Three names had grown around one idea. "Favourite" was a filter in
Settings, an invisible app-only flag on a contact, a device-settable bit on
a channel, and — on the Nodes screen — a menu row that actually pinned to
the Favourites dial. Nothing marked a favourite on screen, and the dial
only took chat contacts.
A favourite is now the starred flag (ContactInfo::flags bit 0 for contacts
and rooms, ch_fav_bitmask for channels), settable on the device everywhere
via a Fav: ON/OFF row, marked with a star on its row, and sorted to the top
of the list — in Messages, Tools > Nodes and the Locator target picker.
Settings > Contacts > "Favs top" turns the sorting off; it defaults on, and
is stored inverted so an upgraded prefs file reads back as on rather than
off.
MyMesh::setContactFavourite() writes the same bit the app sets and bumps
lastmod, so the two stay in sync. The DMs/Rooms = Fav list filters no
longer depend on having starred someone in the app first.
Pinning is now separate and explicit, and the dial takes contacts, room
servers and channels. Slots carry a kind (NodePrefs::favourite_kinds,
schema 0xC0DE0029) — a channel slot holds an index, so emptiness is decided
by the kind first, since channel 0's payload is all zeroes. Choosing what
to pin reuses the Messages screen's own Direct/Channels/Rooms browse
instead of a second picker built on the dial, which drops that picker, its
key/label tables and the now-unused getRecentDMContacts(). A filled tile
gained Unpin/Replace under Hold Enter.
Fixes a room server being pinnable and then unremovable: the picker's
recent-conversations tier didn't filter by contact type and room posts
share the DM history, opening one from the dial skipped the login
handshake, and Unpin only existed in the chat contact list that rooms never
appear in.
Also: PopupMenu::_visible was written and never read (render recomputes the
cap from display height), which is why menus with more items than the
"visible" argument always worked; Settings' all/fav values and the
dm_show_all comment said things that were not true.
Built for Heltec V3, Wio Tracker L1, Wio Tracker L1 e-ink and T-Echo Card.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- RepeaterScreen: drop the redundant "Rpt " prefix on the profile fields
(Preset/Freq/SF/BW/CR), matching Settings > Radio's own terminology --
the screen is already dedicated to the repeater's own profile, so the
prefix disambiguated nothing.
- Channel context menu: "Fav: yes/no" -> "Fav: ON/OFF", matching every
other toggle in the app.
- Settings (System tab): six labels left as raw concatenated identifiers
(AutoOff/AutoLock/TimeZone/LowBat/BattDisp/BzrVol) now read like their
space-separated neighbours (Auto pwr/Pwr save/DM sound/GPS pwr), and
BzrVol no longer clashes with "Buzzer" one row above it for the same
feature. Three value-label arrays also had one mismatched-case entry
fixed to match its siblings: Auto-off's "never" -> "OFF", Batt display's
"icon" -> "Icon", Sound's "built-in" -> "Built-in".
- ToolsScreen: re-enabled the mini-icons next to each tool, which had
been commented out ("don't fit visually"). Root cause: the screen's own
drawIcon() centred against lineStep() (line height + inter-row gap)
instead of getLineHeight() alone, 2px too generous for a near-full-
height icon -- now delegates to the already-correct miniIconDraw() used
elsewhere (e.g. the message-list ack checkmark). Also gave Admin and
GPIO their own icons (padlock, 3-pin header) instead of both sharing
System's cog.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Extends the existing single-boolean channel relay-echo marker into a
full count + list of distinct confirming repeaters, since each
repeater retransmit already appends its own identity hash to the
packet's path and the echo-matching hash deliberately ignores that
mutable path -- so every distinct repeater's echo of one send now
matches the same tracking slot instead of only the first.
Symmetrically captures the hop path a received DM/channel message
actually took, so a new "Path"/"Relayed by" row in the existing
Hold-Enter Options popup can show the resolved sequence of repeaters
(by contact name, or a hex fallback for an unknown one).
Also fixes a real bug caught during testing: the popup row's own
label ("Path (N hops)"/"Relayed by (N)") was built into a stack-local
buffer handed to PopupMenu, which only stores the pointer -- it
rendered as garbage once the building function returned. Moved to a
persistent member buffer.
