- Adds the possibility to capture the device screen and save it as a PNG
image
- Wrap the code behind ENABLE_SCREENSHOT build flag, as per instructions
in README
Five sites in UITask.cpp + MyMesh.cpp branched on EINK_DISPLAY_MODEL
purely for runtime-shape decisions (blink rate, default pref values,
refresh intervals). Replace with a constexpr Features namespace:
IS_EINK, BLINK_INDICATORS, CLOCK_HIDE_SECONDS_DEFAULT, HOME_REFRESH_MS,
LOCKSCREEN_REFRESH_MS. Compiler dead-branch-eliminates so cost is
identical to the preprocessor branch, but the code stays reachable to
tooling and the policy lives in one file.
SettingsScreen and driver headers still need real #ifdef — they
condition enum members and class field layouts.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
E-ink panels take ~2 s for a full refresh and visible flicker on every update.
Showing seconds caused the clock page to redraw every 1 s, triggering a real
panel refresh each time the CRC changed.
- Default clock_hide_seconds=1 for EINK_DISPLAY_MODEL builds so fresh
installs don't flicker out of the box.
- Remove the Seconds setting from SettingsScreen on e-ink so users can't
accidentally re-enable it.
- Clock page now returns 60 s refresh interval on e-ink (content changes at
most once per minute); other home pages capped at 30 s (new messages still
force immediate redraw via notify()).
- Lock screen refresh interval raised from 1 s to 60 s on e-ink; button
presses already reset _next_refresh=0, so unlock feedback is instant.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces "Type: Repeater" line with the node's full public key encoded
as base64 (44 chars). drawTextEllipsized clips it with ... to fit the
128px wide display. Type is already visible in the inverted header.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Each discovered node now renders as a boxed 2-line card (same style as
message history):
┌──────────────────────────────┐
│ NodeName (or [Sensor]) Type │ ← inverted header
│ RSSI:-87 SNR:7 Rem:5 │ ← signal stats
└──────────────────────────────┘
Add snr_x4 and remote_snr_x4 to DiscoverResult:
snr_x4 = _radio->getLastSNR()*4 (how well we heard the response)
remote_snr_x4 = payload[1] (how well responder heard our request)
2 items visible at a time; UP/DOWN scroll through results.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add rssi field to DiscoverResult, captured from _radio->getLastRSSI()
when the discover response is received.
Display format in the right column:
known node → "Rpt-87" / "Snsr-92" (type + dBm)
new node → "*-87" (asterisk + dBm; type already visible in "[Rpt]" label)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The !isBLEConnected() check was too restrictive — if BLE happened to be
connected (app in background) the standalone discover would silently drop
all responses. Tag matching already provides correct isolation: responses
matching _pending_node_discover_tag are handled by the standalone UI and
not forwarded to the BLE app; responses with a different tag fall through
to the normal forward path.
Also show short type names (Rpt/Snsr/Room) in the discover results list
instead of generic "known"/"NEW", with a '*' prefix for nodes not yet
in contacts — matching the repeater/sensor distinction the app shows.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces the inline advert scan in the nearby list with a proper
CTL_TYPE_NODE_DISCOVER_RESP-based sub-screen accessible via the context menu.
- DiscoveredEntry → DiscoverResult: adds name[32] and is_known flag so
both known contacts and unknown nodes are shown with useful labels
- getDiscoveredNodes → getDiscoverResults, capacity 8 → 16
- onControlDataRecv populates name from contacts for known nodes and
records all respondents (not just unknowns)
- NearbyScreen gains _discover_mode sub-screen: 8-second scan window,
live result polling each render cycle, UP/DOWN scroll, CANCEL to
return, ENTER/M to re-scan; known nodes show actual name + "known",
unknown nodes show "[Type]" + "NEW"
- List view is clean: no discovered nodes mixed in, no scanning banner
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
NearbyScreen now sends CTL_TYPE_NODE_DISCOVER_REQ (same protocol as the
companion app) instead of a plain self-advert. Nearby repeaters, sensors
and room servers respond with their pub_key and type. Known contacts get
their lastmod refreshed; unknown nodes appear as temporary entries (e.g.
