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fix(screenshot): send GxEPD2 rotation in header; full rot 0-3 decode in Python
Firmware (7-byte header):
Byte 7 = display->screenshotRotation() — GxEPD2/GFX rotation value (0-3).
DisplayDriver::screenshotRotation() defaults to 0 (OLED).
GxEPDDisplay::screenshotRotation() returns display.getRotation(), the
live GxEPD2 value (reflects runtime setDisplayRotation() calls, not just
the compile-time DISPLAY_ROTATION macro).
Python decoder:
- Parse 7-byte header; pass rotation to eink_buffer_to_image().
- Implement all four GxEPD2 drawPixel coordinate transforms:
rot 0: phys_x=lx, phys_y=ly
rot 1: phys_x=vis_w-1-ly, phys_y=lx
rot 2: phys_x=vis_w-1-lx, phys_y=vis_h-1-ly (180° flip)
rot 3: phys_x=ly, phys_y=vis_h-1-lx
- vis_w/vis_h derived from log dimensions + rotation parity (no constants).
- Print rot= in the status line so the user sees which rotation was used.
This fixes the 180° rotated image seen with rotation=2 (portrait inverted)
without hardcoding a flip — correct for any rotation value.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -2098,9 +2098,11 @@ void MyMesh::handleScreenshotRequest() {
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}
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void MyMesh::sendScreenshotResponse(DisplayDriver* display, const uint8_t* buffer, uint16_t bufferSize) {
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// Frame format: RESP_CODE_SCREENSHOT, width, height, chunk_idx, total_chunks, display_type, [data]
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// Frame format: RESP_CODE_SCREENSHOT, width, height, chunk_idx, total_chunks,
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// display_type, rotation, [data]
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// display_type: 0=OLED (page-based), 1=e-ink (row-major, MSB-first, 1=white/0=black)
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const int HEADER_SIZE = 6;
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// rotation: 0-3, Adafruit_GFX/GxEPD2 rotation value (only meaningful for e-ink)
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const int HEADER_SIZE = 7;
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const int MAX_DATA_PER_FRAME = MAX_FRAME_SIZE - HEADER_SIZE;
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int totalChunks = (bufferSize + MAX_DATA_PER_FRAME - 1) / MAX_DATA_PER_FRAME;
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@@ -2112,6 +2114,7 @@ void MyMesh::sendScreenshotResponse(DisplayDriver* display, const uint8_t* buffe
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out_frame[i++] = (uint8_t)chunkIdx;
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out_frame[i++] = (uint8_t)totalChunks;
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out_frame[i++] = display->getDisplayType();
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out_frame[i++] = display->screenshotRotation();
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int chunkSize = min(MAX_DATA_PER_FRAME, (int)bufferSize - chunkIdx * MAX_DATA_PER_FRAME);
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memcpy(&out_frame[i], buffer + chunkIdx * MAX_DATA_PER_FRAME, chunkSize);
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