Bumps the dev-build fallback version and adds release notes/docs
for this plus the two other 1.27 features already on this branch
(BLE retry backoff, marquee-scroll for selected long text).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
LEFT went to the newer message and RIGHT to the older one, which reads
backwards against the page metaphor the "<" / ">" markers set up. Swap it:
LEFT turns back to the older message, RIGHT forward to the newer one, and
the markers follow (they were keyed to the opposite flags).
PREV/NEXT are named in message order, not screen order -- MessagesScreen's
_hist_sel counts newest-first, so PREV is the older message -- so only the
key mapping and the two marker conditions change; the caller side is
untouched. Applies to both the DM and channel fullscreen views, which share
handleInput(). AdminScreen's reply view treats every non-NONE result as
"close", so it is unaffected.
Docs and release notes updated to match.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Cut restated points, hedge phrases and over-explained asides throughout
-- same information, fewer words per sentence. Also fixed a stale gap
in README's "Building from source" env table (Cardputer ADV and
T-Echo Lite + KeyShield were missing).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
"+ Add channel" jumped straight into a generic Name+Secret form, so the
"hashtag channel" convention documented in docs/companion_protocol.md
(secret = first 16 bytes of sha256("#topic")) was only reachable by
already knowing to type a literal "#topic" into the passphrase field --
nothing in the UI surfaced it. The phone app instead shows an explicit
channel-type picker; this adds the same on-device.
"+ Add channel" now asks Public / Hashtag / Private first:
- Public commits immediately with the well-known default channel's name
and secret (8b3387e9c5cdea6ac9e5edbaa115cd72, confirmed to match
MyMesh.cpp's PUBLIC_GROUP_PSK and the docs' published key) -- useful
to restore it if deleted.
- Hashtag shows a single Topic field; Save synthesizes name="#topic" and
derives the secret via the existing SHA-256 passphrase path -- same
underlying mechanism Private already had, just discoverable without
knowing the "#" convention.
- Private is today's manual Name+Secret form, unchanged.
Editing an existing channel skips the picker (no ambiguity to resolve
there). Extracted hexToSecret() out of deriveSecret()'s hex-mode branch
so Public's fixed key parses through the same code instead of a second
hand-rolled loop. No other file needed changes -- openAdd()/openEdit()/
active()/render()/handleInput() keep their existing signatures.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replaces the 8 separate Latin-diacritic alt-alphabet pages (Polish, Czech,
Slovak, German, French, Spanish, Portuguese, Nordic) with one popup: Hold
Enter on a Latin letter that has accented variants (a c d e i l n o r s
t u y z) opens a floating horizontal strip of that letter's accents,
anchored over its own row so the grid stays visible underneath (LEFT/
RIGHT picks, Enter inserts via a new shared insertGlyph() helper, Cancel
dismisses). Holding a letter with no variants is a no-op. Cyrillic/Greek
remain full alt-alphabet pages; NodePrefs::keyboard_alt_alphabet shrinks
from 11 to 3 values accordingly -- an old saved Polish..Nordic value just
clamps to Latin via DataStore.cpp's existing range check, no migration
code needed.
Freeing Hold-Enter on letter cells required moving cursor-mode's own
trigger: UP from the top letter row now enters it instead of wrapping to
the special row. To keep that wrap reachable, cursor mode's UP/DOWN
(Home/End) continue the wrap once already at that boundary -- UP again
lands on the special row, DOWN again back on the letter grid -- reusing
the same proportional column mapping the old direct wrap used.
Diagnostics' font-coverage sample swaps its 8 per-language lines for one
line sampling the new accent table. Docs (message_screen, settings_screen,
solo_ui_framework) and release-notes updated to match.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Tools > Admin: split the Radio tab's single "f,bw,sf,cr" comma-string
field (free-text keyboard) into 4 independent, type-appropriate rows --
Frequency (same digit-cursor DigitEditor Settings/Repeater use locally),
Bandwidth/Spreading factor/Coding rate (discrete-set LEFT/RIGHT stepping),
plus TX power and the 3 Routing numeric fields as number steppers and
Repeat as an ON/OFF toggle. Edits happen locally (zero mesh traffic per
keystroke); only Enter sends one combined `set`, Cancel sends nothing.