"Repeater") in the list until their advert is received.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Single shared _bot_last_reply_ms caused a DM reply to block the
channel bot for 10s and vice versa. Split into _bot_last_dm_reply_ms
and _bot_last_ch_reply_ms so each cooldown is independent.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Move "A" (auto-advert) indicator left of BT "B" in status bar
- Ellipsize node name to fit available width instead of overflowing
- Shrink A and B background rectangles by 1px right, 2px bottom
- Change A blink to 2s on / 2s off at 1000ms refresh rate
- Auto-advert sends GPS position directly via createSelfAdvert/sendZeroHop
- Align Settings and Tools home page titles to y=22, same as Messages
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds configurable periodic 0-hop self-advert that includes GPS coordinates,
making the device's position visible in other nodes' Nearby Nodes screen.
Options: off / 1min / 2min / 5min / 10min / 30min / 1h.
Accessible via Tools → Auto-Advert. Timer runs in MyMesh::loop().
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Long-press ENTER in the DM contact list opens a context menu with:
- "Mark as read": clears unread counter for that contact
- "Notif: default/OFF/ON": cycles notification state (same as channels)
Notification state is persisted in NodePrefs (dm_notif[16] table,
keyed by 4-byte pub_key prefix). When muted, the buzzer is silenced
for that contact's messages; when force-on, buzzer plays even in
quiet mode. Default follows the global buzzer setting.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add DM_HIST phase in QuickMsgScreen: 32-entry ring buffer tracks incoming
and outgoing DMs per contact; selecting a contact now opens history view
before compose
- Per-contact DM unread badge in contact list (replaces hop count display)
- Bot replies (DM and channel) stored in history so they appear on-screen
- Fix contact index truncation: _sorted was uint8_t (max 255), causing
contacts at indices 256-349 to map to wrong entries; changed to uint16_t
- Add addDMMsg() virtual to AbstractUITask; wire through MyMesh.cpp
- Incoming chat DMs call addDMMsg(); outgoing after successful send too
- msgRead(0) from companion app clears per-contact unread table
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Bot redesign: DM bot active for all private messages (no pubkey filter),
channel bot optional with separate enable flag; both can run simultaneously
- Bot: one shared trigger, separate reply texts for DM and channel
- Buzzer: add Auto mode (mutes when BT connected, unmutes on disconnect);
per-channel force-on overrides still work as intended
- Settings: defer flash writes to menu exit (only when dirty)
- Settings: add Seconds toggle (hide clock seconds, refresh drops 1s→60s)
- Fullscreen msg preview: fix truncation (fmsg buf 79→140 chars)
- RingtoneEditor: fix melody playback cut after first note (RTTTL lib holds
pointer — moved play buffer to member variable)
- BotScreen: remove key hint footer
- .gitattributes: protect README.md from upstream merge conflicts
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Move tryBotReplyDM() and tryBotReplyChannel() implementations to
MyMeshBot.h (included at end of MyMesh.cpp). onMessageRecv and
onChannelMessageRecv now contain only a single-line call each,
minimising the diff against upstream in those methods.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Replace BotScreen's custom embedded keyboard with the shared global
keyboard layout (KB_* constants): char rows at KB_CHARS_Y, special row
at KB_SPECIAL_Y=48 with 5 buttons ([^][Sp][Del][{}][OK]), fixing the
previous layout that rendered below the 64 px display boundary.
Proportional column scaling between char rows (10 cols) and special row
(5 cols). [{}] opens the placeholder picker overlay.
- Add MsgExpand.h: standalone inline expandMsg() with no framework
dependencies, expanding {loc} and {time} placeholders. Used by both
MyMesh (bot channel/DM replies) and QuickMsgScreen, replacing the
duplicate expandBotMsg() static and the inline expandMsg() method.
- Bump FIRMWARE_VERSION to v1.15.3.
- ToolsScreen: remove key-hint footer line.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The bot can now reply to a specific DM contact instead of a channel.
UI (BotScreen): item 1 cycles through all channels followed by all DM
contacts (ADV_TYPE_CHAT). The label switches between "Channel" / "Contact"
and the value shows the channel or contact name. Left/right/enter navigate
the combined list.
Logic (MyMesh::onMessageRecv): when bot_target_type==1, match the trigger
against incoming DM text and reply via sendMessage(). A 4-byte pubkey
prefix identifies the target; all-zero prefix matches any DM sender.
