feat(ui): on-device channel management, remote admin tool, per-language keyboards

Messages:
- Add/edit/delete channels on-device (new ChannelsView, owned by the renamed
  MessagesScreen — was QuickMsgScreen, whose name no longer matched its scope).
  Channel secret entry supports a typed passphrase (SHA-256'd, same primitive
  the library already uses for the routing hash) or a raw 32-hex-char key.
- MyMesh::setChannelLocal() factors out the setChannel/saveChannels/
  onChannelRemoved sequence previously duplicated across the two
  CMD_SET_CHANNEL branches, shared now by the BLE and on-device paths.

Tools > Admin (new):
- Log into a repeater/room server's admin account and send CLI commands,
  the on-device equivalent of the app's repeater-admin feature.
- Commands are organised into category tabs (System/Radio/Routing/Actions)
  with common get/set fields (name, radio profile, tx power, repeat, advert
  intervals, ...) plus a free-text "Custom command..." fallback for anything
  else. A field row fetches the current value, opens it pre-filled for
  editing, and sends the change — falling back to a blank editor if the
  fetch fails or times out.
- The admin password persists and self-heals exactly like room logins in
  Messages: saved on a confirmed admin-level login, forgotten on a failed
  one, left alone if merely under-privileged.
- New MyMesh::sendAdminCommand()/AbstractUITask::onAdminReply() plumbing so
  a reply reaches the UI without touching the existing BLE/app CLI-terminal
  path (queueMessage's should_display gate is untouched).

Shared TabBar.h extracted from NearbyScreen/BotScreen's independently
duplicated tab-carousel rendering (now a third consumer via Admin) — also
fixes neighbouring tabs vanishing outright when they didn't fully fit;
they now truncate with an ellipsis instead.

Keyboard: the combined "Ext.Latin" alphabet split into 8 separate,
linguistically complete per-language keyboards (Polish, Czech, Slovak,
German, French, Spanish, Portuguese, Nordic), and fixed an OLED-only bug
where tall accented glyphs overlapped the keyboard's separator line
(SH1106's Lemon-font ascent constant was 2-3px short for them).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-07-12 19:40:53 +02:00
co-authored by Claude Sonnet 5
parent 62e82e8740
commit f399298fa6
21 changed files with 1117 additions and 214 deletions
+19 -3
View File
@@ -331,13 +331,29 @@ struct NodePrefs { // persisted to file
// See KeyboardWidget.h for the per-alphabet grids (KB_CYRILLIC_CHARS etc.)
// and Lemon font (src/helpers/ui/LemonFont.h) for on-screen rendering —
// every alphabet here must be in Lemon's U+0020-04FF range.
//
// The Latin-diacritic entries (Polish..Nordic) replace what used to be a
// single combined "Ext.Latin" curated subset — each is now its own full,
// linguistically-correct set of that language's non-ASCII letters instead
// of a shared partial one. Not a schema change: keyboard_alt_alphabet is
// still just an index into keyboardAlphabetLabel()/KeyboardWidget's tables,
// so widening KB_ALPHABET_COUNT needs no persisted-data migration — only
// note that an index of 3 now means Polish, not the old combined Ext.Latin.
static const uint8_t KB_ALPHABET_LATIN_ONLY = 0;
static const uint8_t KB_ALPHABET_CYRILLIC = 1;
static const uint8_t KB_ALPHABET_GREEK = 2;
static const uint8_t KB_ALPHABET_EXT_LATIN = 3; // Polish/Czech/Slovak/German/French/etc. diacritics
static const uint8_t KB_ALPHABET_COUNT = 4;
static const uint8_t KB_ALPHABET_POLISH = 3; // ą ć ę ł ń ó ś ź ż
static const uint8_t KB_ALPHABET_CZECH = 4; // á č ď é ě í ň ó ř š ť ú ů ý ž
static const uint8_t KB_ALPHABET_SLOVAK = 5; // á ä č ď é í ĺ ľ ň ó ô ŕ š ť ú ý ž
static const uint8_t KB_ALPHABET_GERMAN = 6; // ä ö ü ß
static const uint8_t KB_ALPHABET_FRENCH = 7; // à â ç é è ê ë î ï ô ù û ü ÿ œ
static const uint8_t KB_ALPHABET_SPANISH = 8; // á é í ñ ó ú ü
static const uint8_t KB_ALPHABET_PORTUGUESE = 9; // á à â ã ç é ê í ó ô õ ú
static const uint8_t KB_ALPHABET_NORDIC = 10; // å ä æ ö ø (Danish/Norwegian/Swedish share this set)
static const uint8_t KB_ALPHABET_COUNT = 11;
static const char* keyboardAlphabetLabel(uint8_t idx) {
static const char* L[KB_ALPHABET_COUNT] = { "Latin", "Cyrillic", "Greek", "Ext.Latin" };
static const char* L[KB_ALPHABET_COUNT] = { "Latin", "Cyrillic", "Greek", "Polish", "Czech",
"Slovak", "German", "French", "Spanish", "Portuguese", "Nordic" };
return L[idx < KB_ALPHABET_COUNT ? idx : 0];
}