A single button press could surface as two CLICKs on the e-ink build, most
visibly as start+stop on the stopwatch. Two contact-bounce paths fed the
IRQ edge-capture machinery a phantom press/release pair:
- a bounce edge accepted just after a clean release was replayed as a real
press — ISR_DEBOUNCE_MS (5 ms) was too short for the joystick switch; raised
to 25 ms so the settling burst is swallowed.
- the live-pin self-heal reconciled prev against a single raw digitalRead,
which can sample a bouncing contact mid-flap and synthesise a transition.
It now acts only once the divergence has been stable for ISR_DEBOUNCE_MS, so
a momentary read can't inject a click; a genuinely lost edge still heals
(~25 ms later) so the button can't stick.
Both thresholds stay far below any human tap cadence (>100 ms), so rapid
multi-tap navigation still registers every tap.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The joystick directions and Back were never begin()'d, so on the e-ink build
they never claimed a GPIOTE channel — edges landing during a blocking panel
refresh were lost and the IRQ-capture work didn't reach them. begin() them.
Even with edges captured, rapid taps of one direction replayed into a single
check() and collapsed into a double/triple-click event the navigation handler
ignores, and the loop only ever dispatched one key per render. So:
- MomentaryButton: for multiclick=false buttons emit one CLICK per completed
release (one per check() call) instead of collapsing — each tap stays a
discrete key. multiclick=true buttons (double/triple) are unchanged.
- UITask: add a key FIFO; drain each direction fully into it, apply the whole
queued burst, then redraw once. N taps captured during a refresh become N
navigation steps at the cost of a single refresh. Also fixes losing a key
when two buttons fire in the same loop iteration.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
begin() claimed the trampoline slot and set _isr_slot before calling
attachInterrupt(), so a button that lost the GPIOTE race (only 8 channels,
shared with the radio's DIO1) would take the ISR branch forever while its
interrupt never fired. attachInterrupt() returns 0 when channels are
exhausted — only commit the slot on success, else leave _isr_slot = -1 so
check() uses the polling path. Combined with the live-pin reconcile, an
exhausted button degrades cleanly to plain polling instead of misbehaving.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The interrupt path trusted the replayed edge stream alone (btn = prev) and
never sampled the live pin. Any lost edge — buffer overflow, a debounce-
dropped settling edge, or a missed GPIOTE event — left prev diverged from
the hardware until the next captured edge, i.e. a stuck button. After
draining the queue, reconcile against digitalRead(): a no-op when the edge
stream already matches, a one-call self-heal when it doesn't.
Also remove dead code in applyTransition() (a local `event` that was always
BUTTON_EVENT_NONE, making its cancel-on-click branch unreachable) carried
over verbatim from the original inline logic. No behaviour change.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
E-ink panel refreshes block the main loop for 500ms-3.6s (GxEPD2's
display.display() waits on the BUSY pin), and MomentaryButton::check()
only ever samples the live pin level once per loop iteration. A full
press+release that lands entirely inside a refresh is never sampled,
not just delayed - users on WioTracker L1 Eink were losing taps.
Add an opt-in ISR path (BUTTON_USE_INTERRUPTS) that latches each edge
with its own timestamp into a small ring buffer from attachInterrupt(),
independent of what the main loop is doing. check() replays buffered
edges through the existing transition/multi-click logic afterwards, so
click-duration and multi-click-window math still uses the edge's actual
capture time rather than "now".
Scoped to wio-tracker-l1-eink only for now: it's the one board this was
reported against and the only GxEPDDisplay-class variant that currently
builds clean on main. OLED boards refresh in ~20-30ms so polling already
catches every press; analog-button boards (rak4631/rak3401) can't use
attachInterrupt(CHANGE) at all.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* MomentaryButton: new constructor 'multiclick' param
* WIoTrackerL1: now just use joystick, joystick press for KEY_ENTER, no multi-click for snappier UI