void MyMesh::sendLocFixResult(const char* msg) {
if (_ui) {
char with_sender[240];
snprintf(with_sender, sizeof(with_sender), "%s: %s", _prefs.node_name, msg);
_ui->addChannelMsg(_loc_fix.channel_idx, with_sender);
_ui->addChannelMsg(_loc_fix.channel_idx, with_sender, 0, nullptr, 0, true); // own_message: our own bot reply, never unread
}
#endif
}