Pull repeated UI idioms into DisplayDriver and remove duplicated logic:
- DisplayDriver: add drawScrollArrows() and drawInvertedHeader(); replaces 11
copy-pasted scroll-arrow blocks across 5 screens and 3 inverted title-bar
blocks (NearbyScreen x2, NavView). Standardises the detail-view separator.
- useImperial(): single source on UITask; NearbyScreen/TrailScreen delegate
instead of each re-reading NodePrefs.units_imperial.
- NearbyScreen: extract saveSelectedWaypoint() (two identical blocks -> one);
drop the redundant local label buffer (WaypointStore truncates).
- UITask::shutdown(): power GPS off through LocationProvider::stop() instead of
poking PIN_GPS_EN directly — centralises enable/reset-pin + active-level logic.
Net -58 lines. Verified: GAT562 (SSD1306) and WioTrackerL1Eink (GxEPD) solo
builds compile clean.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Firmware (7-byte header):
Byte 7 = display->screenshotRotation() — GxEPD2/GFX rotation value (0-3).
DisplayDriver::screenshotRotation() defaults to 0 (OLED).
GxEPDDisplay::screenshotRotation() returns display.getRotation(), the
live GxEPD2 value (reflects runtime setDisplayRotation() calls, not just
the compile-time DISPLAY_ROTATION macro).
Python decoder:
- Parse 7-byte header; pass rotation to eink_buffer_to_image().
- Implement all four GxEPD2 drawPixel coordinate transforms:
rot 0: phys_x=lx, phys_y=ly
rot 1: phys_x=vis_w-1-ly, phys_y=lx
rot 2: phys_x=vis_w-1-lx, phys_y=vis_h-1-ly (180° flip)
rot 3: phys_x=ly, phys_y=vis_h-1-lx
- vis_w/vis_h derived from log dimensions + rotation parity (no constants).
- Print rot= in the status line so the user sees which rotation was used.
This fixes the 180° rotated image seen with rotation=2 (portrait inverted)
without hardcoding a flip — correct for any rotation value.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Firmware: add screenshotWidth()/screenshotHeight() virtual pair to
DisplayDriver (default: width()/height()). GxEPDDisplay overrides to
return display.width()/display.height() — the GxEPD2-reported values
that use WIDTH_VISIBLE (e.g. 122 for GxEPD2_213_B74), not the full
physical WIDTH stored in DisplayDriver (128). MyMesh uses these
instead of display->width()/height() for the screenshot header bytes.
Result for GxEPD2_213_B74 + DISPLAY_ROTATION=1:
header was 250×128 → now 250×122 (correct visible canvas)
Python decoder (tools/screenshot.py):
- Remove hardcoded EINK_PHYS_WIDTH=128 / EINK_VISIBLE_W=122 constants.
- Derive phys_stride from buffer_size / log_width (works for any panel).
- Fix phys_x formula: was (EINK_PHYS_WIDTH-1-ly = 127-ly),
now (vis_w-1-ly = log_height-1-ly = 121-ly for 213_B74).
Old formula addressed invisible columns 122-127; new formula correctly
maps logical rows 0..121 to visible physical columns 121..0.
- vis_w = log_height (no hardcoded trim; header now carries correct value).
This also works for square panels (e.g. 128×128 where WIDTH=WIDTH_VISIBLE):
header will carry 128×128, decoder produces a correct 128×128 image.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add lib/GxEPD2-patch/src/GxEPD2_BW.h: local patched copy of GxEPD2_BW.h
that exposes getBuffer()/getBufferSize() under ENABLE_SCREENSHOT guard.
Include guard (_GxEPD2_BW_H_) prevents double-inclusion of the installed
library version.
- GxEPDDisplay.h: use patched header via relative include when
ENABLE_SCREENSHOT so the patch takes precedence over the installed lib
(PlatformIO adds library paths before -I build_flags).
- DisplayDriver.h: add virtual getBuffer()/getBufferSize()/getDisplayType()
defaults (nullptr/0/0) under ENABLE_SCREENSHOT.
- SH1106Display.h / SSD1306Display.h / GxEPDDisplay.h: add concrete overrides;
getDisplayType() returns 0 (OLED) or 1 (e-ink).
