- New env Wio_Tracker_L2_companion_solo_lvgl_v3 on pioarduino 55.03.312-1;
the 2.0.17 env stays until the new one passes the hardware checklist
- SerialBLEInterface: NimBLE variant (PIN pairing through encrypted,
authenticated characteristic properties; setAccessPermissions is a no-op)
- buzzer: i2s_std driver on IDF 5 (legacy driver kept for 2.0.17)
- ESPNOWRadio: IDF 5 callback signatures
- ui-lvgl: psramBuf() for trail drawing, tile cache, map marks, list rows,
keyboard maps and message metadata; internal heap back to 2.0.17 level
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Simulator: SIM_UI=lvgl variants/sim/build_wasm.sh builds ui-lvgl for the
browser. SimLcdDisplay blits LVGL's RGB565 flush to a 320x240 canvas and
LvglPort.h's sim branch feeds the mouse in as touch; LVGL comes from the
L2 env's libdeps, its objects cached in web/build/obj_lvgl/. web/lvgl.html
runs it beside a ui-new peer on a direct link, with a window.sim API for
headless checks. New hooks: sim_lcd_touch, sim_lcd_button,
sim_test_send_channel_msg.
Compose: the theme's padding left less than one line in the field, so it
scrolled vertically and text jumped; pad it to fit exactly one line. The
cursor is drawn only while FOCUSED, now set while the keyboard is up.
With the keyboard up the screen header hides so the conversation keeps a
message in view; the accent popup stays inside the keyboard, clear of the
field; channel bubbles put the age next to the sender (one line shorter);
the thread scrollbar shows only while scrolling.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fonts: Noto Sans generated with lv_font_conv (ui-lvgl/fonts/generate.sh,
OFL) replaces ASCII-only Montserrat: European Latin (Latin-1, Extended-A/B),
Greek, Cyrillic + supplement, typographic punctuation, currency, LVGL
symbols + globe; 12/14/16/20 px, clock 40 px digits only (RLE, so
LV_USE_FONT_COMPRESSED is on).
Keyboard (ui-lvgl/Keyboard.h): one layout per script (Latin QWERTY,
Cyrillic, Greek) picked by the same keyboard_main/alt_alphabet prefs as
ui-new, globe key to switch, hold a key for its variants in a popup above
it, one-shot shift, symbols page; compose limit counted in UTF-8 bytes.
First Settings screen (Keyboard: Main / Additional).
Long-press variants and UTF-8 case mapping move to ui-core/KeyboardData.h
and are shared with ui-new, whose Hold-Enter accents gain Romanian,
Turkish, Hungarian, Baltic and Icelandic letters (and ș/ț, Ukrainian /
Serbian letters now capitalise).
Verified on L2 hardware.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>