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https://github.com/MarekZegare4/MeshCore-Solo.git
synced 2026-09-14 15:16:40 +00:00
feat(sim): real buzzer/RTTTL sound via Web Audio
genericBuzzer (src/helpers/ui/buzzer.h/.cpp) gets a third platform branch, #elif defined(SIM_PLATFORM), alongside the existing NRF52 (direct PWM) and NonBlockingRtttl paths -- purely additive, no changes to either real-hardware branch. It reuses the NRF52 branch's already hardware-free RTTTL parser (_parseHeader/_parseNext/_noteFreq, now shared via a widened guard) but tracks (current frequency, note-end-time) instead of touching real PWM/timer registers, advancing on plain millis() polling from loop() -- same non-blocking shape UITask already drives every tick. Wired into the sim build the same way every real board sets its buzzer pin (-D PIN_BUZZER=<n> in build_flags/DEFINES; here it's a dummy sentinel since there's no real pin, just something to activate the existing #ifdef PIN_BUZZER guards in UITask.h/.cpp/SoundNotifier.h unchanged), plus two new small UITask accessors (isBuzzerPlaying/buzzerFreqHz/buzzerVolume) and three EMSCRIPTEN_KEEPALIVE exports so a host page can poll the buzzer's state. Browser side: one Web Audio oscillator+gain per companion instance (index.html single-instance; mesh.html per A/B, not R which is headless), created lazily on the first real user gesture (AudioContext autoplay policy), polled every 20ms and mapped to the oscillator frequency/gain -- so every notification sound, ringtone, alarm, and volume-blip that already worked on real hardware now actually produces audio in the browser, unchanged at the call-site level. Verified end-to-end with real RTTTL playback traces (not just "no errors"): the startup jingle's exact note frequencies (C6/E6/G6) and a real DM-received notification triggering the receiving instance's Web Audio gain node from 0 to its mapped volume and back, matching the actual "MsgRcv3" melody's notes. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
@@ -3,12 +3,19 @@
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#include "buzzer.h"
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void genericBuzzer::begin() {
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// No real GPIO pin to configure in the sim -- PIN_BUZZER there is just a
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// dummy sentinel value so the #ifdef PIN_BUZZER guards elsewhere (this
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// file included) activate at all; variants/sim/arduino/Arduino.h
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// deliberately has no pinMode()/digitalWrite() shim since nothing else
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// ever needed one before this.
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#ifndef SIM_PLATFORM
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#ifdef PIN_BUZZER_EN
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pinMode(PIN_BUZZER_EN, OUTPUT);
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digitalWrite(PIN_BUZZER_EN, HIGH);
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#endif
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pinMode(PIN_BUZZER, OUTPUT);
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digitalWrite(PIN_BUZZER, LOW); // need to pull low by default to avoid extreme power draw
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#endif
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#if defined(NRF52_PLATFORM)
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_isr_instance = this;
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NRF_TIMER1->TASKS_STOP = 1;
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@@ -39,9 +46,11 @@ void genericBuzzer::startup() { play(startup_song); }
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void genericBuzzer::shutdown() { play(shutdown_song); }
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// ---------------------------------------------------------------------------
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// nRF52 path — direct NRF_PWM2 control, bypasses tone()
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// Shared RTTTL parser -- pure string/arithmetic, no hardware access, so both
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// the NRF52 direct-PWM player and the sim's poll-only player (below) reuse
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// it verbatim instead of each carrying their own copy.