- MyMesh.cpp/h: replace fragile C-cast with virtual dispatch in
handleScreenshotRequest(); extend 5-byte header to 6 bytes by appending
display_type so the host tool can decode the correct pixel layout.
- tools/screenshot.py: parse 6-byte header; add eink_buffer_to_image()
that decodes the row-major MSB-first GxEPD2 buffer with DISPLAY_ROTATION=1
(phys_x = 127-ly, phys_y = lx); dispatch on display_type.
- variants/wio-tracker-l1-eink/platformio.ini: add
[env:WioTrackerL1Eink_companion_dual_dev] with ENABLE_SCREENSHOT.
- variants/wio-tracker-l1/platformio.ini: unchanged (OLED env already exists).
Builds verified: WioTrackerL1Eink_companion_dual_dev SUCCESS,
WioTrackerL1Eink_companion_radio_ble SUCCESS (unaffected).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
In GxEPDDisplay::print(), the 0xDB fallback block was drawn at
cy - 8*scale, which assumed the Lemon baseline convention
(cy = original_y + 8*scale). For the default GFX font fontAscender
returns 0, so cy = original_y (top of cell) — the block landed
16 px above the character on e-ink (scale=2).
Fix: draw at cy (top of cell) for the non-Lemon path.
Also remove the unused forceNextRefreshFull() virtual from
DisplayDriver — it was added based on a wrong hypothesis (partial
refresh ghosting) and was never wired into endFrame().
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Eight screens repeated the same if/else block to invert the row
background for selected items. Add DisplayDriver::drawSelectionRow that
sets LIGHT, optionally fills the rect, and leaves the colour as DARK
when sel (so the caller's text renders inverted). 61 lines removed
across SettingsScreen, KeyboardWidget (cells + special row), ToolsScreen,
DashboardConfigScreen, BotScreen, RingtoneEditorScreen (note slots +
menu), NearbyScreen, QuickMsgScreen (4 list views).
Card-style rows (QuickMsg hist, NearbyScreen discover, RingtoneEditor
notes display) keep their original drawRect/partial-fill outline for
unselected — they don't match the simple-invert pattern.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Three copies of the same routine: DisplayDriver::decodeCodepoint (added
in the FullscreenMsgView wrap fix) plus per-driver duplicates in
SH1106Display and GxEPDDisplay. Consolidate on DisplayDriver and have
translateUTF8Static also route through it instead of its own inline
decoder. Net: 63 lines removed, single source of truth.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The wrap loop used to memcpy a growing substring and call getTextWidth
on it for every appended codepoint — O(n²) UTF-8 decoding with Lemon
font, ~5-20 ms on a full e-ink redraw of a long message.
Add DisplayDriver::getCodepointWidth(cp) (default: build a UTF-8 buffer
and forward to getTextWidth) plus DisplayDriver::decodeCodepoint() as
the shared UTF-8 walker. Override getCodepointWidth in GxEPDDisplay
(direct lemonXAdvance for Lemon size 1) and SH1106Display (lemonXAdvance
for Lemon, fixed 6*sz for built-in font). FullscreenMsgView now walks
codepoints once and sums widths incrementally.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Old 80+ case switch generated a jump table around ~600-1200 B of flash;
new layout is two parallel static-const arrays (uint16 codepoint + char
ascii, 144 entries each = 432 B) and a 5-line bsearch loop. Same input
range, same output, faster lookup (~log2(144) ≈ 7 compares vs jump-table
indirection + bounds check).
Adds a static_assert that the two arrays stay in sync.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add "Full rfsh" setting (e-ink only) with options off/5/10/20/30
partial refreshes between full refreshes. Prevents ghosting on panels
that accumulate artifacts after many partial updates.
GxEPDDisplay counts partial refreshes and calls display.display(false)
every N frames when the interval is set. Persisted in DataStore and
applied at startup via applyFullRefreshInterval().