Persistence: bot_target_type and bot_dm_pubkey[4] appended to prefs with
backward-compat read guard (old firmware defaults to channel mode).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- BotScreen keyboard: add explicit null-terminator after strncpy when
trigger/reply text reaches max length (strncpy skips it in that case)
- BotScreen keyboard: clamp _kb_col to 3 when moving DOWN to special row,
so the cursor doesn't become invisible (col > 3 has no special-row item)
- MyMesh: initialise _bot_last_reply_ms = 0 in constructor (was relying on
BSS zero-init, which is technically UB for a non-trivial class member)
- RingtoneEditor: exit via CANCEL/Save/Discard goes to ToolsScreen instead
of HomeScreen — consistent with BotScreen and expected navigation flow
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- New 'Tools' page on the home screen carousel with Ringtone Editor and Auto-Reply Bot items
- Bot settings: enable/disable toggle, channel picker, trigger phrase, reply text (keyboard with pre-fill)
- Bot logic in MyMesh: case-insensitive substring match, 10 s cooldown to prevent reply loops
- Settings: Home Pages visibility control (which carousel pages are shown; Settings and Messages always visible)
- DataStore: persist home_pages_mask and bot fields with backward-compat guards on read
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
New "Home Pages" section in Settings lets the user toggle which pages
appear in the home screen carousel. Settings and Messages are always
shown; Clock, Recent, Radio, Bluetooth, Advert, GPS, Sensors, Tools
and Shutdown can each be hidden individually.
- NodePrefs: home_pages_mask uint16_t (bit per page, 0=all visible)
- HomeScreen: isPageVisible/navPage skip hidden pages; dots indicator
counts only visible pages; enforces visible page on re-entry
- SettingsScreen: SECTION_HOME_PAGES with per-page ON/OFF toggles
- DataStore: persisted at offset 1598
- Default: all pages visible (0x01FF)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- RingtoneEditorScreen: 32-note step sequencer accessible via new Tools page on home screen. U/D=pitch, ENTER=octave cycle, L/R=cursor, MENU=options (play, duration, BPM, insert/delete, save). Notes stored packed in NodePrefs and persisted via DataStore.
- ToolsScreen: new "Tools" home page entry launching the editor
- Buzzer volume: 0-4 bar control in Settings > Sound, persisted to prefs
- Buzzer notifications: fixed notify() firing inside wrong serial-guard branch and before addChannelMsg set the channel index
- Unread counter: fixed newest-first index direction; watermark formula now correct
- OLED brightness: wider range via pre-charge register 0xD9 combined with contrast
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- NodePrefs: add buzzer_volume field (0=min..4=max, default 4)
- DataStore: persist buzzer_volume at end of prefs file (backward-compat)
- buzzer: setVolume()/getVolume(); applyVolume() sets PWM duty cycle via
analogWrite() after each rtttl::play() call to control output amplitude
- Settings UI: new BzrVol bar item in Sound section (left/right to adjust)
- UITask: apply saved volume on startup alongside brightness
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- MyMesh: notify() now always fires for channel/contact messages regardless
of serial connection; called after addChannelMsg so channel index is set
- ChannelHist: fix unread watermark direction (histEntry is newest-first,
index 0=newest); counter now decrements correctly as user reads messages
- ChannelHist: reset unread to 0 after sending (user is active in channel)
- SH1106Display: add pre-charge register (0xD9) to setBrightness for wider
dimming range; re-apply contrast+precharge in turnOn(); tune curve
- UITask: remove MsgPreviewScreen dead code (~180 lines, never shown)
- UITask: fix strcpy→snprintf in showAlert()
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- newMsg() now takes contact_type; room server messages (ADV_TYPE_ROOM)
tracked separately in _room_unread; DM badge = msgCount - roomUnread
- MODE_SELECT shows unread badges for all 3 rows: DM, Channels, Rooms
- Room unread cleared when user opens Room Servers list or msgRead(0)
- Channel context menu: ENTER performs action but stays open; only
CANCEL (Back button) closes it so user can see the updated state
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- QuickMsg → Message screen: channel history, on-screen keyboard, custom message first
- Channel history: RAM ring buffer (32 entries, 80 chars), fullscreen view with word-wrap scroll
- After channel send: stay in history, own message shown as "Me: ..."
- MsgPreview: one message per screen with up/down nav, ENTER opens fullscreen scroll
- Monochromatic display: all color usage corrected to DARK/LIGHT only
- Top bar: battery icon, BT muted indicator, splash "Plus for Wio"
- KB_MAX_LEN: 64 → 100 chars; channel text buffer: 52 → 80 chars
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>