Rounds out the browser sim harness with the rest of the physical board's
interactions: a reset button (JS-driven, since board.reboot() is inert
under -sEXIT_RUNTIME=0), GPS input wired into a real LocationProvider via
new SimSensorManager, JS-settable battery/environment telemetry, an
admin/repeater-login test hook (sendRoomLogin against the default
"password"), and full physical-keyboard text entry (printable ASCII
passthrough into the existing KeyboardWidget, Tab->KEY_KB_ENTER submit).
Also fixes three real bugs found while exercising all of this in a real
browser:
- UITask.cpp's native-only stdin poll branch had no __EMSCRIPTEN__
exclusion, so it also compiled into the wasm build and called a real,
blocking window.prompt() on nearly every frame -- the actual cause of
the reported time/controls jumping. Now gated to native only.
- 'n'/'p' were mapped as Next/Prev keyboard shortcuts, colliding with
typing those literal letters. Removed the shortcuts; added explicit
Next/Prev buttons to mesh.html (previously relied solely on them).
- Buttons grabbed native browser keyboard focus on click, so a later
stray Enter/Space could silently re-trigger a previously-clicked button
(e.g. Reset). mousedown now calls preventDefault() on all buttons.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two more real-vs-sim mismatches, found after seeing the rendered UI:
1. The Clock screen's big time display (setTextSize(2)) rendered at size 1
-- SimDisplayDriverCanvas ignored setTextSize() entirely (a leftover
no-op from the old system-font renderer) and never overrode
getCharWidth()/getLineHeight(), so the big-digit layout math in
UITask.cpp's drawBig() came out wrong even once print() itself gained
real font support. Track _text_sz, scale both metrics by it (matching
SSD1306Display's own getCharWidth()==6*_text_sz pattern), and pass it
through to miscFixedPrint() in target.cpp instead of a hardcoded 1.
2. The Home carousel's "<PRESS_LABEL> to open" hint said "long press to
open" -- true only for touchscreen-only boards with no dedicated Enter
button (PRESS_LABEL's #if UI_HAS_JOYSTICK / #else split in
examples/companion_radio/ui-new/UITask.cpp). The sim's D-pad + OK key
behaves like a joystick board (a SHORT Enter press opens each page;
holding it separately reaches the real context menu via
handleLongPress()), so showing the touchscreen wording was both
inaccurate and different from what a real joystick board like Heltec V3
displays. Added SIM_PLATFORM to that #if alongside UI_HAS_JOYSTICK --
UI_HAS_JOYSTICK itself stays unset, since its other two gates
(begin()-ing/polling real joystick MomentaryButton objects) need
hardware the sim's target.cpp doesn't declare.
Verified in real Chromium: Clock screen shows "08:11:10" at real double
size above the normal-size date line; Home carousel now says "press Enter
to open". Full regression clean: 3 native envs, wasm companion_radio, the
2-instance+repeater mesh demo, and the long-press context-menu test.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two prototype polish fixes ahead of the website embed work:
1. Holding Enter (the sim's main way into "the rest of the options") did
nothing -- the JS bridge's sim_enqueue_key() went straight to
enqueueKey(), bypassing UITask::handleLongPress() entirely, so
KEY_CONTEXT_MENU could never be reached. Add injectSimKeyLongPress()/
sim_enqueue_key_longpress(), which does route through the real
handleLongPress() (same code a real MomentaryButton(pin, 1000, ...)
reaches), and wire up press-and-hold (buttons + Enter/Space key) in both
web harnesses with the same 1000ms threshold real hardware uses.
2. SimDisplayDriverCanvas::print() drew text with the browser's own system
font (ctx.fillText, '8px monospace') instead of the real bitmap font a
MeshCore-Solo board renders with OLED_MISC_FIXED_FONT=1 (see
solo/heltec_v3/platformio.ini). Vendor the real Adafruit_GFX (unmodified,
from the same PlatformIO registry package a real board build pulls) into
variants/sim/thirdparty/gfx/, and render print() through the real,
shared src/helpers/ui/MiscFixedRenderer.h + MiscFixedFont.h -- byte-
identical glyphs to real hardware, not a look-alike.
Verified in a real Chromium (Playwright): short Enter -> "CLOCK TOOLS",
held Enter -> "CLOCK FIELDS" (gotoDashboardConfig(), proving
KEY_CONTEXT_MENU is really reached); font renders as hard square pixels,
inverse/selected-row text still punches correctly through a filled bar.
