#pragma once #include #include #include // mesh::MainBoard implementation for the native sim build -- no real // hardware, so battery/manufacturer/reboot are all just plausible fakes. class SimMainBoard : public mesh::MainBoard { // Real telemetry code (examples/companion_radio/MyMesh.cpp, // examples/simple_room_server/MyMesh.cpp) reads getBattMilliVolts() // directly rather than going through SensorManager -- so a JS-settable // battery level lives here, not on SimSensorManager. Static (not a plain // member) so the EMSCRIPTEN_KEEPALIVE free function below can reach it // without needing a reference to the one `board` global (target.cpp) // plumbed through, same reasoning as SimLocationProvider.h's singleton. static uint16_t& battMilliVoltsRef() { static uint16_t mv = 4000; return mv; } public: void begin() { } uint16_t getBattMilliVolts() override { return battMilliVoltsRef(); } static void setBattMilliVolts(uint16_t mv) { battMilliVoltsRef() = mv; } const char* getManufacturerName() const override { return "MeshCore Sim (native)"; } void reboot() override { printf("\n[sim] reboot() requested -- exiting process (rerun the binary to simulate a reboot)\n"); fflush(stdout); exit(0); } uint8_t getStartupReason() const override { return BD_STARTUP_NORMAL; } void onBootComplete() override { } void sleep(uint32_t secs) override { } // no-op: native process never actually sleeps the CPU }; #ifdef __EMSCRIPTEN__ #include // C linkage so JS's ccall('sim_battery_set_mv', ...) can find it by its // exact, unmangled name -- same pattern as SimLocationProvider.h's // sim_location_set(). extern "C" inline EMSCRIPTEN_KEEPALIVE void sim_battery_set_mv(int mv) { SimMainBoard::setBattMilliVolts((uint16_t)mv); } #endif