Full pre-release audit of all 16 commits since v1.22 (5 parallel focus
areas: display/font, keyboard/messages, Nodes/Admin, Bot/channels,
UITask+NodePrefs schema) turned up and fixed:
- Admin: fetched FK_NUMBER values weren't clamped to the field's range,
so a value already out-of-range could get stuck unreachable; fixed
commit-time float format noise (%.6f -> %.3f); Cancel/failed-login
always returned to the Nodes picker even when Admin was opened
directly from a node's Hold-Enter action -- now returns to wherever
it was actually opened from (AdminScreen::_from_picker).
- Keyboard: one-shot Shift was consumed after the *first* T9 multi-tap,
so cycling to the 2nd/3rd candidate always came out lowercase --
fixed by caching the cycle's caps state (t9_caps).
- Messages: history is numbered newest-first, so a message arriving
while scrolled up to an older one silently relabeled the view onto a
different message -- selection now shifts with the insert.
- Channels: onChannelRemoved() didn't clear ch_notif_override/
ch_notif_muted/ch_fav_bitmask despite its own contract comment
requiring it (now far more reachable via the on-device Delete);
an all-zero hex secret silently self-deleted the channel it was
just saved into (collides with the empty-slot sentinel) -- rejected.
- Room login: isRoomLoggedIn() indexed the login-tracking ring
directly instead of via its head offset, silently wrong once the
ring wraps (8+ rooms/session) -- the new on-device Logout depends
on this being right.
- Font/display: removed the now fully-inert Settings > Display > Font
toggle and the dead LemonFont.h (retired by the earlier misc-fixed
font unification, zero remaining includes); fixed a copy-pasted
"5x7" comment (font is 6x9), two meaningless dead ternaries, and an
OLED/e-ink inconsistency in the undefined-glyph fallback box offset.
- AdminField's `kind`/bounds fields no longer rely on default member
initializers inside aggregate-init: this toolchain's actual nRF52
build (unlike env:native) has no explicit -std= override, so it
predates C++14's aggregate-with-default-member-initializer rule.
Given an explicit constructor instead -- portable regardless of
standard, all existing field-table literals unchanged.
Docs updated to match: tools_screen.md (Diagnostics as a 3-tab
carousel, was documented as one flat screen), message_screen.md
(chat bubbles, newest-at-bottom, cursor mode, secret validation),
settings_screen.md (dropped the dead Font row), solo_ui_framework.md
(header menu_hint signatures, icon priority-drop, KeyboardWidget's
T9/alphabets/cursor-mode). release-notes.md gains the v1.23 section
covering all of the above plus the other 15 commits since v1.22.
Build-verified on WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Messages:
- Add/edit/delete channels on-device (new ChannelsView, owned by the renamed
MessagesScreen — was QuickMsgScreen, whose name no longer matched its scope).
Channel secret entry supports a typed passphrase (SHA-256'd, same primitive
the library already uses for the routing hash) or a raw 32-hex-char key.
- MyMesh::setChannelLocal() factors out the setChannel/saveChannels/
onChannelRemoved sequence previously duplicated across the two
CMD_SET_CHANNEL branches, shared now by the BLE and on-device paths.
Tools > Admin (new):
- Log into a repeater/room server's admin account and send CLI commands,
the on-device equivalent of the app's repeater-admin feature.
- Commands are organised into category tabs (System/Radio/Routing/Actions)
with common get/set fields (name, radio profile, tx power, repeat, advert
intervals, ...) plus a free-text "Custom command..." fallback for anything
else. A field row fetches the current value, opens it pre-filled for
editing, and sends the change — falling back to a blank editor if the
fetch fails or times out.
- The admin password persists and self-heals exactly like room logins in
Messages: saved on a confirmed admin-level login, forgotten on a failed
one, left alone if merely under-privileged.
- New MyMesh::sendAdminCommand()/AbstractUITask::onAdminReply() plumbing so
a reply reaches the UI without touching the existing BLE/app CLI-terminal
path (queueMessage's should_display gate is untouched).