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// ---------------------------------------------------------------------------
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#if defined(NRF52_PLATFORM)
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#if defined(NRF52_PLATFORM) || defined(SIM_PLATFORM)
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// Chromatic frequencies for octave 4 (Hz): C C# D D# E F F# G G# A A# B
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static const uint16_t CHROM4[12] = { 262, 277, 294, 311, 330, 349, 370, 392, 415, 440, 466, 494 };
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@@ -100,6 +109,13 @@ bool genericBuzzer::_parseNext(const char*& p, uint8_t def_dur, uint8_t def_oct,
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return true;
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}
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#endif // NRF52_PLATFORM || SIM_PLATFORM
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// ---------------------------------------------------------------------------
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// nRF52 path — direct NRF_PWM2 control, bypasses tone()
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// ---------------------------------------------------------------------------
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#if defined(NRF52_PLATFORM)
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uint8_t genericBuzzer::_dutyPct() const {
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// Inverted polarity (0x8000 bit): duty_HIGH = 100% - PCT.
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// Values chosen for ~6-8 dB perceptual steps: -24/-16/-9/-3/0 dB.
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@@ -261,9 +277,67 @@ void genericBuzzer::setVolume(uint8_t level) {
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}
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// ---------------------------------------------------------------------------
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// Non-nRF52 path — NonBlockingRtttl + analogWrite for volume
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// Sim path — no real PWM/timer hardware; just track (freq, note-end-time)
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// and let loop() poll millis() to advance, same non-blocking shape as the
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// NonBlockingRtttl path below minus the library. A host page polls
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// currentFreqHz()/isPlaying() every frame to drive a Web Audio oscillator
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// (see variants/sim/web/index.html) instead of sounding real hardware.
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// ---------------------------------------------------------------------------
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#elif defined(SIM_PLATFORM)
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void genericBuzzer::_advance() {
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uint16_t freq; uint32_t dur_ms;
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if (_parseNext(_rtttl_pos, _def_dur, _def_oct, _def_bpm, freq, dur_ms)) {
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_cur_freq = freq;
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_note_end_ms = millis() + dur_ms;
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} else {
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_cur_freq = 0;
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_rtttl_done = true;
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}
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}
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void genericBuzzer::applyVolume() {
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// No hardware duty cycle to touch -- the host page maps getVolume()
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// (0-4) to a Web Audio gain value itself.
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}
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void genericBuzzer::play(const char* melody) {
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if (_is_quiet) return;
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playForced(melody);
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}
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void genericBuzzer::playForced(const char* melody) {
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_rtttl_done = true;
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_cur_freq = 0;
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if (!melody || !*melody) return;
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const char* notes;
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_parseHeader(melody, _def_dur, _def_oct, _def_bpm, notes);
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_rtttl_pos = notes;
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_rtttl_done = false;
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_advance();
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}
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bool genericBuzzer::isPlaying() { return !_rtttl_done; }
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void genericBuzzer::stop() {
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_rtttl_done = true;
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_cur_freq = 0;
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}
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void genericBuzzer::loop() {
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if (_rtttl_done) return;
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if ((int32_t)(millis() - _note_end_ms) >= 0) _advance();
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}
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void genericBuzzer::setVolume(uint8_t level) {
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_volume_level = level < 5 ? level : 4;
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}
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#else // NRF52_PLATFORM / SIM_PLATFORM
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// ---------------------------------------------------------------------------
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// Non-nRF52, non-sim path — NonBlockingRtttl + analogWrite for volume
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// ---------------------------------------------------------------------------
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#else
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void genericBuzzer::applyVolume() {
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// After tone() sets 50% duty, analogWrite overrides duty on the same PWM channel.
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@@ -299,6 +373,6 @@ void genericBuzzer::setVolume(uint8_t level) {
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if (isPlaying()) applyVolume();
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}
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#endif // NRF52_PLATFORM
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#endif // NRF52_PLATFORM / SIM_PLATFORM
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#endif // PIN_BUZZER
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+40
-13
@@ -2,9 +2,10 @@
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#include <Arduino.h>
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// NRF52 uses a custom non-blocking RTTTL player (see buzzer.cpp); only the
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// other platforms pull in the NonBlockingRtttl library here.
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#if !defined(NRF52_PLATFORM)
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// NRF52 (and the sim, see buzzer.cpp) use a custom non-blocking RTTTL
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// player; only the remaining platforms pull in the NonBlockingRtttl library
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// here.