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- GxEPDDisplay::print() renders '\xDB' as filled rect for Lemon font,
matching OLED Lemon block behavior
- Remove translateUTF8ToBlocks override (base class passthrough sufficient)
- transliterateCodepoint fallback changed '?' → '\xDB' for consistency
- drawTextCentered/Right/LeftAlign now call translateUTF8ToBlocks
- isLemonFont() added to DisplayDriver, SH1106Display, GxEPDDisplay
- isLandscape() guarded by EINK_DISPLAY_MODEL to distinguish OLED vs e-ink
- ind_h trims indicator box height only for Lemon font
- getTextWidth disables wrap before getTextBounds, restores after
- QuickMsgScreen: tighter hist_item padding; 2 messages visible with Lemon
- Hibernate hint fits on one line when width allows, splits otherwise
- BLE PIN page shows toggle hint on landscape e-ink
- Remove unused muted_icon bitmap
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add lineStep(), headerH(), listStart(), listVisible(), valCol() to
DisplayDriver so layout derives from getLineHeight() instead of fixed
OLED constants. Refactor all screens (SettingsScreen, NearbyScreen,
FullscreenMsgView, QuickMsgScreen, BotScreen, DashboardConfigScreen,
AutoAdvertScreen, RingtoneEditorScreen) and all HomeScreen pages plus
the lock screen and splash screen in UITask.cpp.
On OLED (lh=8) positions are unchanged; on landscape e-ink (lh=16) all
text and widgets now scale correctly to the 250×122 display.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds Settings > Display > Rotation (0°/90°/180°/270°) that persists to
NodePrefs and is applied on startup. Falls back to compile-time
DISPLAY_ROTATION when the field is missing from an older prefs file.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add Lemon font (LemonFont.h, LemonIcons.h) to the standard build
alongside the Adafruit built-in font; ~101 KB added to flash
- SH1106Display: add _use_lemon flag + setLemonFont(bool) to switch
at runtime; print() and getTextWidth() use Lemon path when active;
translateUTF8ToBlocks() passes UTF-8 through unchanged (Lemon supports
full Unicode U+0020-U+04FF) vs transliterating for the default font
- DisplayDriver: add getCharWidth()/getLineHeight() virtuals (defaults 6/8);
SH1106Display returns 5/9 for Lemon, 6/8 for default; add setLemonFont()
no-op virtual; fix orphaned UTF-8 leading byte in drawTextEllipsized
- FullscreenMsgView: replace fixed-char-count word-wrap with pixel-accurate
wrap using display.getTextWidth(); use getLineHeight() for spacing so
Lemon (9 px) and default (8 px) both render correctly
- NodePrefs: add use_lemon_font field (0=default, 1=Lemon)
- SettingsScreen: add "Font" item in Display section (Default / Lemon),
calls UITask::applyFont() on change
- UITask: add applyFont() that calls display->setLemonFont(use_lemon_font);
called at startup (begin()) and when the setting changes
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds ð/Ð (eth), þ/Þ (thorn) for Icelandic, and ţ/Ţ (t with cedilla)
for legacy-encoded Romanian text.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds háček and other Czech/Slovak characters (č š ž ř ě ů ď ť ň ľ ĺ ŕ)
to the UTF-8 transliteration table so they display as ASCII letters
instead of █ blocks.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Names printed via drawTextEllipsized (contacts, senders) bypassed
translateUTF8ToBlocks, causing raw UTF-8 bytes to render as garbage
on the Adafruit font. Now transliteration happens inside the method.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replaces the block-character fallback with proper transliteration for
Polish (ą→a, ć→c, ę→e, ł→l, ń→n, ó→o, ś→s, ź→z, ż→z), German (ä ö ü ß),
and common French/Spanish/Portuguese accents. Unknown codepoints fall back
to '?' instead of █.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add translateUTF8ToBlocks() method to convert UTF-8 characters to displayable blocks
- Add drawTextEllipsized() method for text truncation with ellipsis
- Apply UTF-8 filtering to node names, recent contacts, and message content
- Use ellipsized text rendering for recent contacts to prevent overflow
- Addresses PR feedback by moving text processing to DisplayDriver level
- Added getTextWidth method to DisplayDriver interface
- Implemented getTextWidth in all display classes
- Updated examples to use getTextWidth directly