Full regression re-run clean: all 3 native envs, wasm companion_radio, and
the two-instance + repeater mesh demo (relay routing, DM delivery).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Mirrors the simple_repeater sim port exactly: headless (no DISPLAY_CLASS,
UITask.cpp excluded from the build), new sim_simple_room_server native env
plus build_wasm_room_server.sh, own SimFS root ./sim_data_room so its
identity storage can't collide with the companion or repeater instances on
the same page/cwd.
Verified beyond "it compiles": ran the native binary and confirmed a real
_main.id identity file gets persisted through the actual SimFS/IdentityStore
path, same as the other two sim targets.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Ports examples/simple_repeater to variants/sim/ (new sim_simple_repeater
native env + build_wasm_repeater.sh) and adds a JS "ether"
(variants/sim/web/mesh.html) that bridges two real companion_radio WASM
instances through a real simple_repeater instance in a strict A<->R<->B
topology (no direct A-B link), proving genuine relay routing rather than
a shortcut.
Also fixes multi-instance issues Phase 2's single-instance design never
surfaced: SimDisplayDriver's canvas context/id caching was keyed on a
single global instead of per-instance, and both wasm builds were missing
_malloc/_free/HEAPU8 runtime exports needed for the ether to poke bytes
into an instance's memory.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
New board variant compiling the unmodified MyMesh/UITask/DataStore app
logic against real mesh::Radio/MainBoard/RTCClock/RNG interfaces, for
running the actual firmware outside embedded hardware:
- Native (plain g++, platform = native): ASCII-art display over stdout,
stdin-driven input, local-disk-backed DataStore/IdentityStore.
- Emscripten/WASM (variants/sim/build_wasm.sh, since PlatformIO's native
platform force-overrides any CC/CXX toolchain override back to system
clang++): canvas-backed display, IDBFS-backed persistence across page
reloads, JS-callable input via sim_enqueue_key(), emscripten_set_main_loop.
Real rweather/Crypto (AES128/SHA256/Ed25519) vendored unmodified and
proven working on both targets. variants/sim/web/index.html is a bare
verification harness, not the polished website embed.
* Add tz_offset companion prefs and get/set commands for companion cli
* Use tz_offset for clock on display
Signed-off-by: Aleksei Mamlin <mamlinav@gmail.com>
release-notes.md's v1.25 section already documents "Updated upstream
base to companion-v1.17.1", and that merge (68527e7b) is confirmed in
main's history -- but every MESHCORE_VERSION string, including
UITask.cpp's fallback default for boards that don't set it explicitly
(Heltec v3/v4, ThinkNode, Mesh Pocket, T-Echo), was still hardcoded to
the pre-bump "1.17". Bumped every occurrence to "1.17.1" to match what
actually shipped.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Merged after the fact, so it followed the old convention (solo env inside
variants/promicro/platformio.ini alongside the shared board configs). Moved
to match every other board post-restructuring -- extends still points at
Promicro, defined in variants/promicro/platformio.ini.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Solo's `_solo_dual` env for each board lived inside variants/<board>/, mixed
in with the shared upstream board configs (repeater, room server, plain
companion) that every MeshCore fork carries. Split them out into their own
top-level solo/<board>/ folder -- each still `extends` the board base defined
in its original variants/<board>/platformio.ini, just no longer interleaved
with it file-wise.
- platformio.ini: extra_configs picks up solo/*/platformio.ini alongside
variants/*/platformio.ini.
- build-solo-firmwares.yml: env-discovery grep now scans solo/ instead of
variants/ (the release matrix is unchanged -- same 8 envs, same names).
- pr-build-check.yml: solo/** added to the trigger paths.
- GAT562 30S Mesh Kit: dropped the separate solo_ble env -- solo_dual is a
strict superset (BLE still works, plus USB), and every other board only
ever had one solo build to begin with.
- GAT562 Mesh Watch13: renamed solo_ble -> solo_dual (added DUAL_SERIAL=1) to
match. No comment anywhere recorded whether this board's USB data lines
are actually broken out to a connector -- DUAL_SERIAL compiles and works
over BLE regardless, so worst case the USB half goes unused.
- Removed a dead AUTO_SHUTDOWN_MILLIVOLTS from the three solo envs that set
it (Heltec V3/V4, T-Echo Lite+KeyShield): that macro is only ever read in
the old ui-tiny UITask, never ui-new, which every solo build (these
included) uses -- it did nothing on any of them. Left alone everywhere
else it's set (non-solo companion envs elsewhere use ui-tiny/ui-orig, or
the flag is legitimately read); out of scope here.