Shared TabBar.h extracted from NearbyScreen/BotScreen's independently
duplicated tab-carousel rendering (now a third consumer via Admin) — also
fixes neighbouring tabs vanishing outright when they didn't fully fit;
they now truncate with an ellipsis instead.
Keyboard: the combined "Ext.Latin" alphabet split into 8 separate,
linguistically complete per-language keyboards (Polish, Czech, Slovak,
German, French, Spanish, Portuguese, Nordic), and fixed an OLED-only bug
where tall accented glyphs overlapped the keyboard's separator line
(SH1106's Lemon-font ascent constant was 2-3px short for them).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Alarm repeat (Clock Tools):
- NodePrefs::alarm_repeat_mask (weekday bitmask, struct tm::tm_wday
convention) — new Repeat row cycles Off/Daily/Weekdays/Weekends.
computeAlarmNextFire() scans the next 7 days for a matching weekday when
set; evaluateAlarm() only clears alarm_on (one-shot) when the mask is
empty, otherwise re-arms. mask==0 is byte-for-byte the original one-shot
behaviour, so existing users see no change.
On-screen keyboard alphabets (Settings > Keyboard > Alphabet):
- KeyboardWidget reworked from single-byte ASCII cells to UTF-8 codepoints
(insertion, backspace and T9 in-place cycling all codepoint-aware now, so a
multi-byte character is never split) — see kbApplyCapsUtf8/kbUtf8Len/
kbUtf8CharAt/kbUtf8LastCharBytes.
- Cyrillic, Greek and an Extended Latin set (Polish/Czech/Slovak/German/
French/Spanish/Nordic diacritics) join the keyboard's existing #@/abc page
cycle (Latin -> alt alphabet -> Symbols -> Latin) — no new key needed.
NodePrefs::keyboard_alt_alphabet picks which one, if any, is active.
- Lemon font is forced on transiently inside KeyboardWidget::render() (saved
and restored every call) whenever the alt-alphabet page is showing or
already-typed text has non-ASCII bytes, so composing is visible even if
Font is set to Default.
- Each script's caps-shift rule is distinct and documented in
kbApplyCapsUtf8: flat -0x20 for ASCII/Cyrillic/Greek (with the ё/ς
exceptions), flat -0x20 for Latin-1 (à-þ), and an adjacent-pair -1 for
Latin Extended-A (verified against every character actually used, not a
blanket rule for that whole Unicode block).
NodePrefs schema: two tail-appended fields this session (alarm_repeat_mask,
keyboard_alt_alphabet), SCHEMA_SENTINEL 0xC0DE001B -> 0xC0DE001D,
sizeof(NodePrefs) 2496 -> 2504 (verified via a standalone host compile).
Docs: Clock Tools' Repeat row, Settings > Keyboard > Alphabet, and the
Rooms keyboard note (no longer ASCII-only once an alphabet is enabled).
Not build-verified — no PlatformIO toolchain available this session. Caps
mappings cross-checked against Python's Unicode case tables; UTF-8 literal
bytes verified at the byte level.
Logging in to a room server (first-time prompt or a remembered password) used
to leave the user on the room list, needing a second Enter to open the chat.
onRoomLoginResult() now opens the room history on success via a shared
openDmHistory() helper (extracted from the Enter-on-contact path).
The login result is async, so the auto-enter is gated on the user still being
on that room in the picker: phase CONTACT_PICK, room mode, no context menu /
share / pick-target sub-flow active, and the result pubkey matching the
selected contact. Otherwise it stays put (no yanking the user into a screen
they navigated away from).
Resolves the "auto-enter after login" code-review item. Builds green:
WioTrackerL1_companion_solo_dual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add a "Rooms — logging in" section and a room context-menu entry to the
Messages screen docs: auto password prompt, passwords remembered across
reboots, self-healing on failure, re-login via Login…, app-entered
passwords also saved, and the ASCII-only keyboard caveat.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Squash merge of feat/location-beacon-alerts-autopause (v1.21).
Features:
- Live Location Sharing — broadcast position as movement-gated [LOC]
messages to a channel or contact; live shares show as map pins with
distance/bearing in Nearby Nodes and a status-bar indicator. [LOC] is
parsed in DMs, channel messages and room messages; DM shares name the
sender.
