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feat(ui-lvgl): roadmap stage 1 - keyboard close key, all bot placeholders, WAKE/USER button roles with hold-to-mute, WiFi switch, shorter descriptions
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -66,6 +66,15 @@ Confirmed: green dot inside the ring, waypoints much better, download works, set
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- [ ] Room server login from the phone app / L1 still works while this exists (only admin logins go to the new session)
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- [ ] L1 (ui-new): Tools > Admin works as before (login, saved password, typed values, confirm reboot); it now also skips the login for the node you just used
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## Roadmap stage 1: quick fixes (2026-09-26)
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- [ ] Keyboard: the keyboard key (bottom left) closes it; in a chat the typed text stays, in a dialog nothing is saved
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- [ ] Symbols page ("1#"): "_" is in the third row now
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- [ ] Bot > Reply: every placeholder in the row above the field ({name} {hops} {loc} {time} {batt}, sensors); swipe it sideways
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- [ ] WAKE button (side): screen off / on; silences a ringing alarm
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- [ ] USER button: back (answers at once, no double-click wait); held 1 s, sound off / on with a toast and the mute icon; wakes the screen when it's off
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- [ ] Settings > CONNECTIVITY > WiFi: a switch as on Bluetooth (toast, row says "Off" / the network); tapping the row opens the network settings (editable while off; Scan asks to turn it on); off: map download says "WiFi is off"; kept across a reboot
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- [ ] Shorter descriptions on settings rows, Bot, Repeater, Send advert, Bluetooth ("PIN 123456" / "App connected")
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## New: Quick messages, placeholders, advert, Bluetooth (2026-09-26)
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- [ ] Chat "+" (left of the text field): Insert {loc} / {time} / {batt} (+ sensors) into the message; they are filled in when sent (a reply's "@[name] " stays as typed)
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- [ ] Chat "+" > a quick message sends it at once (the popup shows what will go out, filled in); "Edit quick messages" opens the list
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@@ -0,0 +1,67 @@
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# Wio Tracker L2 (ui-lvgl) roadmap
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The L1 → L2 feature port and its audit are done (2026-09-26). This is the plan
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for what comes next, in order. Tick items off as they land.
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Decisions already made:
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- **Buttons:** WAKE (side, expander P00) turns the screen off / on. USER/BOOT
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goes back; holding it mutes / unmutes the device.
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- **Placeholders:** the "+" popup next to a text field is the placeholder UI;
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it must offer every placeholder and appear at every field that sends text.
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- **Message history:** kept on the SD card, about 100 per conversation to
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start with.
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- **OTA:** firmware comes from this fork's GitHub Releases.
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- **PIN:** screen lock only, for now.
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## 1. Quick fixes
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- [x] Keyboard: a key that closes it (so far a message could only be sent).
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- [x] "+" placeholders at every field that sends text (compose, quick
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messages, bot replies).
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- [x] Short, terse descriptions on buttons and rows.
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- [x] WiFi off switch.
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- [x] Buttons as decided above.
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## 2. Arduino-ESP32 3.x, PSRAM
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- [ ] A separate L2 env on pioarduino (as `esp32c6_base`); the 2.0.17 env
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stays until the new one passes the hardware checklist.
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- [ ] Port: speaker (new I2S driver), BLE, ESP-NOW, HTTPS map download,
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LovyanGFX.
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- [ ] Large buffers in PSRAM: message history, trail, tile cache. Measure
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internal RAM before / after.
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- [ ] Full hardware checklist, then make the new env the default.
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## 3. Data on the SD card
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- [ ] Message history on SD, kept across reboots (~100 per conversation;
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the newest ones cached in PSRAM).
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- [ ] Trail sized to the device: thousands of points in PSRAM (now 512),
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saved to SD.
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## 4. UI layout
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- [ ] Every tool as its own Home tile (trail, live share, arrival alert,
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repeater, admin, diagnostics, ...), not inside Settings.
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- [ ] Settings in a sensible order, as on the original (L1).
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- [ ] Every status icon the original has (BT, GPS, live share, trail,
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repeater, alarm, mute, arrival alert, ...).
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## 5. Security and internet
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- [ ] Screen-lock PIN.
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- [ ] Map tiles fetched live while online.
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- [ ] One-button OTA from GitHub Releases (release asset + partition layout
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check).
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## 6. Theme
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- [ ] Develop the current look into a consistent, recognisable style
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(colours, corners, type, icons, states), after the layout of stage 4.
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## 7. Research: LVGL for the other displays
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- [ ] Find out whether LVGL on every display variant gives consistency and a
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nicer look more easily. Adopt only if the result is better and every
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feature is kept (L1: 128×64 OLED, nRF52, RAM already 68% used).
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