refactor(ui): audit-pass fixes + dead-code/redundancy cleanup

Fixes from a full ui-new audit (OLED + e-ink both build green):
- remove dead DisplayDriver::drawScrollArrows (all lists use drawScrollIndicator)
- SettingsScreen selection bar -> lineStep()-1, matching the drawList screens
- HomeScreen: don't force the 1s blink refresh on the CLOCK page (status icons
  are hidden there anyway)
- FullscreenMsgView: clamp KEY_DOWN scroll to a cached _max_scroll instead of
  over-incrementing and leaning on the next render to clamp
- DataStore: clamp use_lemon_font (>1 -> 0) on load, like the other enum fields
- move the ~1.5KB wrap scratch (trans/lines) off the render stack into shared
  file-scope statics in FullscreenMsgView (single-threaded UI; the fullscreen
  view and history list never lay out in the same frame)

Cleanup:
- drop dead members RingtoneEditorScreen::DUR_VALS and HomeScreen::sensors_scroll
- delete redundant manual scroll-clamps in handleInput across the drawList
  screens (drawList already reclamps each render); remove the now-unused _visible
  from QuickMsgScreen/NearbyScreen/BotScreen and BotScreen::scrollToSel()

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Jakub
2026-06-16 08:54:11 +02:00
co-authored by Claude Opus 4.8
parent da161d49d2
commit f591cddf4f
10 changed files with 60 additions and 107 deletions
+4 -15
View File
@@ -17,8 +17,6 @@
class NearbyScreen : public UIScreen {
UITask* _task;
int _visible = 4; // updated each render; used by handleInput for scroll clamping
// ── filter (type axis) ──────────────────────────────────────────────────────
enum Filter : uint8_t { F_ALL, F_FAV, F_COMP, F_RPT, F_ROOM, F_SNSR, F_COUNT };
static const char* FILTER_LABELS[F_COUNT];
@@ -550,9 +548,7 @@ public:
}
int item_h = display.lineStep();
int start_y = display.listStart();
int dist_col = display.width() - display.getCharWidth() * 7;
_visible = display.listVisible(item_h);
display.setColor(DisplayDriver::LIGHT);
char title[28];
@@ -587,7 +583,7 @@ public:
display.drawTextCentered(display.width() / 2, display.height() / 2 + display.lineStep() / 2, hint);
}
} else {
_visible = drawList(display, _count, _sel, _scroll, [&](int idx, int y, bool sel, int reserve) {
drawList(display, _count, _sel, _scroll, [&](int idx, int y, bool sel, int reserve) {
const Entry& e = _entries[idx];
display.drawSelectionRow(0, y - 1, display.width() - reserve, item_h - 1, sel);
@@ -671,16 +667,9 @@ public:
return true;
}
if (c == KEY_CONTEXT_MENU) { openActionMenu(); return true; }
if (c == KEY_UP && _sel > 0) {
_sel--;
if (_sel < _scroll) _scroll = _sel;
return true;
}
if (c == KEY_DOWN && _sel < _count - 1) {
_sel++;
if (_sel >= _scroll + _visible) _scroll = _sel - _visible + 1;
return true;
}
// drawList() reclamps _scroll from _sel every render.
if (c == KEY_UP && _sel > 0) { _sel--; return true; }
if (c == KEY_DOWN && _sel < _count - 1) { _sel++; return true; }
if (c == KEY_ENTER) {
if (_count == 0) { if (_source == SRC_STORED) enterScan(); return true; }
_detail = true;