- Added docs/solo_features/build_flags.md: every optional -D flag a solo
build understands (GPIO, CardKB/joystick, Hall-sensor cover lock, buzzer/
vibration, GPS switch, display/battery tuning), verified against the code
rather than the existing per-board comments, with what's already baked
into every solo build kept separate from what's opt-in.
- README: doc index + Building from source section link to the new page;
path references to the moved solo files updated to solo/<board>/.
All 8 solo_dual envs rebuilt clean after the move; native test suite (40
cases) unaffected.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The T1 has an ICM-42607-P IMU with the same address as a DS3231 RTC.
This completely breaks the clock on the T1. Reading the time results in
a garbage value, causing all sorts of strange issues. The time never
advances, which breaks logging in to repeaters (due to their time-based
replay protection).
This simply disables the probe on the I2C line. The DS3231 doesn't have
a WHO_AM_I register that could be used to prevent misidentifying it, so
this simpler fix is used.
thinknode_m8: initial support
adds some functionalities to ui_task and epddisplay:
epd display,
- supports screen off, and clear screen
- supports forcing full refresh every N partial refreshes (off by default, configured to 60 for M8)
ui_task
- UI_SHOW_CLOCK flag to display clock on first screen
- rotary button can act like joystick (with regards to Enter key), defaults to old config for existing nodes
- screen off on long press when using rotary button (very handy for the watch)
PlatformIO's SCons flag processing mishandles a two-token "-U MACRO"
in build_flags: it drops the macro name and leaves a bare -U that
swallows the next flag (-Iinclude) as its argument, producing
"macro names must be identifiers" for every companion_radio source
file. The -U was unnecessary anyway -- this whole project builds
with -w, so a later -D silently wins with no warning to suppress.
Verified with a real pio build (not available earlier this session):
Heltec_v3/v4, Cardputer ADV, and T-Echo Lite KeyShield solo envs all
compile clean now.
Home key toggles the keyboard backlight but wasn't going through
checkDisplayOn() like every other TCA8418 key, so it couldn't wake a
sleeping display or extend the auto-off timer.
Also: removed a no-op #elif branch in ST7789Display.cpp (same values as
the #else it duplicated), and ENABLE_SCREENSHOT on the Cardputer ADV
solo env, which does nothing since ST7789Display has no getBuffer().
Swaps which physical input plays which role on the Heltec V3/V4 wired
joystick: the stick's own fifth "press" contact now drives Enter (your
thumb's already on the stick when you'd confirm something), and the
onboard PRG button -- previously Enter -- becomes Back instead, so it
no longer needs a separate wired button of its own.
Pure pin reassignment in the solo_dual envs, no UITask.cpp changes:
PIN_USER_BTN (Enter) is undef'd and redefined from the base env's PRG
default to the joystick's press pin, and PIN_BACK_BTN takes PRG's old
GPIO0. Scoped to just these two envs -- Wio Tracker L1/GAT562/MeshTiny
share the same UI_HAS_JOYSTICK code path with PRG already correctly
wired as their one true physical button, so their behaviour is
untouched.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
SPI pins that are set to -1 cause OOB reads on NRF52. The unused Serial2 pin definitions were removed to avoid potential issues with the Uart framework.
Setting SPI pins to values that are OOB of the g_ADigitalPinMap[] array causes OOB reads. This variant.h has pin 0 as 0xFF which passes through as NRFX_SPIM_PIN_NOT_USED.
Adopts hardware Channel Activity Detection (wired into
RadioLibWrapper::isChannelActive() alongside our RSSI-threshold check
and RX duty-cycle power-save), MCU temperature telemetry, LR2021
standby workaround, DISPLAY_SCALE/FLIP overrides, NRF52Board
shutdownPeripherals() refactor, and misc upstream fixes.
Declines upstream's ConfigSerializer-based NodePrefs rewrite,
MultiSerialInterface/interface_manager, and UIColor palette system —
each would have broken large parts of the Solo-specific feature set
(NodePrefs fields, per-variant single serial_interface, enum-based
DisplayDriver::Color). Flagged as candidate follow-up migrations, not
permanent no's.
Also fixes several pre-existing bugs surfaced while chasing silent
merge breaks (stale newMsg() override signature in ui-tiny/ui-orig,
dead UIEventType::newContactMessage case, missing ContactsIterator
init), bumps FIRMWARE_VERSION/MESHCORE_VERSION to 1.17, and fixes a
missing <cstdlib> include that broke the native ConfigSerializer unit
tests.
Verified via 13+ pio run builds across ESP32/nRF52, all 3 companion UI
variants, and 7 display drivers, plus the full native unit test suite
(33/33 passing).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>