- Dead code gone: anim::fadeHide, radioctl::presetCount, the L2 board's
setSdPower / setGrovePower / expanderOK (awRead, gnssReset now private).
- buttonBar() / barButton() replace 7 copies of the popup button row.
- confirmBody(): one red-button confirm for reboot / power off, reset
counters, admin commands, preset and scope delete.
- tapConfirmed(): the 11 "tap again" buttons share one mechanism, 3 s
everywhere, the label restored when left alone.
- noteLabel() for ~30 wrapped notes.
- localTm() in NodePrefs.h and one MONTHS table: lvgl, MsgExpand, the L1
clock and lock screen.
- The sim keeps UI settings in an in-memory nvs::, so one set of load /
save helpers serves both.
- Asleep, the loop wakes every 50 ms (the button / touch poll), not 20.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Map tools: TRAIL, LIVE SHARE and ARRIVAL ALERT each with their own options
page (that section of Map options; back returns to Map tools), the arrival
alert switch where its state is shown, OFFLINE MAPS (Map areas, Live
tiles; the separate Download an area is gone -- a running or unfinished
download shows at the top of Map areas) and LAYERS.
Map areas: picking one frames it on the map above a small sheet (no Show
button, the map above isn't dimmed); closing the sheet, however it's
closed, puts the map back where it was and drops the outline -- it used
to stay on the map. New popup kind POP_BOTTOM.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every toggle / stepper wrote the prefs file straight away (0.1-0.6 s on the
ESP32's SPIFFS), which stuttered the UI and wore the flash. prefsSave() now
only marks them dirty; they're written once when the screen is left, when the
display goes off, or after 60 s at the latest -- the L1's approach. Shutdown
and the pre-restart OTA save still write immediately.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
LVGL 9.2.2 measures a SIZE_CONTENT box from its children as scrolled, so an
elastic pull past the end of a capped popup list shrank it by the overshoot,
again on every pull. lvgl_patches.py fixes calc_content_height in the
downloaded library (a build middleware for PlatformIO, called directly by the
sim's build_wasm.sh).
The five popups that each built the same panel now share popupOpen() (fit to
content / full height / under the status bar).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
One .vpk file per region in /vmap (header, sorted index of tiles and
points, then the data), read in place with the index in PSRAM; loose
{dz}/{x}/{y}.vt/.vp files still work. osm_vector.py writes packs
(--pack/--name), reads OSM PBF extracts for a box (--pbf/--bbox, via
pyosmium) and picks label languages (--lang). Map tools > Vector regions
lists the packs on the card: show one on the map, delete it. No
on-device download: packs are made with the tool.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
tools/maps/osm_vector.py turns Overpass JSON into VT2 tiles (data zooms
10/12/14, per-feature bbox, simplified); VectorTileProvider draws them
into 256 px tiles (scanline polygons, thick lines with round joins) with
a small PSRAM cache of data files. Behind Map tools > Vector map (test),
raster where there is no vector data.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Download an area: a frame with four corner handles on the map (kept in
world coordinates, the map pans / zooms under it); a bar gives its size,
zoom range, tile count and size, the trails switch and Get; areas on the
card are outlined
- Map tools > Map areas: the downloaded areas (map/AreaStore.h,
/sdcard/maps/areas.txt) -- show (framed, outlined), rename, fill gaps,
refresh (force re-download), trails on / off, delete (in steps, keeping
tiles another area covers)
- TileDownloader: force and per-job trails options
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Waymarked Trails' transparent hiking layer, kept in /sdcard/maps-trails and
blended over the base tile at render time (Map tools > Hiking trails, NVS).
An area download fetches each tile's trails after its base tile, so
re-running an area on the card adds just the trails; with live tiles on, a
shown tile missing its trails has them fetched. Tiles without a trail are
stored as 0-byte files (no cluster on FAT).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
group() / settingRow / listRow / actionRow / choiceRow / groupNote: one card
per section, hairlines between rows, hints that wrap. Dropdowns replaced by
a centred picker list. Settings regrouped (Device, Connections, Map & data,
System); Display & power split into Display, Power and Time on L2 only
(the shared schema is unchanged), Keyboard and About get their own pages.
Radio and Repeater share one LoRa parameter block.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Shared infoCard/infoRow/infoNote helpers: muted label left, value right,
hairlines between rows, empty rows hidden. Diagnostics grouped into
sections with a received/sent packet table; GPS gets a position card and
constellation pills; About, OTA, Storage and map popups use the same
cards. Text no longer breaks after '.', clock alarm hint unclipped.