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#if !defined(NRF52_PLATFORM) && !defined(SIM_PLATFORM)
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#include <NonBlockingRtttl.h>
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#endif
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@@ -44,6 +45,25 @@ class genericBuzzer
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const char *shutdown_song = "Shutdown:d=4,o=5,b=100:8g5,16e5,16c5";
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bool _is_quiet = true;
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#if defined(NRF52_PLATFORM) || defined(SIM_PLATFORM)
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// Shared RTTTL cursor state + parser, reused by both the NRF52
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// direct-PWM player below and the sim's poll-only player (buzzer.cpp,
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// #elif defined(SIM_PLATFORM)) -- the parser itself never touches
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// hardware, only _nrfStartPwm/_nrfStopPwm/the TIMER1 IRQ do, so it's
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// free to share between the two.
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const char* _rtttl_pos = nullptr;
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bool _rtttl_done = true;
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uint8_t _def_dur = 4;
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uint8_t _def_oct = 5;
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uint16_t _def_bpm = 120;
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static uint16_t _noteFreq(char letter, bool sharp, uint8_t octave);
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static bool _parseNext(const char*& pos, uint8_t def_dur, uint8_t def_oct,
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uint16_t bpm, uint16_t& freq_hz, uint32_t& dur_ms);
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static void _parseHeader(const char* melody, uint8_t& def_dur, uint8_t& def_oct,
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uint16_t& bpm, const char*& notes_start);
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#endif
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#if defined(NRF52_PLATFORM)
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// Own RTTTL player — bypasses tone() to allow volume control from note start.
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// tone() pre-computes seq_refresh so the DMA repeats 50% duty for ~30ms before
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@@ -51,23 +71,13 @@ class genericBuzzer
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// and setting REFRESH=0, DMA re-reads _duty_buf every period so duty takes effect
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// immediately at SEQSTART.
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volatile uint16_t _duty_buf = 0; // DMA source — must stay in RAM
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const char* _rtttl_pos = nullptr;
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bool _rtttl_done = true;
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bool _pwm_on = false;
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uint8_t _def_dur = 4;
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uint8_t _def_oct = 5;
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uint16_t _def_bpm = 120;
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void _nrfBegin(const char* melody);
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void _nrfAdvance();
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void _nrfStartPwm(uint16_t freq);
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void _nrfStopPwm();
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uint8_t _dutyPct() const;
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static uint16_t _noteFreq(char letter, bool sharp, uint8_t octave);
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static bool _parseNext(const char*& pos, uint8_t def_dur, uint8_t def_oct,
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uint16_t bpm, uint16_t& freq_hz, uint32_t& dur_ms);
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static void _parseHeader(const char* melody, uint8_t& def_dur, uint8_t& def_oct,
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uint16_t& bpm, const char*& notes_start);
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// TIMER1-driven note advance: a hardware compare interrupt calls
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// _nrfAdvance() at the exact moment the current note's duration ends,
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@@ -84,5 +94,22 @@ class genericBuzzer
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// a free function — the vector table requires that exact symbol — so
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// it needs access from outside the class to dispatch into it.
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static void _timer1ISR();
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private:
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#elif defined(SIM_PLATFORM)
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// No real PWM/timer hardware to drive -- just track which frequency
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// (0 = silent) should be sounding right now and when the current
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// note ends, advanced by plain millis()-polling from loop() (same
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// non-blocking shape as the NonBlockingRtttl-driven platforms, not
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// the NRF52 IRQ path). A host page polls currentFreqHz()/isPlaying()
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// every frame to drive a Web Audio oscillator -- see
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// variants/sim/web/index.html.
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uint32_t _note_end_ms = 0;
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void _advance();
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public:
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uint16_t currentFreqHz() const { return _cur_freq; }
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private:
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uint16_t _cur_freq = 0;
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#endif
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};
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