Commit Graph

7 Commits

Author SHA1 Message Date
Jakub
bf05a13549 fix: implement nRF52 RTTTL player using direct NRF_PWM2 control for working volume
tone() dynamically computes seq_refresh so the DMA repeats 50% duty for
~13-30ms per note before re-reading its buffer — volume cannot take effect
until that delay passes, producing a staircase artifact.

Replace tone()/NonBlockingRtttl with a custom RTTTL parser that drives
NRF_PWM2 directly using REFRESH=0. DMA now re-reads _duty_buf every
PWM period so:
- Duty is set before SEQSTART fires → no initial full-volume burst
- applyVolume() writes to _duty_buf and takes effect within one period (<2.3ms at A4)
- setVolume() during playback adjusts loudness immediately and smoothly

Non-nRF52 platforms continue to use NonBlockingRtttl + analogWrite.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-15 13:09:38 +02:00
Jakub
4891a36c72 Add ringtone editor, buzzer volume, unread fixes and buzzer notification fixes
- RingtoneEditorScreen: 32-note step sequencer accessible via new Tools page on home screen. U/D=pitch, ENTER=octave cycle, L/R=cursor, MENU=options (play, duration, BPM, insert/delete, save). Notes stored packed in NodePrefs and persisted via DataStore.
- ToolsScreen: new "Tools" home page entry launching the editor
- Buzzer volume: 0-4 bar control in Settings > Sound, persisted to prefs
- Buzzer notifications: fixed notify() firing inside wrong serial-guard branch and before addChannelMsg set the channel index
- Unread counter: fixed newest-first index direction; watermark formula now correct
- OLED brightness: wider range via pre-charge register 0xD9 combined with contrast

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 21:09:47 +02:00
Jakub
ffa568938f Settings: add buzzer volume control (5 levels, like brightness)
- NodePrefs: add buzzer_volume field (0=min..4=max, default 4)
- DataStore: persist buzzer_volume at end of prefs file (backward-compat)
- buzzer: setVolume()/getVolume(); applyVolume() sets PWM duty cycle via
  analogWrite() after each rtttl::play() call to control output amplitude
- Settings UI: new BzrVol bar item in Sound section (left/right to adjust)
- UITask: apply saved volume on startup alongside brightness

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 21:09:47 +02:00
Jakub
9d92fb62df Buzzer: add playForced(); fix per-channel force-on notification ignoring global mute
buzzer.play() was returning early when _is_quiet=true, so channels with
explicit notification=ON were silent even though the logic correctly set
play=true. playForced() bypasses the quiet check for these overrides.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-13 21:09:47 +02:00
seagull9000
7507f889a5 fix location and naming of enum 2025-05-20 19:33:21 +12:00
seagull9000
f82844f43f RTTTL on message types 2025-05-20 19:09:49 +12:00
Scott Powell
7e90d386e2 * refactored buzzer concept to UITask
* moved buzzer.h/cpp to helpers/ui
2025-05-20 11:52:55 +10:00