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feat(route): Discover - path discovery from the device, 1/3/5 tries 20 s apart, the routes found to use in the route editor
MyMesh::sendPathDiscovery() shares the request with the app's CMD_SEND_PATH_DISCOVERY_REQ and hands the reply (the way there and back) to the UI; PathEditor keeps up to 4 distinct routes with how often each came. L2: Find the route under Route; L1: Discover row in Path / trace. Docs: Discover, message routes on the map, Ask status and discovery. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -87,6 +87,23 @@ With no reply, **Find break** traces to the first repeater, then the second,
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and so on, and shows where it stops. If every repeater answers, the node
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itself didn't.
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**Discover** finds the route for you. It asks the node by flood, and the
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reply says which repeaters the flood went through to reach it, and which the
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reply took back. These come from the mesh itself, not from anyone's position
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on the map. On the **Discover** row, **Left / Right** sets 1, 3 or 5 tries
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and **Enter** starts it (or stops it). Each try waits for its reply or its
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timeout, then 20 seconds more, so the floods don't come all at once. Each
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route found is listed under it with how many times it came; **Enter** on one
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puts it in the list, ready to **Trace** and save. A repeater you don't have
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as a contact shows as its hash (`?8D`). Nothing is saved until you save it.
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Only a node that answers requests can be asked: a companion whose
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Settings › Privacy › **Ask status** lets you (**Everyone**, or **Allowed**
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with Telem given to you), or a repeater or room you're logged in to (a guest
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login is enough). Your own Ask status decides the same for others finding a
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route to you. Not to be confused with **Discover scan** in the node options,
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which looks for nodes in direct range.
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**Save path** makes the list the contact's route; saved empty, messages go
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straight to the node. The route a node sends back usually replaces it again;
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**Keep path** stops that, and keeps the route after failed sends too.
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@@ -99,6 +116,10 @@ straight to the node. The route a node sends back usually replaces it again;
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> the node to trace to it or stop at the last repeater. **Keep** is in the
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> header, **Find where** appears next to a "No reply". The repeaters can also
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> be tapped on the map, in order (**Map**); **Undo** takes the last one out.
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> **Discover** is under the route, in **Find the route**, with the number of
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> tries beside it and where it is (the try waiting for its reply, or the
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> seconds to the next one). Tap a route found to use it; the way back is under
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> it.
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## Your own contact
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