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https://github.com/MarekZegare4/MeshCore-Solo.git
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feat: Hash & salt lock screen password
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@@ -539,7 +539,9 @@ struct NodePrefs { // persisted to file
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// Lock-screen password, empty by default. If set, a password is required to
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// unlock the lock screen.
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static const uint8_t LOCK_PASSWORD_MAX_LEN = 32;
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char lock_screen_password[LOCK_PASSWORD_MAX_LEN];
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static const uint8_t lock_screen_password_salt_LEN = 16;
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uint8_t lock_screen_password[LOCK_PASSWORD_MAX_LEN];
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uint8_t lock_screen_password_salt[lock_screen_password_salt_LEN];
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// Single source of truth for the live-share option tables (shared by the Map
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// UI labels and the auto-send engine in UITask).
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@@ -628,7 +630,7 @@ struct NodePrefs { // persisted to file
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// repeat_* fields) instead of at the tail, which shifted every field after
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// them by 25 bytes when loading an older file. Never released, but a dev
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// build wrote it, so the number must not be reused for anything else.
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static const uint32_t SCHEMA_SENTINEL = 0xC0DE002F;
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static const uint32_t SCHEMA_SENTINEL = 0xC0DE0030;
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// Bit-index for each home page. Used by page_order (entries store bit+1) and
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// by home_pages_mask. Single source of truth — both HomeScreen::pageBit/bitToPage
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@@ -784,7 +786,8 @@ struct NodePrefs { // persisted to file
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// (ESP32) builds, sizeof unchanged at 2824. loc_share_duration_idx (0xC0DE002E)
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// likewise (sim build; see the check below).
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// 0xC0DE002F 32 byte bump for lock_screen_password
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static_assert(sizeof(NodePrefs) == 2856,
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// 0xC0DE0030 16 byte bump for lock_screen_password_salt
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static_assert(sizeof(NodePrefs) == 2872,
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"NodePrefs layout changed — sync DataStore save/load + clamp, bump "
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"SCHEMA_SENTINEL, then update this size (see steps above).");
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