- Locator (geofence) — arm a geofence around a saved waypoint or a person
(live [LOC] or last-known position), alert on arrive/leave or near/far,
with an optional homing beeper (gated to arrive/both modes). Arm from
Tools > Locator, Nearby Nodes, or Waypoints; target picker lists
favourites first, clearable via a "None" entry. Active target is drawn
as a flag on the map.
- One active target shared across Locator / Navigate / Map via a single
resolver (resolvePersonPos / activeTargetPos) that prefers a live
[LOC] share over the last-advertised GPS fix.
- Follow live contacts — Navigate to a live-sharing contact follows them
as they move and adds an ETA line; quick-share your own position from
the Map.
- Map & status-bar upgrades — home mini-map gets a north marker, scale
tick, and a connected trail line (was disconnected dots); status line
shows tracked-node count, an arrow + distance to the active Locator/Nav
target (falling back to the nearest live-tracked contact); GPS fix icon
in the top status bar, shown only on GPS boards with GPS enabled.
- Trail auto-pause — recording freezes on stops (banking elapsed time,
breaking the map line across the idle gap) and resumes on movement
without ending the session.
- Streaming trail simplification — GPS points are simplified in-stream
via a fixed-corridor (Reumann-Witkam) pass tuned for fidelity: straight
runs collapse to their endpoints, curves stay bounded to the Min-dist
tolerance, so the 512-point buffer covers a far longer route than a
flat point budget would suggest.
- Collapsible Tools (Location / Comms / System sections, fold-in-place
like Settings) and page-indicator icons on the home carousel.
- Waypoint coordinate editor — add a waypoint by scroll-editing lat/lon
digit by digit.
Fixes:
- Critical: low-heap hang and contact loss on RAM-tight builds. Halved
message-history scrollback rings (recovering ~14 KB free heap) and
made contacts/channels/prefs persistence atomic (temp file + rename),
so an interrupted save can no longer corrupt or wipe the store.
- Serial.write() bounded so a stalled USB host can't hang the device.
- Nearby Nodes: live [LOC] senders respect the type filter, sort by
shared position, and the list refreshes so live shares bubble up.
- Map: live contacts are labelled before waypoints.
- GPS status icon hidden when GPS is off in Settings.
- Splash screen no longer truncates a pre-release tag's own dash (e.g.
v1.21-rc1) when stripping the build's commit-hash suffix.
- Null-guarded the Locator target picker; clamped loc-share channel
index on load.
Under the hood:
- -Os size optimisation on the e-ink and GAT562 30S solo envs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Previously a shared location was only actionable after opening the message
fullscreen; Hold Enter on a history row only ever offered Reply. Route the
DM and channel list context menus through the same buildFsMenu /
dispatchFsAction path as the fullscreen view, so Navigate / Save waypoint
appear directly on the list row when the selected message carries a
location (Navigate returns to the list on Back).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
README:
- Fix typo "offical" → "official"
- File names in Firmware Variants table now match workflow output
(solo-<version>-oled.uf2 / solo-<version>-eink.uf2)
- Un-comment the E-ink Display section (now fully supported)
- Clock Screen: "sensor values" → "data fields" (covers Batt%, Nodes, Msgs)
- Tools Screen: mention nearby nodes and auto-advert in the highlight
- Promote Screenshot Tool to its own top-level section (was buried under
Contributing); fix `uv run tools/screenshot.py` invocation path
Docs:
- favourites_dial: document the 3rd pin-picker tier (all chat contacts
fallback) added in 0e0e5b93
- clock_screen: Altitude source clarified — onboard sensor (GPS or
barometric), not always GPS
- message_screen: blank lines around image tables that were inlined
Code:
- UITask.cpp: rename leftover plus_y/plus_label locals to solo_y/solo_label
in the splash-screen Solo banner
Workflow:
- workflow_dispatch builds previously labelled firmware with the branch
name (GITHUB_REF_NAME). Resolve BUILD_VERSION to the tag when run on a
tag push, else dev-<short-sha> so manual runs produce
solo-dev-abc1234-oled.uf2 etc.
Cleanup:
- remove stray docs/solo_features/settings_screen/set_scr_1_eink copy.png
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>