Sim-only sim_open() hook for jumping to a screen.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Power: the UI loop sleeps until something is due (never with packets
queued); screen off puts the CPU at 80 MHz, the GT911 to sleep (unless a
tap wakes the screen) and the LP5814 in standby. GPS off now cuts the
L76K's rail and UART on the L2 (L2GpsProvider). The battery divider is
powered only for a reading (measured: settles at once); readings within
2 s are reused. The SD mount is retried at most every 5 s.
Fixes: WiFi left on after leaving a scan, live tiles' WiFi kept with the
screen off on the map, an ADC read every second for the status bar, touch
polled on every pass while dark, a scan cutting an update's WiFi, relay
count not refreshing in a channel thread, raw @[nick] in room previews.
Labels skip unchanged text (no redraw).
Helpers: scrollList, dimOverlay, settingRow, flexBox, nvs::get/put,
trailFilePath (a second save in the same minute no longer overwrites),
unreadTotal. Dead code removed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Message history archived per conversation on the SD card (HIST_ARCHIVE):
restored on boot, Older/Newer paging in threads, kept count selectable
- Settings > System > Storage: card and flash usage, breakdown by maps,
messages, trails and other, kept-per-chat setting, delete history;
reads the mounted volume and warns when the FAT partition is much
smaller than the card
- Saved trails on the card: every Save is a new file, Load opens a list
with load (framed on the map), GPX export and delete
- Diagnostics: GPS data rows, last start reason, last crash summary
- Messages restored before the clock is set show their date instead of 0s
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Unlocking fades the lock screen out while the screen underneath drifts
into place; the slider unlocks on letting go at the end and springs back
when let go earlier
- Channel names no longer get a "# " prefix (thread title, channel popup,
live share targets) -- "#" marks a hashtag channel; favourite contacts in
the live share list are starred instead
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Anim.h: screens emerge from the middle (background cover fades, content
drifts 6 px), Home pages slide, popups and toasts rise and fade in
- Theme.h: accent rules (fill = primary action, dim fill = selected, text =
names/counts/modes), theme layer over the default theme, radius tokens,
accent colour picker (Settings > Display & power > LOOK, NVS mc_ui)
- Splash with the Solo and upstream versions
- Status icons in equal cells, L1-style relay marks, path window with a hop
diagram, tile download popup fits the screen (WiFi only in Settings)
- Perf: uncompressed fonts, two 120-line PSRAM buffers (~48 -> ~33 ms per
transition frame); UI_PERF_TEST harness
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Screen PIN (Settings > Display & power > Security): 4-8 digits in NVS,
keypad on the lock card after every wake and on boot, 5 misses -> 30 s pause
- Live map tiles: missing tiles at the current zoom are fetched over the saved
WiFi, written to the card and drawn; WiFi drops 30 s after leaving the map;
"Live tiles" switch in Map tools
- Firmware update (Settings > System): checks the fork's latest release,
streams the -ota.bin into the spare app slot over TLS verified with the
Arduino 3.x CA bundle, checks image magic/chip id, restarts
- Release workflow publishes *_solo_lvgl envs (merged image + -ota.bin)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Map tools hold trail, live share and arrival alert, with their options
(schema page "Map options") behind one button; back returns to the map
- Nearby gets an advert button: send now (nearby / everyone) + auto-advert
- Home page 3: Repeater, Admin (list of repeaters and room servers),
Diagnostics
- Settings: display, sound, radio (Bluetooth, WiFi), system, keyboard,
contacts & messages; units moved to Display & power
- Status bar: Bluetooth, GPS, alarm, mute, then auto-advert, trail, live
share, repeater, arrival alert in the accent colour
- Fonts: key and route glyphs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- New env Wio_Tracker_L2_companion_solo_lvgl_v3 on pioarduino 55.03.312-1;
the 2.0.17 env stays until the new one passes the hardware checklist
- SerialBLEInterface: NimBLE variant (PIN pairing through encrypted,
authenticated characteristic properties; setAccessPermissions is a no-op)
- buzzer: i2s_std driver on IDF 5 (legacy driver kept for 2.0.17)
- ESPNOWRadio: IDF 5 callback signatures
- ui-lvgl: psramBuf() for trail drawing, tile cache, map marks, list rows,
keyboard maps and message metadata; internal heap back to 2.0.17 level
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- genericBuzzer I2S path (BUZZER_I2S): an audio task synthesises the notes
with eased edges and keeps the DMA queue fed with silence between sounds;
ES8311 setup; amp powered through the board only around sounds
- ui-core/SoundControl.h (mode, volume, built-in sounds, melody model),
SoundNotifier moved to the Core, chanctl::melody, schema Sound page
- L2: notifications, alarm / timer ring, locator sounds, Settings > Sound,
melody editor with the playing note lit, per-chat sound, mute icon
- noteIndex() on every buzzer backend; scrolling popups past screen height
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>